Difference between revisions of "Talk:Oak"
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:: Does it happen in all directions? My oak left trees intact to the north and east, but didn't have any to kill south and west. Perhaps there's a corner issue or something similar that makes the kill area non-centered. - [[User:Dashiva|Dashiva]] 08:43, 23 February 2009 (CST) | :: Does it happen in all directions? My oak left trees intact to the north and east, but didn't have any to kill south and west. Perhaps there's a corner issue or something similar that makes the kill area non-centered. - [[User:Dashiva|Dashiva]] 08:43, 23 February 2009 (CST) | ||
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+ | : I can confirm your results Dashiva, my oak trees only seem to kill trees within 1 tile of themselves, not 2. --[[User:Telarin|Telarin]] 20:48, 8 February 2010 (UTC) |
Revision as of 21:48, 8 February 2010
I had an oak at Newtown where I'd regularly plant trees all near it, including directly adjacent. When I returned from a long absence, only the trees directly adjacent were gone. The ones two tiles away were always alive and intact. A similar experiment with willows resulted in everything within two tiles being wiped out. What observations have you made that conflict with this? - Dashiva 00:55, 23 February 2009 (CST)
- On the streets of Silent Hill I have planted oaks on grass tiles in groups, as shown on the images on the village page here.
- There is a certain pair of grass tiles that I cannot grow trees whatsoever on. It's outside the assumed kill-radius of the surrounding oaks, so I have no other explanation other than that the current assumed radius is incorrect. - EliasTheCrimson 02:22, 23 February 2009 (CST)
- Does it happen in all directions? My oak left trees intact to the north and east, but didn't have any to kill south and west. Perhaps there's a corner issue or something similar that makes the kill area non-centered. - Dashiva 08:43, 23 February 2009 (CST)
- I can confirm your results Dashiva, my oak trees only seem to kill trees within 1 tile of themselves, not 2. --Telarin 20:48, 8 February 2010 (UTC)