Difference between revisions of "Hot food cooking"
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'''Hot food cooking''' ('''HFC''') is a [[skill]] used to create cooked [[food]]. The food made with this skill has a higher [[nutrition]] value than raw (uncooked) meat, [[foraged]], or [[botanized]] food. | '''Hot food cooking''' ('''HFC''') is a [[skill]] used to create cooked [[food]]. The food made with this skill has a higher [[nutrition]] value than raw (uncooked) meat, [[foraged]], or [[botanized]] food. | ||
== Notes == | == Notes == | ||
− | *To raise this skill, the [[player]] should start out with a simpler dish like a [[stew]] or [[casserole]]. After having | + | *To raise this skill, the [[player]] should start out with a simpler dish like a [[stew]] or [[casserole]]. After having reached about 10-15 HFC skill the player can move on to creating a [[meal]]. |
− | *To gain skill in | + | *To gain skill in HFC you should try to keep the difficulty of the dish within a range of +/-10 from your skill. That means that if you have 1 hfc you should not aim to make a dish of higher difficulty than 11. Likewise if you have 34 hfc you can gain skill from food with a difficulty of 24 as well as 44. A +/- range of 5 seems to help to get the optimal skillgain |
+ | |||
+ | *After placing the ingredients in your cooking utensil you can examine it to find out what it will become and what the difficulty of the dish is | ||
+ | *The type of fireplace you use to cook your food in has an impact on the difficulty: | ||
+ | **Oven adds 0 | ||
+ | **Campfire adds 5 | ||
+ | **Forge adds 10 | ||
+ | *Some items can be added to raise the difficulty, for example leather pieces, small nails and coins (they will not be consumed) | ||
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'''NB:''' Rumours have circulated that you will not gain any hfc skill if you leave the forge/oven/campfire. This has been proven wrong. You do not have to stand shackled to the heat source. | '''NB:''' Rumours have circulated that you will not gain any hfc skill if you leave the forge/oven/campfire. This has been proven wrong. You do not have to stand shackled to the heat source. |
Revision as of 01:41, 14 October 2012
Main / Skills / Cooking / Hot food cooking
Hot food cooking (HFC) is a skill used to create cooked food. The food made with this skill has a higher nutrition value than raw (uncooked) meat, foraged, or botanized food.
Contents
Notes
- To raise this skill, the player should start out with a simpler dish like a stew or casserole. After having reached about 10-15 HFC skill the player can move on to creating a meal.
- To gain skill in HFC you should try to keep the difficulty of the dish within a range of +/-10 from your skill. That means that if you have 1 hfc you should not aim to make a dish of higher difficulty than 11. Likewise if you have 34 hfc you can gain skill from food with a difficulty of 24 as well as 44. A +/- range of 5 seems to help to get the optimal skillgain
- After placing the ingredients in your cooking utensil you can examine it to find out what it will become and what the difficulty of the dish is
- The type of fireplace you use to cook your food in has an impact on the difficulty:
- Oven adds 0
- Campfire adds 5
- Forge adds 10
- Some items can be added to raise the difficulty, for example leather pieces, small nails and coins (they will not be consumed)
NB: Rumours have circulated that you will not gain any hfc skill if you leave the forge/oven/campfire. This has been proven wrong. You do not have to stand shackled to the heat source.
Items
IngredientsMeat, Fish and OtherBerries, herbs, nuts, vegetables
|
Resulting productsHigh nutrition valueLow nutrition valueNo nutrition valueOther value |
ToolsContainersFire containers |
Guides
Here's a compilation of guide pages for cooking. NB: Some of them have not been checked for a very long time so watch out for outdated info.
- Guide To Cooking
- Cooking With Tritus
- Cooking With Mamadarkness
- Recipes by Kameo and Realwurld
- Speed Cooking Guides
- Porridge Tips
- HFC with Poolsclosed
Titles
- Caterer at 50 skill
- Iron chef at 70 skill
- Saucier at 90 skill