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Client Configuration

385 bytes added, 21:19, 10 January 2010
[[Image:WurmClient-Options-Compatibility-Tab.png|thumb]]
'''Do not change these options unless told to . Exceptions are marked in <span style="color:green">green</span>.'''
;MultiDraw support
:TodoUsed for certain Intel workarounds.
;GLSL shader support
:With newer graphics card that supports it, this will make waves on water and make it look much more real and niceUsed for certain ATI workarounds. If this gives you problems or you have a very slow computeroption is disabled, turn it off for a small performance gainreflections will not work.
;VBO support
:Use OpenGL Vertex Buffers (http://oss.sgi.com/projects/ogl-sample/registry/ARB/vertex_buffer_object.txt)Used for certain Intel workarounds. Only turn this off if you are having technical problems. Leave it on for Disabling will reduce performance.
;FBO support
:TodoUsed for certain ATI workarounds. Disabling will reduce performance, and reflections will not work.
;Automatic mipmaps
:TODODisabling will crash the game on startup.
;Non-power-of-two textures
:TODOUsed for certain ATI workarounds. Disabling will reduce performance.
;Disable system clock protection
:TodoDeprecated. May cause your system clock to go too fast or too slow.
;Disable color picking
:TodoDeprecated. May cause object outlining and selection to become buggy.
;<span style="color:green">Use direct color picking (if enabled)</span>:TodoDirect color picking requires FBO enabled. May increase performance.
;Use nanoTime timer
:Enable this on a Used for certain Macworkarounds. May cause erratic time in-game.
;<span style="color:green">Fast yield (May cause mouse and keyboard lag)</span>
:If turned on you can get a performance gain, but you can also have trouble writing and moving your mouse in-game, if no keyboard or mouse lag, have it on.
;Debug mode (much slower, used for finding bugs):Enabling this option will crash the game when certain error conditions are detected, making it easier for the developers to diagnose the problem. Only use if you're trying to reproduce a bug, or testing a new client. Is automatically enabled in test and unstable clients.
;<span style="color:green">Release openGL context each frame</span>
:If you use LWJGL renderer, and/or have an ATI graphics card, you will want to enable this for a boost in fps.
;Enable Nagles [[WikiPedia:Nagle's Algorithm | Nagle's Algorithm]] for combining packets:Increases latency and reduces bandwidth used. Recommended settings is OFF. Setting this to ON will improve the efficiency of communication with the server, but it might cause some problemssetting: disabled.
[[Category:Technical Details]]
[[Category:Babel/C]]
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