Difference between revisions of "Wurm Server Release Notes 2013"
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*Memory leak in collada animation system fixed | *Memory leak in collada animation system fixed | ||
*There was a bug where you could crash when you watched players enter and exit mines. This has been fixed in the unstable (test) client and we would be really grateful if you could test that so we can get it on the stable client as soon as possible. | *There was a bug where you could crash when you watched players enter and exit mines. This has been fixed in the unstable (test) client and we would be really grateful if you could test that so we can get it on the stable client as soon as possible. | ||
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+ | [[Category: Technical Details]] | ||
+ | [[Category: Babel/W]] |
Revision as of 11:00, 4 February 2013
Release notes by year:
2024 - 2023 - 2022 - 2021 - 2020 - 2019- 2018 - 2017 - 2016 - 2015 - 2014 - 2013 - 2012 - 2011 - 2010 - 2009 - 2008 - 2007 - 2006 - 2005 - 2004
2024 - 2023 - 2022 - 2021 - 2020 - 2019- 2018 - 2017 - 2016 - 2015 - 2014 - 2013 - 2012 - 2011 - 2010 - 2009 - 2008 - 2007 - 2006 - 2005 - 2004
130108 Another reprospect
- Reprospected various tiles to slate and marble. A few lead, zinc or tin tiles may have been affected as well
- Armour should no longer disappear from the model as you are dying
- Various issues resolved with building
- You should now be able to plan donut shaped structures
- New HOTA Medallion weights were reduced
130104 The release party broadcast
- In case you missed the broadcast from our release party you may find it interesting to see a few clips. We’ve added some time stamps for a few highlights. The Timo Räisänen concert just got better and better until the end: http://sv.twitch.tv/codeclub/b/349948471# Enjoy!
- PS. In case you missed the tweet - we’ve been voted Best Sandbox MMO of 2012!:Â http://sandboxer.org/?p=2874 DS
130102 Memory leak fix and some other client updates
- Flickering “disco” lights fixed
- Memory leak in collada animation system fixed
- There was a bug where you could crash when you watched players enter and exit mines. This has been fixed in the unstable (test) client and we would be really grateful if you could test that so we can get it on the stable client as soon as possible.