Difference between revisions of "Sparring"
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− | Sparring (Right-click on opponent, select Sparring - Spar) is a "friendly" fight between two opponents, to which both parties must consent to. As such, it is a relative "safe" PvP fight that can happen on PvE servers. | + | Sparring (Right-click on opponent, select Sparring - Spar) is a "friendly" fight between two opponents, to which both parties must consent to. As such, it is a relative "safe" PvP fight that can happen on PvE servers. |
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+ | No fighting or weapon skill is gained by Sparring. | ||
The server issues a "Stop" message before either party is killed. The winner may not loot the loser, who should still be alive at the end of the spar. | The server issues a "Stop" message before either party is killed. The winner may not loot the loser, who should still be alive at the end of the spar. |
Revision as of 03:02, 18 June 2014
Sparring (Right-click on opponent, select Sparring - Spar) is a "friendly" fight between two opponents, to which both parties must consent to. As such, it is a relative "safe" PvP fight that can happen on PvE servers.
No fighting or weapon skill is gained by Sparring.
The server issues a "Stop" message before either party is killed. The winner may not loot the loser, who should still be alive at the end of the spar.
Warnings:
- Sometimes the stop message doesn't get through in time! Don't spar if the server is showing signs of lag.
- There are ways to kill in a spar. e.g. using a weapon with Rotting Touch can leave wounds that worsen quickly.
In the past, winning a spar or a duel would give you Outlaw status. It is not known whether this is still the case.
See also Dueling