Difference between revisions of "Slope"
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* The more digging skill, the more tiles away the slope of tile borders will show by hovering the mouse over them. | * The more digging skill, the more tiles away the slope of tile borders will show by hovering the mouse over them. | ||
* Maximum slope before starting to fall down is 23 or 24, but a [[player]] can get hurt walking down if the slope is over 20, depending on [[body strength]], how much the player is [[encumbrance|carrying]] or dragging, etc. | * Maximum slope before starting to fall down is 23 or 24, but a [[player]] can get hurt walking down if the slope is over 20, depending on [[body strength]], how much the player is [[encumbrance|carrying]] or dragging, etc. | ||
+ | * At around 30 slope the player will be required to [[climb]] in order to move uphill. | ||
+ | * [[Horse]]s can scale slopes up to 40 and 39 for [[large cart]]s and [[wagon]]s. | ||
==See also== | ==See also== |
Revision as of 20:31, 1 October 2014
Slope is the angle/incline a tile is set at. Slope, usually expressed in dirts, can be determined by examining a tile border.
Notes
- With a shovel activated and enough digging skill, the slope of a tile border (or whether it is flat) will show by hovering the mouse over it.
- The more digging skill, the more tiles away the slope of tile borders will show by hovering the mouse over them.
- Maximum slope before starting to fall down is 23 or 24, but a player can get hurt walking down if the slope is over 20, depending on body strength, how much the player is carrying or dragging, etc.
- At around 30 slope the player will be required to climb in order to move uphill.
- Horses can scale slopes up to 40 and 39 for large carts and wagons.