Difference between revisions of "Wurm Client Release Notes"
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+ | ==3.0.1 (2011-05-24)== | ||
+ | |||
+ | ==3.0.0 (2011-04-26)== | ||
+ | After a rather long development cycle due to the switch to LWJGL, there's a new client with exciting new features. | ||
+ | |||
+ | Due to recent server code advancements making a release necessary, not all bugs could be fixed in time. Known issues: | ||
+ | *Windowed resizable mode is known to cause freezes - do not use it in critical situations. | ||
+ | *OpenAL: Excessive echo effect in combination with EAX. | ||
+ | *Mouse bindings: only middle mouse button (mouse2) bind actually works. | ||
+ | |||
+ | Most important changes since 2.7.5g: | ||
+ | (see the client development thread for full details) | ||
+ | |||
+ | *Lots of bug fixes and performance improvements. | ||
+ | *Direct LWJGL is now the only renderer, replacing JOGL and indirect LWJGL. | ||
+ | *Upgrade to LWJGL 2.6. | ||
+ | *Added 'resize' console command to resize the window. | ||
+ | *New window icons. | ||
+ | *Support for binding mouse buttons (apart from LMB and RMB). | ||
+ | *Use pbuffers for offscreen rendering if FBO is not available. This makes it possible to use terrain and reflection textures larger than the window, should you want to. | ||
+ | *Disable Pbuffer support in the compatibility tab if rendering performance with pbuffers is too low. | ||
+ | *BUTCHER and BURY keybinds. | ||
+ | *Add options window for changing options without going via the console. | ||
+ | *"Toggle spacing" option for fight window. | ||
+ | *Option to mark text as read in the chat windows. | ||
+ | *Creatures are now rotating according to terrain slopes. | ||
+ | *Support for visible fence and wall decay. | ||
+ | *Cart wheels are now animated. | ||
+ | *Less smoke in caves. | ||
+ | *The selected tab will now blink on activity if the tab group is minimized. | ||
+ | *Support for loading Collada models. | ||
+ | *Add support for new outline of players who are on your friends list. | ||
+ | *Support for coloring player names in chat name lists (local, village) according to their outline - if they are in your local. This is applied for friends, villagers and allies, and GMs. | ||
+ | *Option to disable caching of decoded sounds - use it if you're really low on memory and rather want to get sounds read from disk and decoded every time they play. | ||
+ | *Options to disable crafting/work, combat, emote and door sounds. Those can also be changed with the ingame settings GUI. | ||
+ | *Display Local list in Combat tab as well if it's moved to the event window. | ||
+ | *At high mining skill, the tooltip shows if cave floors are flat. | ||
+ | *Improved JPEG screenshot quality. | ||
+ | *Added an option to disable fire and smoke. | ||
+ | *Rain turns to snow in winter. | ||
+ | *Spell effects for Fire Pillar, Fungus trap and Ice pillar | ||
+ | *Improved compass and tool belt. | ||
+ | *Fixed music being played in software sound engine even when turned off in settings. | ||
+ | *Added ambient sound for fires. | ||
+ | *Carts now produce sound when dragged or driven. | ||
+ | *Added flying arrows. | ||
+ | *Added keyboard layout setting (in the text tab) to enable non-latin1 input on Windows systems. | ||
+ | *Fixed player footsteps being played while riding. | ||
+ | *Clouds now have an effect on ambient light. | ||
+ | |||
+ | |||
+ | Troubleshooting: | ||
+ | Client crashes on startup! | ||
+ | * Make sure you fetch a new jnlp file from the web site: http://www.wurmonline.com/client/wurmclient.jnlp | ||
+ | |||
+ | Low frame rate since the update! | ||
+ | * Try disabling pbuffer support in the compatibility tab. | ||
+ | * Try reducing terrain resolution. | ||
+ | |||
+ | Cyrillic / greek text input does not work anymore! | ||
+ | * Change "Windows only: Keyboard layout" setting in the text tab. | ||
+ | |||
+ | Excessive echo when using OpenAL and a sound card with EAX support! | ||
+ | * Try using software sound. Post your console log in this thread: http://wurmonline.com/forum/index.php?topic=52672 |
Revision as of 15:10, 13 June 2011
This is a shameless, unofficial copy of the Wurm client release notes from the forum's City hall section.
The section headings are the date the client was updated; YYMMDD. Please note that this page was not created by Code Club AB, so it is not an official document.
3.0.1 (2011-05-24)
3.0.0 (2011-04-26)
After a rather long development cycle due to the switch to LWJGL, there's a new client with exciting new features.
Due to recent server code advancements making a release necessary, not all bugs could be fixed in time. Known issues:
- Windowed resizable mode is known to cause freezes - do not use it in critical situations.
- OpenAL: Excessive echo effect in combination with EAX.
- Mouse bindings: only middle mouse button (mouse2) bind actually works.
Most important changes since 2.7.5g: (see the client development thread for full details)
- Lots of bug fixes and performance improvements.
- Direct LWJGL is now the only renderer, replacing JOGL and indirect LWJGL.
- Upgrade to LWJGL 2.6.
- Added 'resize' console command to resize the window.
- New window icons.
- Support for binding mouse buttons (apart from LMB and RMB).
- Use pbuffers for offscreen rendering if FBO is not available. This makes it possible to use terrain and reflection textures larger than the window, should you want to.
- Disable Pbuffer support in the compatibility tab if rendering performance with pbuffers is too low.
- BUTCHER and BURY keybinds.
- Add options window for changing options without going via the console.
- "Toggle spacing" option for fight window.
- Option to mark text as read in the chat windows.
- Creatures are now rotating according to terrain slopes.
- Support for visible fence and wall decay.
- Cart wheels are now animated.
- Less smoke in caves.
- The selected tab will now blink on activity if the tab group is minimized.
- Support for loading Collada models.
- Add support for new outline of players who are on your friends list.
- Support for coloring player names in chat name lists (local, village) according to their outline - if they are in your local. This is applied for friends, villagers and allies, and GMs.
- Option to disable caching of decoded sounds - use it if you're really low on memory and rather want to get sounds read from disk and decoded every time they play.
- Options to disable crafting/work, combat, emote and door sounds. Those can also be changed with the ingame settings GUI.
- Display Local list in Combat tab as well if it's moved to the event window.
- At high mining skill, the tooltip shows if cave floors are flat.
- Improved JPEG screenshot quality.
- Added an option to disable fire and smoke.
- Rain turns to snow in winter.
- Spell effects for Fire Pillar, Fungus trap and Ice pillar
- Improved compass and tool belt.
- Fixed music being played in software sound engine even when turned off in settings.
- Added ambient sound for fires.
- Carts now produce sound when dragged or driven.
- Added flying arrows.
- Added keyboard layout setting (in the text tab) to enable non-latin1 input on Windows systems.
- Fixed player footsteps being played while riding.
- Clouds now have an effect on ambient light.
Troubleshooting:
Client crashes on startup!
- Make sure you fetch a new jnlp file from the web site: http://www.wurmonline.com/client/wurmclient.jnlp
Low frame rate since the update!
- Try disabling pbuffer support in the compatibility tab.
- Try reducing terrain resolution.
Cyrillic / greek text input does not work anymore!
- Change "Windows only: Keyboard layout" setting in the text tab.
Excessive echo when using OpenAL and a sound card with EAX support!
- Try using software sound. Post your console log in this thread: http://wurmonline.com/forum/index.php?topic=52672