Difference between revisions of "Knarr"
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* 1x [[tall mast]] (for [[square yard rig]]) | * 1x [[tall mast]] (for [[square yard rig]]) | ||
* 4x [[square sail]] (for [[square yard rig]]) | * 4x [[square sail]] (for [[square yard rig]]) | ||
− | * 12x [[cordage | + | * 12x [[cordage rope]]s (for [[square yard rig]]) |
* 6x [[large tackle]]s (for [[square yard rig]]) | * 6x [[large tackle]]s (for [[square yard rig]]) | ||
* 10x [[belaying pin]]s | * 10x [[belaying pin]]s |
Revision as of 06:19, 23 September 2011
Main / Skills / Carpentry / Ship building / Knarr
Creation |
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Additional materials |
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Result |
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Skill and improvement |
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Description
It has a clinker-built hull assembled with iron rivets and one mast with a square yard sail. At insufficient wind it is rown with oars. The side rudder is on the starboard side.
The second largest ship possible to construct. Has permission management.
Notes
- 23 Mind Logic is required to command
- You need 29 Body Strength to drag a Knarr.
Vessel details
- Passengers: 1 Captain + 10 crew.
- Maximum total crew: 11
- Maximum speed: 27 km/h (solo).
- Maximum speed: ? km/h (full crew).
- Hold Capacity: >20.000 kg
- Size: 4 tiles by 1 tiles
- Height: 8 dirt from water level to deck(?)
Total Components
- 1x tall mast (for square yard rig)
- 4x square sail (for square yard rig)
- 12x cordage ropes (for square yard rig)
- 6x large tackles (for square yard rig)
- 10x belaying pins
- 200x Rivets
- 10x oars
- 11 hull plank (for stern)
- 20 peg (for stern)
- 10 tenon (for stern)
- 200x tenons
- 1x shaft {for rudder)
- 6x planks {for rudder)
- 8x thick rope
- 400x hull planks
- 100x tars
- 400x pegs
- 80x deck board
- 3x keel section
- 4x mooring rope
Notes
- Ships with a quality of less than 10 cannot be commanded.
- One of the most difficult ships to build. Higher quality of parts being attached improves chance of success.