Difference between revisions of "Wurm client release notes"
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Revision as of 15:28, 13 June 2011
This is a shameless, unofficial copy of the Wurm client release notes from the forum's City hall section.
The section headings are the date the client was updated; YYMMDD. Please note that this page was not created by Code Club AB, so it is not an official document.
3.0.1 (2011-05-24)
Some bugs with LWJGL were fixed and there are a lot of new great special effects from Haradur.
Known bugs:
- OpenAL: Excessive echo effect on 64-bit systems (only?).
- Mouse bindings: only middle mouse button (mouse2) bind actually works.
- Pressing Alt or F10 key on Windows stop rendering.
Changes since 3.0
- Bugfix: Windowed resizable mode freezes.
- Bugfix: "Resize" cursor not turning back to normal.
- Bugfix: Arrow orientation.
- Scorn of Libila effect. (Haradur)
- Smite Effect. (Haradur)
- Light corona on lamps (Haradur)
- Drain Health Effect (Haradur)
- Rebirth Effect (Haradur)
- Cure Serious Effect (Haradur)
- Cure Light Effect (Haradur)
- Cure Medium Effect (Haradur)
- Heal Effect (Haradur)
- Fix flame and lighting issues.
- Added PRAY key binding.
- Add support for candle flames.
- Change amount of available tool belt slots to one per 10 QL.
3.0.0 (2011-04-26)
After a rather long development cycle due to the switch to LWJGL, there's a new client with exciting new features.
Due to recent server code advancements making a release necessary, not all bugs could be fixed in time. Known issues:
- Windowed resizable mode is known to cause freezes - do not use it in critical situations.
- OpenAL: Excessive echo effect in combination with EAX.
- Mouse bindings: only middle mouse button (mouse2) bind actually works.
Most important changes since 2.7.5g: (see the client development thread for full details)
- Lots of bug fixes and performance improvements.
- Direct LWJGL is now the only renderer, replacing JOGL and indirect LWJGL.
- Upgrade to LWJGL 2.6.
- Added 'resize' console command to resize the window.
- New window icons.
- Support for binding mouse buttons (apart from LMB and RMB).
- Use pbuffers for offscreen rendering if FBO is not available. This makes it possible to use terrain and reflection textures larger than the window, should you want to.
- Disable Pbuffer support in the compatibility tab if rendering performance with pbuffers is too low.
- BUTCHER and BURY keybinds.
- Add options window for changing options without going via the console.
- "Toggle spacing" option for fight window.
- Option to mark text as read in the chat windows.
- Creatures are now rotating according to terrain slopes.
- Support for visible fence and wall decay.
- Cart wheels are now animated.
- Less smoke in caves.
- The selected tab will now blink on activity if the tab group is minimized.
- Support for loading Collada models.
- Add support for new outline of players who are on your friends list.
- Support for coloring player names in chat name lists (local, village) according to their outline - if they are in your local. This is applied for friends, villagers and allies, and GMs.
- Option to disable caching of decoded sounds - use it if you're really low on memory and rather want to get sounds read from disk and decoded every time they play.
- Options to disable crafting/work, combat, emote and door sounds. Those can also be changed with the ingame settings GUI.
- Display Local list in Combat tab as well if it's moved to the event window.
- At high mining skill, the tooltip shows if cave floors are flat.
- Improved JPEG screenshot quality.
- Added an option to disable fire and smoke.
- Rain turns to snow in winter.
- Spell effects for Fire Pillar, Fungus trap and Ice pillar
- Improved compass and tool belt.
- Fixed music being played in software sound engine even when turned off in settings.
- Added ambient sound for fires.
- Carts now produce sound when dragged or driven.
- Added flying arrows.
- Added keyboard layout setting (in the text tab) to enable non-latin1 input on Windows systems.
- Fixed player footsteps being played while riding.
- Clouds now have an effect on ambient light.
Troubleshooting:
Client crashes on startup!
- Make sure you fetch a new jnlp file from the web site: http://www.wurmonline.com/client/wurmclient.jnlp
Low frame rate since the update!
- Try disabling pbuffer support in the compatibility tab.
- Try reducing terrain resolution.
Cyrillic / greek text input does not work anymore!
- Change "Windows only: Keyboard layout" setting in the text tab.
Excessive echo when using OpenAL and a sound card with EAX support!
- Try using software sound. Post your console log in this thread: http://wurmonline.com/forum/index.php?topic=52672