Difference between revisions of "Kingdom flag"

From Wurmpedia
Jump to navigation Jump to search
(Added some notes and other observations.)
(Corrected redlink)
Line 1: Line 1:
 
[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}'''
 
[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}'''
 
{{item
 
{{item
 +
|image=Kingdom flag.jpg
 
|active=[[shaft]] (1.00 kg)
 
|active=[[shaft]] (1.00 kg)
 
|passive=[[square piece of cloth]] (1.50 kg)
 
|passive=[[square piece of cloth]] (1.50 kg)

Revision as of 14:34, 31 May 2012

Main / Skills / Tailoring / Cloth tailoring / Kingdom flag

Kingdom flag
A Kingdom flag
Creation
  1. Activate shaft (1.00 kg)
  2. Right-click square piece of cloth (1.50 kg)
  3. Open submenu "Create > Miscellaneous"
Result
Skill and improvement




Description

Apart from being a symbol of your allegiance and territorial demands, this is also a good indication of where the wind is blowing.

Kingdom flag is a flag on a long pole, proudly displaying its creator's kingdom crest.

Images

A side by side view of the kingdom crests is available on the kingdom banner page.

Notes

  • Cloth determines success rate, shaft determines QL (cannot be improved for now).
  • The entire cloth piece is used even if it weighs more than necessary.
  • The flag has a wood type.
  • Failing destroys both items and creates a wood scrap (1.00 kg).
  • Cannot be moved or rotated once planted.
  • Is not affected by the sign planting limitation.
  • The item name will be prefixed with the name of your kingdom, e.g. 'Jenn-Kellon kingdom flag' or 'Freedom Isles kingdom flag'.

See also