Difference between revisions of "Drown"
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− | '''Drowning''' is when a [[player]] reaches zero [[stamina]] while swimming (on [[ | + | '''Drowning''' is when a [[player]] reaches zero [[Body stamina|stamina]] while swimming (on [[water tile]]s). Drowning will incur a [[Wound:Light|light wound]] at random intervals on the player's stomach while they continue to swim with zero stamina. |
Drowning [[damage]] is only incurred while the player is moving; standing still in water does not cause drowning wounds. | Drowning [[damage]] is only incurred while the player is moving; standing still in water does not cause drowning wounds. | ||
− | Drowning wounds are un[[treat]]able, but they always disappear after a brief rest on land, regardless of [[ | + | Drowning wounds are un[[First aid|treat]]able, but they always disappear after a brief rest on land, regardless of [[:Category:Wounds|wound]] severity. Note that drowning wounds do not heal while in the water, and bad/severe wounds will get worse over time if you are stuck in the water. |
Currently (still?), drowning damage is listed as fire damage. This will probably change in the future. | Currently (still?), drowning damage is listed as fire damage. This will probably change in the future. | ||
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[[Category:Babel/D]] | [[Category:Babel/D]] | ||
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Revision as of 07:55, 8 January 2010
Drowning is when a player reaches zero stamina while swimming (on water tiles). Drowning will incur a light wound at random intervals on the player's stomach while they continue to swim with zero stamina.
Drowning damage is only incurred while the player is moving; standing still in water does not cause drowning wounds.
Drowning wounds are untreatable, but they always disappear after a brief rest on land, regardless of wound severity. Note that drowning wounds do not heal while in the water, and bad/severe wounds will get worse over time if you are stuck in the water.
Currently (still?), drowning damage is listed as fire damage. This will probably change in the future.
Please see the talk page for areas of further investigation.
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