Difference between revisions of "Stick trap"
Jump to navigation
Jump to search
(I'll try to get most of the trap pages like this. If anyone knows what it gives when examined please add.) |
(Added description) |
||
Line 12: | Line 12: | ||
== Description == | == Description == | ||
+ | "A devious trap made from sharp sticks that will be hard to detect in the grass" | ||
The '''stick trap''' is a [[trap]] used to slow players by damaging the legs. | The '''stick trap''' is a [[trap]] used to slow players by damaging the legs. | ||
Revision as of 16:15, 14 December 2011
Main / Skills / Carpentry / Stick trap
Creation |
---|
|
Additional materials |
|
Result |
|
Skill and improvement |
|
Contents
Description
"A devious trap made from sharp sticks that will be hard to detect in the grass" The stick trap is a trap used to slow players by damaging the legs.
"A stick trap triggers and hits you with full force!"
Creating
- Creation success is influenced by the active large nails.
- Failure in creating will damage both the large nails and the plank; failure in continuing will damage the item being added.
- These are moderately easy to start and continue; about 20 carpentry is recommended.
- The success rate is highly dependent on the quality of the material.
Improving
- Improvement uses the carpentry skill and items: carving knife, pelt, file, and log.
- Higher quality traps deal more damage.
Usage
Stick are placed on grass and dirt tiles, the traps skill affects the placement chance.
Notes
- The trap's volume is very large; a single trap is too big to fit in a small cart.
- Improving these is an adequate way to train carpentry.
- These are arguably the easiest traps to create.
- An unarmored player can take two leg wounds of up to 20 damage each from a 50QL stick trap.