A homestead deed gives you a settlement token, which has a bank, [[Spirit guards]], and information and rules about the settlement you can set. <br><br>
Homestead deeds come in various sizes and prices. The bigger the size, the higher the cost.<BR> Homesteads can only be founded in your [[Category:Kingdoms|kingdom]]. To create kingdom territory, build a [[Guard Tower]].<br>
Homesteads must be at least 100 tiles away from each other or from a [[village deeds|Village deed]]. Unless the [[mayor]] of the existing village/homstead has changed the setting which allows deeds within 20 tiles of each other. This setting can be turned on to allow an allie to plant a deed then off again to prevent enemies from planting one later. One of the deeds must be a homestead for this 20 tile distance to work, however, 2 village deeds must always be 100 tiles apart.<br>
== Size and area of control ==
Higher sizes claim more land. The area claimed is the deed's size in a radius around the token.<br>
The formula is Size*2+1xSize*2+1.<br>''
For example a size 5 deed will have a control area of 11x11 tiles and a size 10 21x21. ( Deed size x2 +1, so a size 100 deed will extend 201x201 tiles)''<br>
== Upkeep ==
*Heavy guards([[Spirit Templar]] / [[Spirit Shadow]]) cost 56% of the price per month
This means that a size 5 homestead deed, which costs 5 silver, on light guards has an upkeep cost of 5 50 copper per month.<br>
'''The guard level can be ''lowered'increased''' at anytime but ''increased'lowered''' only once a week.'''<br><br>
You can pay for deed only from your bank [[Bank_of_Wurm|money]], and this extends the amount of time upkeep lasts.
====Upkeep timetable per coin for size 10 homestead deed====
|'''Heavy'''
|----
|'''unknown1 Iron'''
|0d/0h/0m
|0d/0h/0m
|0d/0h/0m
|----
|'''unknown1 Copper'''
|0d/0h/42m
|0d/0h/8m
|0d/0h/7m
|----
|'''unknown1 Silver'''
|2d/21h/43m
|0d/22h/30m
==Cost==
'''Note: Buying a deed higher then size 5 is kind of usless, as all the deeds can only hold 1 member and are the same cost as a village deed.
*Size 5 = 5 silver
*Size 10 = 1 gold
*Size 15 = gold 2gold silver25silver
*Size 20 = 4 gold
*Size 30 = gold9gold*Size 40 = gold16gold
*Size 50 = 25 gold
*Size 70 = gold49gold
*Size 100 = 100 Gold
*Size 200 = Gold400Gold
==Citizens==
There is a limit to the number All sizes of citizens a Homestead deed homesteads can support.*Size 5 = only hold 1 citizen*Size 10 = 3? citizens*Size 15 = citizens*Size 20 = citizens*Size 30 = citizens*Size 40 = citizens*Size 50 = citizens*Size 70 = citizens*Size 100 = citizens*Size 200 = citizens, the mayor/deed holeder.
==Advantages==
'''===Respawn after death'''<br>===
This is probably the single biggest advantage to deeds, and is what allows players to spread out from the starting area. Citizens of a deed get the option to [[Spawning|respawn]] at their deed after death, rather than just at [[Newtown]]. Further, if the deed has an [[alliance]] with another deed, citizens also get the option to respawn at those towns too.
'''====Guards'''<br>====
All Deeds come with at least some guards which help protect you from thieves, raiders & wild animals.
'''====Slowed Decay Rates'''<br>====
Fences and buildings [[decay]] at slower rates on deeded areas.
'''====Village Chat'''<br>====
People belonging to a Village get their own group chat called Village Chat. It works much the same as local chat where you can see the people who you can talk to, except that you can talk to your fellow villagers from anywhere in the world, they do not have to be in your local area.
'''====Control over the area'''<br>====almost everything within Homestead deeds only have 1 citizen, the mayor, but the village area mayor can be controlled by the deed owner and those he gives permission to (commonly called allow [[EldersAlliance|allys]])to beable to do things. For example, taking But allowing allys to do certain thingsallows ANY other ally to do the same stuff, cutting trees & digging so be carefull what you allow them to do. Anything on the deed can be made illegal within illeage by the village grounds. If it is illegalmayor, such as digging, mining, a non town member can not do those things. With the exception of stealingcutting trees, where they have to kill all the guards firstand picking up items.
'''reputations'''<br>====Death====When a player dies on a deed of the same kingdom, they will only lose 0.02 from the normal 0.25. If you are an ally of a deed, you are allowed to spawn at any allied location, or that deed, if you own the deed, you are able to spawn at the token of the deed.====Reputations====
The [[Mayor|deed owner]] (and elders) also has control over [[reputation|reputations]] on the deed. If the deed owner has reason to distrust a certain person, he can set their reputation to a negative number. A person with -30 to -100 gets attacked by the guards automatically, wether they are of the same kingdom or not.
Also, a person who has earned a bad reputation by stealing will automatically get attacked by the guards. to see your reputation, type '''/reputation''' into your chat window and press '''enter'''.
'''==Banks'''<br>==
A bank offers several advantages. Most importantly, it offers absolute security to items and money. Only the player who deposits in his or her bank can retrieve from the bank. a bank has 2 sections.
======Item storage:======
Up to 5 items of any size (as long as they can be carried in inventory) can be stored in a bank. Decay rates are minimal and the items are only accessable by the account owner. Items can only be retireved from the current location of the bank, unless you transfir the bank to a new token which take 24 real life hours. You do not have to be a village member to have a bank at a token.
======Money storage:======
You can deposit all your money in a bank. (there is no interest or tax on bank acounts). Your money can be withdrawn from any token. but you can not deposit money anywhere other than the banks location. So if you go to buy something from a friend at another village, there is no need to risk losing the money along the way.<br>
'''==Leaving the World'''<br>==If you log out when you are on your the owner or an [[Alliance|ally]] of the deed, normally you will leave the world log out in 0 seconds. Unless while on this deed, unless you have been fighting fought or performed an illegal action, like stealingdone something illeage recently. To check yout logout timewhen you will log out, type '''/lotime''' into the chat windowingame. <br><small>--[[User:UzetaabArtibaton|UzetaabArtibaton]] 2112:34, February 2825, 29 March 2006 (CST)</small>