Difference between revisions of "Avatars"
Jump to navigation
Jump to search
(Corrected redlink) |
|||
| Line 34: | Line 34: | ||
*[[Spirit guard]]s will not aid you in combat, although [[tower guard]]s can be called to assist the player. | *[[Spirit guard]]s will not aid you in combat, although [[tower guard]]s can be called to assist the player. | ||
*Initially [[spawn]]ed on the '''29th October 2011''' after [[Epic]] was released. | *Initially [[spawn]]ed on the '''29th October 2011''' after [[Epic]] was released. | ||
| − | *All three [[Freedom Isles]] servers had a different avatar. '''[[Exodus]]''' - <span style="color:red">[[Vynora]]</span>, '''[[Independence]]''' - <span style="color:#0f0">[[Libila]]</span>, '''[[Deliverance]]''' - <span style="color:#0000f1">[[Magranon]]</span>. | + | *All three [[Freedom Isles]] servers had a different avatar. '''[[Exodus]]''' - <span style="color:red">[[Vynora]]</span>, '''[[Independence]]''' - <span style="color:#0f0">[[Libila]]</span>, '''[[Deliverance]]''' - <span style="color:#0000f1">[[Magranon]]</span>.. |
| − | |||
*Initially thought to be a bug that was never removed, leading some people to believe it was intentional and some also to believe they are related to missions. | *Initially thought to be a bug that was never removed, leading some people to believe it was intentional and some also to believe they are related to missions. | ||
*The avatars seem to attack players who are building walls which might be anti-penning code, you can get around this by hiding behind a wall inside an area it cannot enter and building the wall closest. | *The avatars seem to attack players who are building walls which might be anti-penning code, you can get around this by hiding behind a wall inside an area it cannot enter and building the wall closest. | ||
| Line 56: | Line 55: | ||
Image:AvatarOfVynora.jpg|Vynora | Image:AvatarOfVynora.jpg|Vynora | ||
Image:AvatarOfMagranon.png|Magranon | Image:AvatarOfMagranon.png|Magranon | ||
| + | Image:AvatarOfFo.jpg|Fo | ||
Image:NightAvatar.jpg|Avatar at night | Image:NightAvatar.jpg|Avatar at night | ||
Image:DeadAvatarOfLibila.jpg|Dead Libila | Image:DeadAvatarOfLibila.jpg|Dead Libila | ||
| Line 65: | Line 65: | ||
*[http://wurmonline.com/forum/index.php?topic=65748.0 Avatar of Vynora forum post] | *[http://wurmonline.com/forum/index.php?topic=65748.0 Avatar of Vynora forum post] | ||
*[http://wurmonline.com/forum/index.php?topic=65837.0 Avatar of Magranon forum post] | *[http://wurmonline.com/forum/index.php?topic=65837.0 Avatar of Magranon forum post] | ||
| + | *[http://forum.wurmonline.com/index.php?/topic/66548-avatar-of-fo-found-slaying-event-anyone/page__hl__mission Avatar of Fo forum post] | ||
[[wikipedia:avatar|Avatar]] | [[wikipedia:avatar|Avatar]] | ||
[[Category:Bestiary]] | [[Category:Bestiary]] | ||
[[Category:Unique creatures]] | [[Category:Unique creatures]] | ||
[[Category:Babel/A]] | [[Category:Babel/A]] | ||
Revision as of 10:21, 16 September 2012
| This article is out of date due to recent updates. You can help by adding to it.
|
| Information |
|---|
|
|
Contents
Description
An Avatar of a Wurm God/Goddess. (Avenger of the light)
Notes
- Can climb anything.
- Can inflict internal injuries.
- Hits moderately hard but less than a Kyklops.
- Does not give a title.
- Cannot run out of stamina.
- It can throw players far away; even onto tiles inside of structures.
- It often uses an AoE powerful stun.
- Heals itself moderately.
- Very dark which makes it incredibly hard to see at night.
- Slower than Kyklops on grass but has a faster speed than 12 km/h on cobblestone.
- Will knock walls if targeting a player.
- Not restricted to any particular area.
- Similar in height to the Forest Giant.
- Changes to a player model upon death.
- Will still attack a follower/priest of the God/Goddess.
- Spirit guards will not aid you in combat, although tower guards can be called to assist the player.
- Initially spawned on the 29th October 2011 after Epic was released.
- All three Freedom Isles servers had a different avatar. Exodus - Vynora, Independence - Libila, Deliverance - Magranon..
- Initially thought to be a bug that was never removed, leading some people to believe it was intentional and some also to believe they are related to missions.
- The avatars seem to attack players who are building walls which might be anti-penning code, you can get around this by hiding behind a wall inside an area it cannot enter and building the wall closest.
- With the death of the Avatar of Vynora it is speculated that it rather had anti-penning code that automatically killed it or a GM/Developer action caused it.
- As of 4th November 2011 all of the avatars on Freedom Isles are dead, two were killed without being attacked or starving to death making people believe this was a GM/Dev action.
Statues
- Independence - Dead, killed by Xandra's organized group.
- Exodus - Originally penned in Shimmering Tree by Schiann, Alorn and UKRedDevil.
- Now Dead as of 0714 GMT London 04 November 2011, died under mysterious circumstances, no player or guard killed it, nothing in fight or event log, possible GM/Developer action.
- Deliverance - Unknown, last stated by Ruinertoo to be on the East coast near Tyger Bay. 04 November 2011.
- Reported dead under similar circumstances to the Avatar of Vynora by KaiH at 1927 GMT London 04 November 2011
- 2/15/12 - Avatar of Vynora first spotted by Genocide, trapped and penned by Oebade & Genocide at the North West part of Deli, near the Kyklops.
- 2/18/12 Was later slain by a splinter group after the Kyklops slaying.
- 2/15/12 - Avatar of Vynora first spotted by Genocide, trapped and penned by Oebade & Genocide at the North West part of Deli, near the Kyklops.
- Reported dead under similar circumstances to the Avatar of Vynora by KaiH at 1927 GMT London 04 November 2011
- Fo - Jenn-Kellon Home on Epic.