Difference between revisions of "The Curve"

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(added formula and link to google search graph)
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Skill gain is also faster due to this curve.
 
Skill gain is also faster due to this curve.
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The Curve's formula is y=2x-(x/10)^2, where y is the "effective skill" and x is the raw skill number.  For example, at 50 raw skill in mining, one can get 75 max ql of ore, since their effective skill is 2*50-(50/10)^2, which equals 75 effective skill.
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A Google search can show a graph of The Curve's formula [http://www.google.com/search?q=2x-%28x%2F10%29^2+from+0+to+100 as a graph].
  
 
[[Category:Babel/T]]
 
[[Category:Babel/T]]

Revision as of 04:43, 16 April 2012


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The Curve is the change in skill needs and gain on the Epic servers.

Due to the Curve certain item unlock for making at a lower skill (like Lockpicks are not 25 but +-15)

Skill gain is also faster due to this curve.

The Curve's formula is y=2x-(x/10)^2, where y is the "effective skill" and x is the raw skill number. For example, at 50 raw skill in mining, one can get 75 max ql of ore, since their effective skill is 2*50-(50/10)^2, which equals 75 effective skill.

A Google search can show a graph of The Curve's formula as a graph.