Difference between revisions of "Talk:Rare item"

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(Created page with 'Rolf Explains rare "drumroll" on Irc <&Rof> the drumroll when praying <&Rof> is only when the window appears yes <Led> what window ? <&Rof> not always i hope <&Rof> rarity windo…')
 
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Rolf Explains rare "drumroll" on Irc
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'''Rolf Explains rare "drumroll" on Irc'''
  
<&Rof> the drumroll when praying
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<&Rof> the drumroll when praying<br/>
<&Rof> is only when the window appears yes
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<&Rof> is only when the window appears yes<br/>
<Led> what window ?
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<Led> what window ?<br/>
<&Rof> not always i hope
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<&Rof> not always i hope<br/>
<&Rof> rarity window
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<&Rof> rarity window<br/>
<Syncaidius> happy birthday Rolf
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<Syncaidius> happy birthday Rolf<br/>
<&Rof> thanks:)
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<&Rof> thanks:)<br/>
<Led> ahhh so it's a window!
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<Led> ahhh so it's a window!<br/>
<&Rof> yes
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<&Rof> yes<br/>
* Rudie (cgiirc@Rizon-DBA37BBB.kgqa1.cht.bigpond.net.au) has joined #wurm
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* Rudie (cgiirc@Rizon-DBA37BBB.kgqa1.cht.bigpond.net.au) has joined #wurm<br/>
<Led> but its more likely work on short term actions than on long term actions then
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<Led> but its more likely work on short term actions than on long term actions then<br/>
* Sincor|Axe goes and build a few more windoes in his house...
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* Sincor|Axe goes and build a few more windoes in his house...<br/>
<reddd> Rolf, you should make rare coalpiles produce more coal
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<reddd> Rolf, you should make rare coalpiles produce more coal<br/>
<RaidSoft> how does that window work though.. I mean do you have a chance during the time the music plays? or is it just 1 chance if you make an action during that time...
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<RaidSoft> how does that window work though.. I mean do you have a chance during the time the music plays? or is it just 1 chance if you make an action during that time...<br/>
<reddd> That would be nice
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<reddd> That would be nice<br/>
<Led> if its a lenght of few seconds thats drumroll is played
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<Led> if its a lenght of few seconds thats drumroll is played<br/>
<GiuseppeP> Rof I listen sound (when I make rare tools or object) when I make a tower guard, but the tower guard doesn't have rare in the name
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<GiuseppeP> Rof I listen sound (when I make rare tools or object) when I make a tower guard, but the tower guard doesn't have rare in the name<br/>
<Led> silly RaidSoft asking same stuff as I did :P
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<Led> silly RaidSoft asking same stuff as I did :P<br/>
<RaidSoft> :P
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<RaidSoft> :P<br/>
<RaidSoft> the window doesn't guarantee it becomes a rare, I have understood that much, it only gives you a chance to
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<RaidSoft> the window doesn't guarantee it becomes a rare, I have understood that much, it only gives you a chance to<br/>
<%Tich> should have a failed sound as well, then i would know i am just not destined to get a rare item
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<%Tich> should have a failed sound as well, then i would know i am just not destined to get a rare item<br/>
* Rudie (cgiirc@Rizon-DBA37BBB.kgqa1.cht.bigpond.net.au) Quit
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* Rudie (cgiirc@Rizon-DBA37BBB.kgqa1.cht.bigpond.net.au) Quit<br/>
<%jberg> Another idea for rare items is to put an event message when you get the drumroll.
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<%jberg> Another idea for rare items is to put an event message when you get the drumroll.<br/>
<RaidSoft> but yea, knowing if it's just for any action that just completed or for an action that starts during that time is fairly important..
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<RaidSoft> but yea, knowing if it's just for any action that just completed or for an action that starts during that time is fairly important..<br/>
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<Lancelot> morning wurm
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<Lancelot> morning wurm<br/>
<&Rof> if you start an action during the window you hear a drumroll (usually) and the window is closed
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<&Rof> if you start an action during the window you hear a drumroll (usually) and the window is closed<br/>
* Alsosmketreez (cgiirc@FA3009C1.2ADAADA3.C83C17BC.IP) Quit (Quit: http://www.mibbit.com ajax IRC Client�)
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* Alsosmketreez (cgiirc@FA3009C1.2ADAADA3.C83C17BC.IP) Quit (Quit: http://www.mibbit.com ajax IRC Client�)<br/>
<Led> so it's action specific event
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<Led> so it's action specific event<br/>
<Led> one action = one windo  
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<Led> one action = one windo <br/>
<Led> windows
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<Led> windows<br/>
<%Tich> you do... oh never been in the window then
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<%Tich> you do... oh never been in the window then<br/>
<Led> hey Tich :D
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<Led> hey Tich :D<br/>
<Bloodth1rst> i had 3 drumrolls in 3h :(
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<Bloodth1rst> i had 3 drumrolls in 3h :(<br/>
<Bloodth1rst> such a let down xD
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<Bloodth1rst> such a let down xD<br/>
<%Tich> thats 3 more than i've had total
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<%Tich> thats 3 more than i've had total<br/>
<Led> can i have drumroll sound only without enabling other annoying sounds?
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<Led> can i have drumroll sound only without enabling other annoying sounds?<br/>
<Joona> no sounds <3
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<Joona> no sounds <3<br/>
<%Tich> i only switched sound on to hear this drumroll
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<%Tich> i only switched sound on to hear this drumroll<br/>
<RaidSoft> though hearing it doesn't really help then
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<RaidSoft> though hearing it doesn't really help then<br/>
<Led> ya, smithing for 10 hours straight with sounds can make you angry :P
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<Led> ya, smithing for 10 hours straight with sounds can make you angry :P<br/>
<RaidSoft> since when you hear it it's already too late :D
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<RaidSoft> since when you hear it it's already too late :D<br/>
 
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<br/>
So as I understand it you should hear a drum roll whenever you do an action in the time frame zone in which you can make a rare, Fails included.  
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So as I understand it you should hear a drum roll whenever you do an action in the time frame zone in which you can make a rare, Fails included. <br/>
 
--[[User:Axeblade|Axeblade]] 10:01, 23 April 2012 (UTC)
 
--[[User:Axeblade|Axeblade]] 10:01, 23 April 2012 (UTC)

Revision as of 11:04, 23 April 2012

Rolf Explains rare "drumroll" on Irc

<&Rof> the drumroll when praying
<&Rof> is only when the window appears yes
<Led> what window ?
<&Rof> not always i hope
<&Rof> rarity window
<Syncaidius> happy birthday Rolf
<&Rof> thanks:)
<Led> ahhh so it's a window!
<&Rof> yes

  • Rudie (cgiirc@Rizon-DBA37BBB.kgqa1.cht.bigpond.net.au) has joined #wurm

<Led> but its more likely work on short term actions than on long term actions then

  • Sincor|Axe goes and build a few more windoes in his house...

<reddd> Rolf, you should make rare coalpiles produce more coal
<RaidSoft> how does that window work though.. I mean do you have a chance during the time the music plays? or is it just 1 chance if you make an action during that time...
<reddd> That would be nice
<Led> if its a lenght of few seconds thats drumroll is played
<GiuseppeP> Rof I listen sound (when I make rare tools or object) when I make a tower guard, but the tower guard doesn't have rare in the name
<Led> silly RaidSoft asking same stuff as I did :P
<RaidSoft> :P
<RaidSoft> the window doesn't guarantee it becomes a rare, I have understood that much, it only gives you a chance to
<%Tich> should have a failed sound as well, then i would know i am just not destined to get a rare item

  • Rudie (cgiirc@Rizon-DBA37BBB.kgqa1.cht.bigpond.net.au) Quit

<%jberg> Another idea for rare items is to put an event message when you get the drumroll.
<RaidSoft> but yea, knowing if it's just for any action that just completed or for an action that starts during that time is fairly important..

  • Lancelot (~Lancelot@Rizon-7EB01C83.as13285.net) has joined #wurm

<Lancelot> morning wurm
<&Rof> if you start an action during the window you hear a drumroll (usually) and the window is closed

  • Alsosmketreez (cgiirc@FA3009C1.2ADAADA3.C83C17BC.IP) Quit (Quit: http://www.mibbit.com ajax IRC Client�)

<Led> so it's action specific event
<Led> one action = one windo
<Led> windows
<%Tich> you do... oh never been in the window then
<Led> hey Tich :D
<Bloodth1rst> i had 3 drumrolls in 3h :(
<Bloodth1rst> such a let down xD
<%Tich> thats 3 more than i've had total
<Led> can i have drumroll sound only without enabling other annoying sounds?
<Joona> no sounds <3
<%Tich> i only switched sound on to hear this drumroll
<RaidSoft> though hearing it doesn't really help then
<Led> ya, smithing for 10 hours straight with sounds can make you angry :P
<RaidSoft> since when you hear it it's already too late :D

So as I understand it you should hear a drum roll whenever you do an action in the time frame zone in which you can make a rare, Fails included.
--Axeblade 10:01, 23 April 2012 (UTC)