Difference between revisions of "Botanizing"

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[[CDB|Main]] / [[:Category:Skills|Skills]] / '''{{PAGENAME}}'''
 
[[CDB|Main]] / [[:Category:Skills|Skills]] / '''{{PAGENAME}}'''
  
==Description==
+
'''Botanizing''' is the [[skill]] used in searching a [[grass tile|grass]] or [[steppe tile]] for herbs, nuts, and vegetables for [[cooking]], seeds for [[farming]], and some other items for other uses (see below).
Botanizing is the searching of herbs for [[cooking]] and seeds for [[farming]]
 
  
== Info ==
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== Method==
* Right-click a grass-tile and select Nature/Botanize
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* Right-click a grass-tile.
* You can find an item for [[Foraging]] and Botanizing every 24 hours ( real time ) on one tile.
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* Select "Nature > [[Botanize]]".
* Higher skill reduces the action timer and increases the average QL of the items you find
 
* You cannot botanize on tree tiles.  
 
  
 +
==Items==
 +
{| width=100%
 +
|- valign=top
 +
|
 
===Herbs===
 
===Herbs===
 
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* [[Belladonna]]
:*[[Basil]]
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* [[Basil]]
:*[[Rosemary]]
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* [[Lovage]]
:*[[Lovage]]
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* [[Oregano]]
:*[[Parsley]]  
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* [[Parsley]]  
:*[[Sage]]  
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* [[Rosemary]]
:*[[Sassafras]]  
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* [[Sage]]  
:*[[Thyme]]
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* [[Sassafras]]  
:*[[Oregano]]
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* [[Thyme]]
:*[[Belladonna]]
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||
 
 
 
===Seeds===
 
===Seeds===
:*[[Cotton|Cotton seed]]
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* [[Barley]]
:*[[Oat]]
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* [[Corn]]
:*[[Barley]]
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* [[Cotton|Cotton seed]]
:*[[Rye]]
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* [[Oat]]
:*[[Wheat]]
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* [[Potato]]
:*[[Wemp|Wemp seed]]
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* [[Pumpkin|Pumpkin seed]]
:*[[Potato]]
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* [[Rye]]
:*[[Corn]]
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* [[Wemp|Wemp seed]]
:*[[Pumpkin|Pumpkin seed]]
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* [[Wheat]]
 
+
||
 
===Other===
 
===Other===
:*[[Acorns]]  
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* [[Acorns]]
:*[[Woad]]
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* [[Mixed grass]]
:*[[Mixed grass]]
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* [[Woad]]
 
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|}
 
===[[Titles]]===
 
===[[Titles]]===
 
* Herbalist at 50 skill
 
* Herbalist at 50 skill
 
[[Category:Skills]][[Category:Babel/B]]
 
  
 
=== Tips ===
 
=== Tips ===
 +
* A grass tile can be [[foraged]] and botanized every 24 real hours. It is not a verified fact, but it is believed that the 24-hour timer on a tile is triggered upon the ''attempt'', and '''not''' when/if an item is actually found. Therefore if nothing is found, try another tile instead of repeatedly trying the same one.
 +
* Tiles that are not foraged or botanized for long periods of time (a week or longer) have a higher chance of getting something than tiles that are checked 24 to 36 hours apart.
 +
* It is possible to both forage and botanize on the same tile as these actions are on seperate timers.
 +
* It also seems that there is a higher chance of getting something if a grass tile with [[flowers]] on it is foraged or botanized.
 +
* Higher skill reduces the action timer and increases the average QL of the items found.
 +
* Tree tiles cannot be botanized on.
  
It is not a verified fact, but it is believed that the 24 hour timer on a tile is triggered upon the ''attempt'', and '''not''' when/if you actually obtain an item from it. Therefore if you find nothing, you are better off trying another tile instead of repeatedly trying on the same one.
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[[Category:Babel/B]]
 
+
[[Category:Nature]]
It is also been commented on that tiles that are not foraged or botanized for long periods of time (a week or longer) have higher chance of getting something than tiles that are checked 24 to 36 hours apart.
 
 
 
And don't forget that you can both forage and [[Botanizing|botanize]] on the same tile, these actions are on separate timers.
 
 
 
It also seems that you have a higher chance of getting something if you forage or [[Botanizing|botanize]] in a  tile with flowers of any kind.
 
 
 
 
[[Category:Skills]]
 
[[Category:Skills]]
[[Category:Babel/B]]
 

Revision as of 12:49, 23 December 2009

Main / Skills / Botanizing

Botanizing is the skill used in searching a grass or steppe tile for herbs, nuts, and vegetables for cooking, seeds for farming, and some other items for other uses (see below).

Method

  • Right-click a grass-tile.
  • Select "Nature > Botanize".

Items

Herbs

Seeds

Other

Titles

  • Herbalist at 50 skill

Tips

  • A grass tile can be foraged and botanized every 24 real hours. It is not a verified fact, but it is believed that the 24-hour timer on a tile is triggered upon the attempt, and not when/if an item is actually found. Therefore if nothing is found, try another tile instead of repeatedly trying the same one.
  • Tiles that are not foraged or botanized for long periods of time (a week or longer) have a higher chance of getting something than tiles that are checked 24 to 36 hours apart.
  • It is possible to both forage and botanize on the same tile as these actions are on seperate timers.
  • It also seems that there is a higher chance of getting something if a grass tile with flowers on it is foraged or botanized.
  • Higher skill reduces the action timer and increases the average QL of the items found.
  • Tree tiles cannot be botanized on.