Difference between revisions of "Animal conditions"

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(added color to Hardened and changed color of Diseased to Yellow-Green)
(I've not noticed lurking animals only being visible from close up.)
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<tr><td>Champion</td><td>No Change</td><td>Increased Greatly</td><td>Larger Aggro Range<br>Faster Attack Speed<br>Increased Attack Power<br>Increased Defence</td></tr>
 
<tr><td>Champion</td><td>No Change</td><td>Increased Greatly</td><td>Larger Aggro Range<br>Faster Attack Speed<br>Increased Attack Power<br>Increased Defence</td></tr>
 
<tr><td>Diseased</td><td>Yellow-Green</td><td>No Change</td><td>Attack Speed Decreased<br>Attack Power Decreased<br>Stamina Decreased</td></tr>
 
<tr><td>Diseased</td><td>Yellow-Green</td><td>No Change</td><td>Attack Speed Decreased<br>Attack Power Decreased<br>Stamina Decreased</td></tr>
<tr><td>Fierce</td><td>Red</td><td>Slightly Increased</td><td>Increased Attack Speed<br>Increased Stamina<br>Fenzies More</td></tr>
+
<tr><td>Fierce</td><td>Red</td><td>Slightly Increased</td><td>Increased Attack Speed<br>Increased Stamina<br>Frenzies More</td></tr>
 
<tr><td>Greenish</td><td>Green</td><td>Increased</td><td>Attack Speed Increased<br>Attack Power Increased</td></tr>
 
<tr><td>Greenish</td><td>Green</td><td>Increased</td><td>Attack Speed Increased<br>Attack Power Increased</td></tr>
 
<tr><td>Hardened</td><td>Gray</td><td>Increased</td><td>Increased Stamina<br>Increased Defence</td></tr>
 
<tr><td>Hardened</td><td>Gray</td><td>Increased</td><td>Increased Stamina<br>Increased Defence</td></tr>
<tr><td>Lurking</td><td>Dark Green</td><td>Decreased</td><td>Stealths (Only visible within 5 tiles)<br>Faster Attack Speed</td></tr>
+
<tr><td>Lurking</td><td>Dark Green</td><td>Decreased</td><td>Stealths (Only visible within 5 tiles)((TO BE CONFIRMED))<br>Faster Attack Speed</td></tr>
 
<tr><td>Raging</td><td>Red</td><td>No Change</td><td>Larger Aggro Range<br>Attack Speed Increased<br>Frenzies More<br>Focuses More</td></tr>
 
<tr><td>Raging</td><td>Red</td><td>No Change</td><td>Larger Aggro Range<br>Attack Speed Increased<br>Frenzies More<br>Focuses More</td></tr>
 
<tr><td>Scared</td><td>Yellow</td><td>Slightly Increased</td><td>Smaller Aggro Range<br>Attack Speed Decreased<br>Attack Power Decreased<br>Stamina Decreased</td></tr>
 
<tr><td>Scared</td><td>Yellow</td><td>Slightly Increased</td><td>Smaller Aggro Range<br>Attack Speed Decreased<br>Attack Power Decreased<br>Stamina Decreased</td></tr>

Revision as of 19:43, 22 June 2010

Main / Animals / Animal conditions

A list comprised of unique conditions or statuses for many animals or creatures that players may encounter:

ConditionColourRelative Model SizeExtra Information
AlertYellowNo ChangeLarger Aggro Range
Increased Attack Power
AngryRedNo ChangeFaster Attack Speed
Less Stamina
Focuses More
Frenzies More
ChampionNo ChangeIncreased GreatlyLarger Aggro Range
Faster Attack Speed
Increased Attack Power
Increased Defence
DiseasedYellow-GreenNo ChangeAttack Speed Decreased
Attack Power Decreased
Stamina Decreased
FierceRedSlightly IncreasedIncreased Attack Speed
Increased Stamina
Frenzies More
GreenishGreenIncreasedAttack Speed Increased
Attack Power Increased
HardenedGrayIncreasedIncreased Stamina
Increased Defence
LurkingDark GreenDecreasedStealths (Only visible within 5 tiles)((TO BE CONFIRMED))
Faster Attack Speed
RagingRedNo ChangeLarger Aggro Range
Attack Speed Increased
Frenzies More
Focuses More
ScaredYellowSlightly IncreasedSmaller Aggro Range
Attack Speed Decreased
Attack Power Decreased
Stamina Decreased
SlowBlueSlightly IncreasedAttack Speed Decreased
Attack Power Decreased
Stamina Increased
SlyDark BlueSlightly DecreasedAttack Speed Decreased
Attack Power Increased
Stamina Decreased
Movement Speed Decreased

All prefixed animals give additional fighting skill, and provide optimal gain at aged or above.