Difference between revisions of "Chain pants"
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== Description == | == Description == | ||
− | Chain armor for your legs, so you won't get injured there as often. The option to create shows up at around 9.5 chains armor smithing skill when using around a 20[[QL]] [[large anvil]]. Like all armor, it gradually takes damage in combat. | + | Chain armor for your legs, so you won't get injured there as often. The option to create shows up at around 9.5 chains armor smithing skill when using around a 20[[QL]] [[large anvil]], Also available with Approximately 10.2 Chain Smitihing using a 10.5[[QL]] [[large anvil]]. Like all armor, it gradually takes damage in combat. |
Chain armour generally provides a middle ground base defense with moderate penalties to speed. The wearer will walk moderately slower and have a moderately slower attack speed. Chain armor offers a defense bonus vs. stabbing damage, while the equipment itself receives extra damage from stabbing. | Chain armour generally provides a middle ground base defense with moderate penalties to speed. The wearer will walk moderately slower and have a moderately slower attack speed. Chain armor offers a defense bonus vs. stabbing damage, while the equipment itself receives extra damage from stabbing. |
Revision as of 17:38, 25 December 2012
Main / Skills / Smithing / Armour smithing / Chain armour smithing / Chain pants
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Description
Chain armor for your legs, so you won't get injured there as often. The option to create shows up at around 9.5 chains armor smithing skill when using around a 20QL large anvil, Also available with Approximately 10.2 Chain Smitihing using a 10.5QL large anvil. Like all armor, it gradually takes damage in combat.
Chain armour generally provides a middle ground base defense with moderate penalties to speed. The wearer will walk moderately slower and have a moderately slower attack speed. Chain armor offers a defense bonus vs. stabbing damage, while the equipment itself receives extra damage from stabbing.