Difference between revisions of "NPC"
Jump to navigation
Jump to search
m (→Examples) |
m |
||
Line 8: | Line 8: | ||
* [[Tower guard]]s, guarding the kingdom [[guard tower]]s | * [[Tower guard]]s, guarding the kingdom [[guard tower]]s | ||
* [[Bartender]], providing free food and water to any players with under 24 hours of play time. | * [[Bartender]], providing free food and water to any players with under 24 hours of play time. | ||
+ | * Guide, providing an in-game tutorial for beginners at the starter town. | ||
==External links== | ==External links== |
Revision as of 23:23, 2 September 2010
An NPC is a Non-Playing (or Player) Character. These so-called "bots" are implemented in Wurm to do certain functions such as trade, guard, protect, etc.
Examples
- All the animals and creatures of the world
- Personal Merchant, owned by a player with a Personal Merchant Contract
- Trader, owned by a player with a personal Trader contract
- Spirit guards and templars, guarding the villages
- Tower guards, guarding the kingdom guard towers
- Bartender, providing free food and water to any players with under 24 hours of play time.
- Guide, providing an in-game tutorial for beginners at the starter town.