Difference between revisions of "Mallet"
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{{Item | {{Item | ||
|name=Mallet | |name=Mallet | ||
− | |active=[[mallet head]] (0. | + | |active=[[mallet head]] (0.20 kg) |
− | |passive=[[shaft]] (1. | + | |passive=[[shaft]] (1.00 kg) |
|group=Tools | |group=Tools | ||
|materials=no | |materials=no | ||
− | |result=* 1 '''{{PAGENAME}}''' (1. | + | |result=* 1 '''{{PAGENAME}}''' (1.20 kg) |
|skill=carpentry | |skill=carpentry | ||
|improve=carpentry | |improve=carpentry | ||
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''A hammer with a thick head made entirely from wood. Normally used to bonk other wooden things together. It is made from [wood type].'' | ''A hammer with a thick head made entirely from wood. Normally used to bonk other wooden things together. It is made from [wood type].'' | ||
− | + | '''Mallet''' is a wooden tool, generally used for pounding items together. Used in [[carpentry]] and [[leatherworking]]. | |
− | + | == Usage == | |
− | :Right-click on an empty tile to plan buildings, or right-click on any empty tile border to plan fences, gates, and walls. | + | *Improving items: Right-click on an item and select "Hammer". |
+ | *Planning structures: Right-click on an empty tile to plan buildings, or right-click on any empty tile border to plan fences, gates, and walls. | ||
+ | |||
+ | == Notes == | ||
+ | *[[Shaft]] determines success rate. | ||
+ | *[[Mallet head]] determines max QL and wood type. It is quite possible that the mallet created has the same quality as your shafts had right off the bat. | ||
+ | *If you find you need another mallet to finish your mallet when you are creating your first one: simply craft another until you succeed. | ||
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[[Category:Tools]] | [[Category:Tools]] | ||
[[Category:Babel/M]] | [[Category:Babel/M]] |
Revision as of 21:46, 4 September 2010
Main / Skills / Carpentry / Mallet
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Skill and improvement |
Description
A hammer with a thick head made entirely from wood. Normally used to bonk other wooden things together. It is made from [wood type].
Mallet is a wooden tool, generally used for pounding items together. Used in carpentry and leatherworking.
Usage
- Improving items: Right-click on an item and select "Hammer".
- Planning structures: Right-click on an empty tile to plan buildings, or right-click on any empty tile border to plan fences, gates, and walls.
Notes
- Shaft determines success rate.
- Mallet head determines max QL and wood type. It is quite possible that the mallet created has the same quality as your shafts had right off the bat.
- If you find you need another mallet to finish your mallet when you are creating your first one: simply craft another until you succeed.