Difference between revisions of "Foraging"

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[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Foraging]]
 
[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Foraging]]
  
'''Foraging''' is the [[skill]] used in searching a [[grass tile]] for berries, herbs, and nuts. [[Eat]]ing this [[food]] directly (raw and uncooked) will solve [[starvation]], but it is more [[nutrition]]al when used in [[cooking]]. It is believed that a higher foraging skill increases the likelihood of finding something.
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'''Foraging''' is the [[skill]] used in searching a [[grass tile]] for berries, herbs, and nuts. Eating this [[food]] directly (raw and uncooked) will solve [[starvation]], but it is more [[nutrition]]al when used in [[cooking]]. It is believed that a higher foraging skill increases the likelihood of finding something.
  
 
== Method ==
 
== Method ==
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=== Tips ===
 
=== Tips ===
* A grass tile can be foraged and [[botanized]] every 24 real [[hour]]s. It is not a verified fact, but it is believed that the 24-hour timer on a tile is triggered upon the ''attempt'', and '''not''' when/if an item is actually found. Therefore if nothing is found, try another tile instead of repeatedly trying the same one.
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* A grass tile can be foraged and [[Botanizing|botanized]] every 24 real [[hour]]s. It is not a verified fact, but it is believed that the 24-hour timer on a tile is triggered upon the ''attempt'', and '''not''' when/if an item is actually found. Therefore if nothing is found, try another tile instead of repeatedly trying the same one.
 
* Tiles that are not foraged or botanized for long periods of time (a week or longer) have a higher chance of getting something than tiles that are checked 24 to 36 hours apart.
 
* Tiles that are not foraged or botanized for long periods of time (a week or longer) have a higher chance of getting something than tiles that are checked 24 to 36 hours apart.
* It is possible to both forage and [[botanize]] on the same tile as these actions are on seperate timers.
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* It is possible to both forage and botanize on the same tile as these actions are on seperate timers.
* It also seems that there is a higher chance of getting something if a grass tile with [[flowers]] on it is foraged or botanized.
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* It also seems that there is a higher chance of getting something if a grass tile with [[flower]]s on it is foraged or botanized.
  
 
[[Category:Babel/F]]
 
[[Category:Babel/F]]
 
[[Category:Skills]]
 
[[Category:Skills]]

Revision as of 14:11, 10 January 2010

Main / Skills / Foraging

Foraging is the skill used in searching a grass tile for berries, herbs, and nuts. Eating this food directly (raw and uncooked) will solve starvation, but it is more nutritional when used in cooking. It is believed that a higher foraging skill increases the likelihood of finding something.

Method

  • Right-click a grass tile
  • Select "Nature > Forage".

Items

Berries

Herbs

Nuts

Vegetables

Tips

  • A grass tile can be foraged and botanized every 24 real hours. It is not a verified fact, but it is believed that the 24-hour timer on a tile is triggered upon the attempt, and not when/if an item is actually found. Therefore if nothing is found, try another tile instead of repeatedly trying the same one.
  • Tiles that are not foraged or botanized for long periods of time (a week or longer) have a higher chance of getting something than tiles that are checked 24 to 36 hours apart.
  • It is possible to both forage and botanize on the same tile as these actions are on seperate timers.
  • It also seems that there is a higher chance of getting something if a grass tile with flowers on it is foraged or botanized.