Difference between revisions of "Lurker in the woods"
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(Adjusted spell cooldown. http://forum.wurmonline.com/index.php?/topic/97898-cooldowns-and-champion-3-strike/#entry988472) |
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[[CDB|Main]] / [[Religion]] / [[:Category:Spells|Spells]] / [[:Category:Fo Spells|Fo spells]] / '''{{PAGENAME}}''' | [[CDB|Main]] / [[Religion]] / [[:Category:Spells|Spells]] / [[:Category:Fo Spells|Fo spells]] / '''{{PAGENAME}}''' |
Revision as of 00:33, 18 March 2014
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Faith: 31 |
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Main / Religion / Spells / Fo spells / Lurker in the woods
Contents
Description
Lurker in the woods allows the user to detect the presence and rough whereabouts of nearby champion creatures in a manner similar to water divining. It has a cooldown period of 3 minutes between casts.
To use the enchanted pendulum, right click it and choose 'use'.
Range is (power of cast/2)
So the range on a cast of 50 is (50/2): 25 tiles.
Method
Outcomes
Distance | Message |
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0 tiles | You are practically standing on the presence! |
1-3 tiles | The presence is in front of you a stone's throw away! |
4-5 tiles | The presence is in front of you very close. |
6-9 tiles | The presence is in front of you pretty close by. |
10-19 tiles | The presence is in front of you fairly close by. |
20 to ~43 tiles | The presence is some distance away in front of you. |
> ~43 tiles | The pendulum doesn't seem to move. |
(As shown above, the messages will indicate the direction of the presence; front, behind, left, and right.)
Warning
There is a risk that this spell will damage or destroy the pendulum if you fail casting it.