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Cloth Net Trap

1,660 bytes removed, 17:44, 20 October 2010
Redirected to the new name
#REDIRECT [[CDB|Main]] / [[:Category:Skills|Skills]] / [[Ropemaking]] / '''{{PAGENAME}}'''{{Item|active=[[Rope]]|passive=[[Rope]]|group=Trap|materials=* 5 x [[Cordage rope]]* 1 x [[Shaft]]|result=* '''{{PAGENAME}}''' (10.0 kg)|skill=Ropemaking|improve=Special}}== Description ==A giant net that should be laid out, entwining the trapper's enemies who trigger it.<br /> == Usage ==This [[trap]] is used to temporarily reduce its victims movement speed. It is placed on tree and bush tiles, with [[traps]] skill influencing placement success.<br /> == Notes ==* '''Creation success''' is influenced by the active rope.* '''Improvement''' uses [[Ropemaking]] skill and the tools: [[scissors]], [[needle]], [[water]], and [[string of cloth]]. * '''Creation or adding failure''' will damage both ropes for create or the item being added for continuing.* These are difficult to make. It would not be unusual for a low skilled ropemaker to destroy a cordage rope while trying to add it.* The Net trap's volume is huge; as an example, a single trap is too big to fit in a small cart. * Improving these is a very good way to train up Ropemaking. * Combined string of cloth bundles, used for improvement, will consume a lot more string compared to a uncombined .1-kg string. Although, single stings require more clicking since the whole .1-kg string will be used in one improvement.* As non-champ priests take [[faith]] reductions from improving, improving these for Ropemaking skill is not option for them. If you plan to [[sacrifice]] ropemaking items, do the improvement training before becoming a [[priest]]. [[Category:Traps]][[Category:Babel/N]][[Category:Ropemaking items]]
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