Difference between revisions of "Mind logic"
Jump to navigation
Jump to search
m |
m |
||
Line 12: | Line 12: | ||
* Caravel - 24 mind logic required to command | * Caravel - 24 mind logic required to command | ||
− | == List of skills that raise | + | == List of skills that raise Mind logic == |
*[[Alchemy]] | *[[Alchemy]] | ||
**[[Natural substances]] | **[[Natural substances]] | ||
+ | NB: List continuously under construction and not complete yet. | ||
[[Category:Characteristics]] | [[Category:Characteristics]] | ||
[[Category:Babel/M]] | [[Category:Babel/M]] |
Revision as of 22:35, 30 May 2010
Main Page / Useful links for beginners / Characteristics / Mind logic
Characteristic that can be raised by skills like carpentry and digging and by playing with toys.
For every 10 mind logic, you can queue one additional action.
Most ships also require mind logic:
- Small sailing boat - 20.10 mind logic required to command
- Corbita - 21.05 mind logic required to command
- Cog - 22 mind logic required to command
- Knarr - 23 mind logic required to command
- Caravel - 24 mind logic required to command
List of skills that raise Mind logic
NB: List continuously under construction and not complete yet.