Difference between revisions of "Talk:Chain jacket"

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== Note ==
 
== Note ==
  
Can anyone verity the accuracy of the note? It sort of conflicts with the skill requirement and large anvil QL on [[chain armour smithing]]. --[[User:Xsamuraizx|Xsamuraizx]] 22:03, 23 June 2010 (UTC)
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Can anyone verify the accuracy of the note? It sort of conflicts with the skill requirement and large anvil QL on [[chain armour smithing]]. --[[User:Xsamuraizx|Xsamuraizx]] 22:03, 23 June 2010 (UTC)

Revision as of 23:04, 23 June 2010

Put in the skill requirement for crafting the chain jacket.

It's not a skill requirement, it's based on the total success rate. Thus if you have a good anvil you need less skill, while a bad anvil requires more skill. - Dashiva 16:39, 2 June 2007 (CDT)

Possible skill calculator?

I helped somebody a few days ago with them making a jacket, they had a 20ql anvil and 20something skill, they were not able to make the jacket. When he got a 22ql anvil and 26 skill he was able to. Also, 2 maps ago i experimented with this, i found that starting at 70, for every 1 anvil QL you have, you will need 2 less skill..it fits in both of these encounters. But, as i have no fact and only 2 tests and i dont plan on testing this again (too much work!), i wont put up this anywhere >.>

--Artibaton 05:53, 1 August 2007 (CDT)

The note on the article page says 50 QL anvil and 19 skill, which doesn't really fit. There's also a very high probability that armour smithing skill plays a part (although minor), maybe misc items skill as well. I believe the only practical indicator is to look at your success rate at creating armour chains. It should depend on the same factors, so we don't have to worry about the specific variables. - Dashiva 11:24, 1 August 2007 (CDT)

Note

Can anyone verify the accuracy of the note? It sort of conflicts with the skill requirement and large anvil QL on chain armour smithing. --Xsamuraizx 22:03, 23 June 2010 (UTC)