Difference between revisions of "Wurm Client Release Notes"

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==3.0.1 (2011-05-24)==
 +
 +
==3.0.0 (2011-04-26)==
 +
After a rather long development cycle due to the switch to LWJGL, there's a new client with exciting new features.
 +
 +
Due to recent server code advancements making a release necessary, not all bugs could be fixed in time. Known issues:
 +
*Windowed resizable mode is known to cause freezes - do not use it in critical situations.
 +
*OpenAL: Excessive echo effect in combination with EAX.
 +
*Mouse bindings: only middle mouse button (mouse2) bind actually works.
 +
 +
Most important changes since 2.7.5g:
 +
(see the client development thread for full details)
 +
 +
*Lots of bug fixes and performance improvements.
 +
*Direct LWJGL is now the only renderer, replacing JOGL and indirect LWJGL.
 +
*Upgrade to LWJGL 2.6.
 +
*Added 'resize' console command to resize the window.
 +
*New window icons.
 +
*Support for binding mouse buttons (apart from LMB and RMB).
 +
*Use pbuffers for offscreen rendering if FBO is not available. This makes it possible to use terrain and reflection textures larger than the window, should you want to.
 +
*Disable Pbuffer support in the compatibility tab if rendering performance with pbuffers is too low.
 +
*BUTCHER and BURY keybinds.
 +
*Add options window for changing options without going via the console.
 +
*"Toggle spacing" option for fight window.
 +
*Option to mark text as read in the chat windows.
 +
*Creatures are now rotating according to terrain slopes.
 +
*Support for visible fence and wall decay.
 +
*Cart wheels are now animated.
 +
*Less smoke in caves.
 +
*The selected tab will now blink on activity if the tab group is minimized.
 +
*Support for loading Collada models.
 +
*Add support for new outline of players who are on your friends list.
 +
*Support for coloring player names in chat name lists (local, village) according to their outline - if they are in your local. This is applied for friends, villagers and allies, and GMs.
 +
*Option to disable caching of decoded sounds - use it if you're really low on memory and rather want to get sounds read from disk and decoded every time they play.
 +
*Options to disable crafting/work, combat, emote and door sounds. Those can also be changed with the ingame settings GUI.
 +
*Display Local list in Combat tab as well if it's moved to the event window.
 +
*At high mining skill, the tooltip shows if cave floors are flat.
 +
*Improved JPEG screenshot quality.
 +
*Added an option to disable fire and smoke.
 +
*Rain turns to snow in winter.
 +
*Spell effects for Fire Pillar, Fungus trap and Ice pillar
 +
*Improved compass and tool belt.
 +
*Fixed music being played in software sound engine even when turned off in settings.
 +
*Added ambient sound for fires.
 +
*Carts now produce sound when dragged or driven.
 +
*Added flying arrows.
 +
*Added keyboard layout setting (in the text tab) to enable non-latin1 input on Windows systems.
 +
*Fixed player footsteps being played while riding.
 +
*Clouds now have an effect on ambient light.
 +
 +
 +
Troubleshooting:
 +
Client crashes on startup!
 +
* Make sure you fetch a new jnlp file from the web site: http://www.wurmonline.com/client/wurmclient.jnlp
 +
 +
Low frame rate since the update!
 +
* Try disabling pbuffer support in the compatibility tab.
 +
* Try reducing terrain resolution.
 +
 +
Cyrillic / greek text input does not work anymore!
 +
* Change "Windows only: Keyboard layout" setting in the text tab.
 +
 +
Excessive echo when using OpenAL and a sound card with EAX support!
 +
* Try using software sound. Post your console log in this thread: http://wurmonline.com/forum/index.php?topic=52672

Revision as of 15:10, 13 June 2011

This is a shameless, unofficial copy of the Wurm client release notes from the forum's City hall section.

The section headings are the date the client was updated; YYMMDD. Please note that this page was not created by Code Club AB, so it is not an official document.

Release notes by year:

2011 - 2010 - 2009 - 2008 - 2007 - 2006

3.0.1 (2011-05-24)

3.0.0 (2011-04-26)

After a rather long development cycle due to the switch to LWJGL, there's a new client with exciting new features.

Due to recent server code advancements making a release necessary, not all bugs could be fixed in time. Known issues:

  • Windowed resizable mode is known to cause freezes - do not use it in critical situations.
  • OpenAL: Excessive echo effect in combination with EAX.
  • Mouse bindings: only middle mouse button (mouse2) bind actually works.

Most important changes since 2.7.5g: (see the client development thread for full details)

  • Lots of bug fixes and performance improvements.
  • Direct LWJGL is now the only renderer, replacing JOGL and indirect LWJGL.
  • Upgrade to LWJGL 2.6.
  • Added 'resize' console command to resize the window.
  • New window icons.
  • Support for binding mouse buttons (apart from LMB and RMB).
  • Use pbuffers for offscreen rendering if FBO is not available. This makes it possible to use terrain and reflection textures larger than the window, should you want to.
  • Disable Pbuffer support in the compatibility tab if rendering performance with pbuffers is too low.
  • BUTCHER and BURY keybinds.
  • Add options window for changing options without going via the console.
  • "Toggle spacing" option for fight window.
  • Option to mark text as read in the chat windows.
  • Creatures are now rotating according to terrain slopes.
  • Support for visible fence and wall decay.
  • Cart wheels are now animated.
  • Less smoke in caves.
  • The selected tab will now blink on activity if the tab group is minimized.
  • Support for loading Collada models.
  • Add support for new outline of players who are on your friends list.
  • Support for coloring player names in chat name lists (local, village) according to their outline - if they are in your local. This is applied for friends, villagers and allies, and GMs.
  • Option to disable caching of decoded sounds - use it if you're really low on memory and rather want to get sounds read from disk and decoded every time they play.
  • Options to disable crafting/work, combat, emote and door sounds. Those can also be changed with the ingame settings GUI.
  • Display Local list in Combat tab as well if it's moved to the event window.
  • At high mining skill, the tooltip shows if cave floors are flat.
  • Improved JPEG screenshot quality.
  • Added an option to disable fire and smoke.
  • Rain turns to snow in winter.
  • Spell effects for Fire Pillar, Fungus trap and Ice pillar
  • Improved compass and tool belt.
  • Fixed music being played in software sound engine even when turned off in settings.
  • Added ambient sound for fires.
  • Carts now produce sound when dragged or driven.
  • Added flying arrows.
  • Added keyboard layout setting (in the text tab) to enable non-latin1 input on Windows systems.
  • Fixed player footsteps being played while riding.
  • Clouds now have an effect on ambient light.


Troubleshooting: Client crashes on startup!

Low frame rate since the update!

  • Try disabling pbuffer support in the compatibility tab.
  • Try reducing terrain resolution.

Cyrillic / greek text input does not work anymore!

  • Change "Windows only: Keyboard layout" setting in the text tab.

Excessive echo when using OpenAL and a sound card with EAX support!