Difference between revisions of "Fatigue"
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− | + | == Description == | |
− | ==See also== | + | In Wurm, a [[player]] receives 8 real hours per real day to perform "fatiguing" tasks, which are usually things that take time. The main reason behind the fatigue system is to prevent macros. |
+ | |||
+ | Up to 12 hours of fatigue may be pooled, and for every 3 hours pooled, 1 hour of fatigue is received. | ||
+ | |||
+ | Type [[chat commands|<tt>/fatigue</tt>]] to check how much time is left. | ||
+ | |||
+ | == Messages == | ||
+ | ;You feel rested: Your fatigue count resets. | ||
+ | |||
+ | == See also == | ||
* [[Stamina]] | * [[Stamina]] | ||
+ | [[Category:Player]] | ||
[[Category:Babel/F]] | [[Category:Babel/F]] | ||
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Revision as of 22:55, 21 November 2010
Description
In Wurm, a player receives 8 real hours per real day to perform "fatiguing" tasks, which are usually things that take time. The main reason behind the fatigue system is to prevent macros.
Up to 12 hours of fatigue may be pooled, and for every 3 hours pooled, 1 hour of fatigue is received.
Type /fatigue to check how much time is left.
Messages
- You feel rested
- Your fatigue count resets.