Difference between revisions of "Chain jacket"
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Chain armour generally provides a middle ground base defense with moderate penalties to speed. The wearer will walk moderately slower and have a moderately slower attack speed. Chain armor offers a defense bonus vs stabbing damage, while the equipment itself receives extra damage from stabbing. | Chain armour generally provides a middle ground base defense with moderate penalties to speed. The wearer will walk moderately slower and have a moderately slower attack speed. Chain armor offers a defense bonus vs stabbing damage, while the equipment itself receives extra damage from stabbing. | ||
− | Note, with a 50QL large anvil you need at least 19.75 chain armor smithing, or | + | Note, with a 50QL large anvil you need at least 19.75 chain armor smithing, or 31 ql Large Anvil and 23 chain armour smithing to get an option to create a chain jacket. This is because you must have at least 6% chance of making something in order for it to appear in the list. The chance depends on the anvil, metal and your skill. |
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[[Category:Chain armour]] | [[Category:Chain armour]] | ||
[[Category:Babel/C]] | [[Category:Babel/C]] |
Revision as of 20:14, 11 August 2010
Main / Skills / Smithing / Armour smithing / Chain armour smithing / Chain jacket
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Description
Metal chain armour protecting your torso.
Chain armour generally provides a middle ground base defense with moderate penalties to speed. The wearer will walk moderately slower and have a moderately slower attack speed. Chain armor offers a defense bonus vs stabbing damage, while the equipment itself receives extra damage from stabbing.
Note, with a 50QL large anvil you need at least 19.75 chain armor smithing, or 31 ql Large Anvil and 23 chain armour smithing to get an option to create a chain jacket. This is because you must have at least 6% chance of making something in order for it to appear in the list. The chance depends on the anvil, metal and your skill.