Difference between revisions of "Guides:Exploring For Newbies"
(Dont put ((Cleanup)) if you dont need it) |
|||
Line 1: | Line 1: | ||
− | + | Just a quick 'Exploring For Newbies' page, outlining some of the items which may help you survive your first off-path wilderness exploring. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==Things You Need== | ==Things You Need== | ||
− | + | Obviously all actions in wurm revolve around stamina. If you've just started out, you'll actually have less than older, experienced players even though the bar will look ''exactly'' the same. | |
You will need the following: | You will need the following: | ||
− | * [[Food]] Items | + | * Some type of [[Food]] Items. Possibly carrying a [[Bowl]] to cook in while exploring. |
− | * A [[container]] for water. Good Choices might be [[Water skin]], [[Flask]] or a [[Jar]]. The latter two can be created by anyone with access to clay and fire | + | * A [[container]] for water. Good Choices might be [[Water skin]], [[Flask]] or a [[Jar]]. The latter two can be created by anyone with access to clay and fire. |
== Things to Heal Yourself == | == Things to Heal Yourself == | ||
Line 19: | Line 12: | ||
Eventually, you WILL get attacked by something. And even if you get away, you'll probably get banged up. Some type of medical supplies would be good to carry around. Some suggestions: | Eventually, you WILL get attacked by something. And even if you get away, you'll probably get banged up. Some type of medical supplies would be good to carry around. Some suggestions: | ||
− | * [[Cotton]] is probably the best. Derivatives also work, such as [[string]], [[rags]], and [[cloth tailoring]] items such as [[Cloth Gloves]], [[sheet of cloth]], even ''[[Cloth_tailoring#Sails | Sails]]'' | + | * [[Cotton]] is probably the best. Derivatives also work, such as [[string]], [[rags]], and [[cloth tailoring]] items such as [[Cloth Gloves]], [[sheet of cloth]], even ''[[Cloth_tailoring#Sails | Sails]]'' |
− | * [[Healing | + | * [[Healing Covers]] - Components for HC's can also be foraged, which every character can do without tools. |
== Useful Tools == | == Useful Tools == | ||
− | + | I (Elshar), personally carry a boatload of tools with me wherever I go. But I also have armor and weapons to defend myself. Most non-wild people do this (Disclaimer: DO NOT WANDER WILD WITH YOUR TOOLS). But for a new player, you won't have the strength to both carry alot of tools ''and'' escape [[spider]]s, etc. Here's a list of very useful tools: | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | * [[Hatchet]] for cutting down trees, making kindling. Small axes also work AND double as a weapon. | |
− | * | + | * [[Flint and Steel]] for making fires to cook food, and seeing in the dark. Also useful for lighting [[torche]]s if you happen to find some [[tar]]. |
+ | * [[Rope]] probably one of ''the'' most useful tools for newbies. With a rope, you can lead + eventually ride a [[horse]] (Assuming you have or can get the 21 [[Body Control]] |
Revision as of 23:54, 19 March 2013
Just a quick 'Exploring For Newbies' page, outlining some of the items which may help you survive your first off-path wilderness exploring.
Things You Need
Obviously all actions in wurm revolve around stamina. If you've just started out, you'll actually have less than older, experienced players even though the bar will look exactly the same.
You will need the following:
- Some type of Food Items. Possibly carrying a Bowl to cook in while exploring.
- A container for water. Good Choices might be Water skin, Flask or a Jar. The latter two can be created by anyone with access to clay and fire.
Things to Heal Yourself
Eventually, you WILL get attacked by something. And even if you get away, you'll probably get banged up. Some type of medical supplies would be good to carry around. Some suggestions:
- Cotton is probably the best. Derivatives also work, such as string, rags, and cloth tailoring items such as Cloth Gloves, sheet of cloth, even Sails
- Healing Covers - Components for HC's can also be foraged, which every character can do without tools.
Useful Tools
I (Elshar), personally carry a boatload of tools with me wherever I go. But I also have armor and weapons to defend myself. Most non-wild people do this (Disclaimer: DO NOT WANDER WILD WITH YOUR TOOLS). But for a new player, you won't have the strength to both carry alot of tools and escape spiders, etc. Here's a list of very useful tools:
- Hatchet for cutting down trees, making kindling. Small axes also work AND double as a weapon.
- Flint and Steel for making fires to cook food, and seeing in the dark. Also useful for lighting torches if you happen to find some tar.
- Rope probably one of the most useful tools for newbies. With a rope, you can lead + eventually ride a horse (Assuming you have or can get the 21 Body Control