Difference between revisions of "Wurm Client Release Notes"

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#REDIRECT [[Wurm client release notes]]
==3.0.1 (2011-05-24)==
 
 
 
==3.0.0 (2011-04-26)==
 
After a rather long development cycle due to the switch to LWJGL, there's a new client with exciting new features.
 
 
 
Due to recent server code advancements making a release necessary, not all bugs could be fixed in time. Known issues:
 
*Windowed resizable mode is known to cause freezes - do not use it in critical situations.
 
*OpenAL: Excessive echo effect in combination with EAX.
 
*Mouse bindings: only middle mouse button (mouse2) bind actually works.
 
 
 
Most important changes since 2.7.5g:
 
(see the client development thread for full details)
 
 
 
*Lots of bug fixes and performance improvements.
 
*Direct LWJGL is now the only renderer, replacing JOGL and indirect LWJGL.
 
*Upgrade to LWJGL 2.6.
 
*Added 'resize' console command to resize the window.
 
*New window icons.
 
*Support for binding mouse buttons (apart from LMB and RMB).
 
*Use pbuffers for offscreen rendering if FBO is not available. This makes it possible to use terrain and reflection textures larger than the window, should you want to.
 
*Disable Pbuffer support in the compatibility tab if rendering performance with pbuffers is too low.
 
*BUTCHER and BURY keybinds.
 
*Add options window for changing options without going via the console.
 
*"Toggle spacing" option for fight window.
 
*Option to mark text as read in the chat windows.
 
*Creatures are now rotating according to terrain slopes.
 
*Support for visible fence and wall decay.
 
*Cart wheels are now animated.
 
*Less smoke in caves.
 
*The selected tab will now blink on activity if the tab group is minimized.
 
*Support for loading Collada models.
 
*Add support for new outline of players who are on your friends list.
 
*Support for coloring player names in chat name lists (local, village) according to their outline - if they are in your local. This is applied for friends, villagers and allies, and GMs.
 
*Option to disable caching of decoded sounds - use it if you're really low on memory and rather want to get sounds read from disk and decoded every time they play.
 
*Options to disable crafting/work, combat, emote and door sounds. Those can also be changed with the ingame settings GUI.
 
*Display Local list in Combat tab as well if it's moved to the event window.
 
*At high mining skill, the tooltip shows if cave floors are flat.
 
*Improved JPEG screenshot quality.
 
*Added an option to disable fire and smoke.
 
*Rain turns to snow in winter.
 
*Spell effects for Fire Pillar, Fungus trap and Ice pillar
 
*Improved compass and tool belt.
 
*Fixed music being played in software sound engine even when turned off in settings.
 
*Added ambient sound for fires.
 
*Carts now produce sound when dragged or driven.
 
*Added flying arrows.
 
*Added keyboard layout setting (in the text tab) to enable non-latin1 input on Windows systems.
 
*Fixed player footsteps being played while riding.
 
*Clouds now have an effect on ambient light.
 
 
 
 
 
Troubleshooting:
 
Client crashes on startup!
 
* Make sure you fetch a new jnlp file from the web site: http://www.wurmonline.com/client/wurmclient.jnlp
 
 
 
Low frame rate since the update!
 
* Try disabling pbuffer support in the compatibility tab.
 
* Try reducing terrain resolution.
 
 
 
Cyrillic / greek text input does not work anymore!
 
* Change "Windows only: Keyboard layout" setting in the text tab.
 
 
 
Excessive echo when using OpenAL and a sound card with EAX support!
 
* Try using software sound. Post your console log in this thread: http://wurmonline.com/forum/index.php?topic=52672
 

Latest revision as of 16:51, 16 June 2011