Difference between revisions of "Blood"

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(adding potion types from http://forum.wurmonline.com/index.php?/topic/103187-compiling-bugged-bloodpotion-reports/)
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Combine with [[source salt]] to make various potions which can be used to enhance [[tools]].
 
Combine with [[source salt]] to make various potions which can be used to enhance [[tools]].
  
*[[dragon|Red Dragon]] - [[Oil of the weapon smith]]
+
*[[Red Dragon]] - [[Oil of the weapon smith]]
*[[dragon|Black Dragon]] - [[Oil of the armour smith]]
+
*[[Black Dragon]] - [[Oil of the armour smith]]
*[[dragon|Green Dragon]] - [[Potion of acid]]
+
*[[Green Dragon]] - [[Potion of acid]]
*[[dragon|White Dragon]] - [[Salve of frost]]
+
*[[White Dragon]] - [[Salve of frost]]
 
*[[Goblin Leader]] - [[Potion of mining]]
 
*[[Goblin Leader]] - [[Potion of mining]]
 
*[[Kyklops]] - [[Potion of leatherworking]]
 
*[[Kyklops]] - [[Potion of leatherworking]]

Revision as of 02:12, 16 July 2014

Main / Skills / Alchemy / Natural substances / Blood

Description

Blood from special creatures is said to have magic enchanting powers.

Use

Combine with source salt to make various potions which can be used to enhance tools.

Notes

  • 0.10 kg of blood is given to all premium characters in local when a unique is slain. It is not treated as a liquid by the game so it does not have to be held within a container.
  • The blood of each unique creates a potion particular to that unique.
  • Examine line of enhanced tools says: It has been imbued with special abilities, and it improves (one of the following depending on type: [leather working, carpentry, mining, etc]) max ql [0-xxx]
  • The effect gradually wears off. The greater the strength of imbuement, the longer the effects will last.