Difference between revisions of "Medium maul"

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A maul is a [[weapon]] very similar in appearance to a [[hammer]], except on a greater scale. It is used for bashing and bludgeoning things with, and is very effective against [[wall]]s. The maul is the normal size of 3 variants, and has a great balance between power and dexterity.
 
A maul is a [[weapon]] very similar in appearance to a [[hammer]], except on a greater scale. It is used for bashing and bludgeoning things with, and is very effective against [[wall]]s. The maul is the normal size of 3 variants, and has a great balance between power and dexterity.
  
Mauls do bashing damage. Mauls do the highest base [[damage]] of any weapon in its class before armor modifiers. In exchange for the high damage they [[parry]] less frequently then [[sword]]s and have the slowest attack speed in class.
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Mauls do bashing damage. Mauls do the highest base [[damage]] of any weapon in its class before armor modifiers. In exchange for the high damage they parry less frequently then [[sword]]s and have the slowest attack speed in class.
  
  

Revision as of 16:12, 30 December 2009

Main / Skills / Smithing / Weapon smithing / Medium maul


Maul
A Maul
Creation
  1. Activate shaft (1.0 kg)
  2. Right-click maul head
  3. Open submenu "Create > Weapons"
Result
  • 1 Medium maul (4.0 kg)
Skill and improvement




Description

A maul is a weapon very similar in appearance to a hammer, except on a greater scale. It is used for bashing and bludgeoning things with, and is very effective against walls. The maul is the normal size of 3 variants, and has a great balance between power and dexterity.

Mauls do bashing damage. Mauls do the highest base damage of any weapon in its class before armor modifiers. In exchange for the high damage they parry less frequently then swords and have the slowest attack speed in class.