Difference between revisions of "Jewelry smithing"
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Revision as of 21:54, 10 July 2013
Main / Skills / Smithing / Jewelry smithing
Description
The skill in smithing jewelry. Jewelry is primarily used for selling to traders and sacrificing at altars for favor. Some of the jewelry made can be worn. Jewelry smithing primarily uses gold and silver lumps, with the exception of balls and bowls.
Items
See also Category:Jewelry smithing items
Jewelry
- Altar
- Bracelet
- Bowl
- Ball
- Candelabra
- Chain (jewelry) - Note: Jewelry chains cannot be sold to a trader
- Necklace
- Pendulum
- Ring
- Statuette
Favor&Price (2011 Feb 22)
Gold and Silver are not the same, neither in terms of favor nor money, so they're put in separate groups.
Some decimals have been omitted as the test wasn't perfect (some extra QL decimals for the items etc), but this should be a good approximation of the actual values.
Gold QL40
Item | Get Price (s) | Trader Offer (s) | Approx Favor |
---|---|---|---|
Statuette of deity | 1.67 | 13.23 | 41 |
Statuette | 0.81 | 6.42 | 16 |
Candelbra | 0.8 | 6.37 | 16 |
Necklace | 0.56 | 4.43 | 11 |
Ring | 0.4 | 3.17 | 8 |
Silver QL40
Item | Get Price (s) | Trader Offer (s) | Approx Favor |
---|---|---|---|
Statuette of deity | 1.32 | 10.51 | 26 |
Statuette | 0.65 | 5.21 | 13 |
Candelbra | 0.64 | 5.12 | 13 |
Necklace | 0.45 | 3.57 | 9 |
Ring | 0.32 | 2.55 | 6 |
The Base Price page has formulas and a more elaborate explanation of the relationship between favor and get price. Two useful approximation are:
- 1/5 of get price (coppers) equals one favor;
- 7/4 of get price equals offered price.
Titles
- Goldsmith at 50 skill
- Renowned Goldsmith at 70 skill
- Midas Touch at 90 skill