Difference between revisions of "Meat"

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== Description ==
 
== Description ==
[[Meat]] is an important ingredient in [[hot food cooking]], and also good for [[taming]] and feeding meat-eating [[pet]]s.
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[[Meat]] is an important ingredient in [[hot food cooking]], and also good for [[Animal taming|taming]] and feeding meat-eating [[pet]]s.
  
 
Meat is acquired by successfully [[butchering]] [[animals]], [[tower guard]]s or players. Starving animals do not give any meat.
 
Meat is acquired by successfully [[butchering]] [[animals]], [[tower guard]]s or players. Starving animals do not give any meat.
  
 
== Notes ==
 
== Notes ==
Raw meat has a low [[nutrition]]al value when eating. If placed in a lit [[campfire]], [[oven]] or [[forge]] for a period of time, it will become [[cooked meat]], which feeds a bit more.
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* Raw meat has a low [[nutrition]]al value when eating. If placed in a lit [[campfire]], [[oven]] or [[forge]] for a period of time, it will become [[cooked meat]], which feeds a bit more.
  
They say that if you put meat in a barrel of water, it will be preserved for several days. However, it is better to cook the meat, because cooked meat can be stored in a [[food storage bin]].
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* Meat dropped on the ground attracts meat-eating animals and monsters.  
  
Meat dropped on the ground attracts meat-eating animals and monsters.  
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* Quality of meat affects the [[Animal taming|taming]] timer.
  
Note: Quality of meat adds time to the taming timer.
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Common Myth: They say that if you put meat in a barrel of water, it will be preserved for several days. However, it is better to cook the meat, because cooked meat can be stored in a [[food storage bin]].
  
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Any container slows decay, but the water does nothing to amount nor frequency of decay ticks - it is just for convenience to have both water and food in one place.
 
[[Category:Butchering items]]
 
[[Category:Butchering items]]
 
[[Category:Babel/M]]
 
[[Category:Babel/M]]

Revision as of 10:19, 3 October 2011

Main / Skills / Butchering / Meat

Description

Meat is an important ingredient in hot food cooking, and also good for taming and feeding meat-eating pets.

Meat is acquired by successfully butchering animals, tower guards or players. Starving animals do not give any meat.

Notes

  • Meat dropped on the ground attracts meat-eating animals and monsters.
  • Quality of meat affects the taming timer.

Common Myth: They say that if you put meat in a barrel of water, it will be preserved for several days. However, it is better to cook the meat, because cooked meat can be stored in a food storage bin.

Any container slows decay, but the water does nothing to amount nor frequency of decay ticks - it is just for convenience to have both water and food in one place.