Difference between revisions of "Tree"
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Trees can be categorised in 3 types: lumber trees, fruit trees, and bushes. Fruit trees will produce extremely little wood when cut down, and bushes produce no wood, but these two types can be harvested while they are in their harvest [[season]]. | Trees can be categorised in 3 types: lumber trees, fruit trees, and bushes. Fruit trees will produce extremely little wood when cut down, and bushes produce no wood, but these two types can be harvested while they are in their harvest [[season]]. | ||
− | [[Sprouts]] can be picked from a tree by using a [[sickle]] on it. This uses the [[forestry]] skill. | + | ===Propagation=== |
+ | [[Sprouts]] can be picked from a tree by using a [[sickle]] on it when the tree is in a sprouting stage. This uses the [[forestry]] skill. Taking a sprout will retreat a tree back one stage. | ||
− | + | Planting a new tree uses a sprout and [[gardening]] skill. A sprout can be planted on the center of a tile or at a random location on the tile. Sprout quality does not determine tree quality. | |
+ | |||
+ | Trees self-plant their own sprouts when they advance beyond a sprouting stage. The tile in which they spread too is random and must support tree growth. | ||
+ | |||
+ | Trees and bushes age through the 15 stages: young, young, young, mature, mature, mature, mature-sprouting, old, old-sprouting, old, old-sprouting, very old, very old-sprouting, overaged, shriveled. | ||
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+ | Trees generally take several real weeks to grow to "old", "very old" or "overaged", which are the prime types for cutting. Oak is known to take several months to reach old age. | ||
+ | |||
+ | ===Tending=== | ||
+ | Pruning with a [[sickle]] can be done to very old-sprouting and overaged trees. This reverts the tree's age to very old. | ||
+ | |||
+ | Grass under a tree can be cut like a [[Grass tile]] and trimmed like [[Lawn]]. Trimmed grass will stay trimmed on deed. Off deed and in perimeter trimmed grass will revert to wild grass quickly. Tree tiles with trimmed grass do not spread grass to adjacent dirt tiles. | ||
==Tree Types== | ==Tree Types== | ||
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==Notes== | ==Notes== | ||
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* Trees infected by [[mycelium]] do not produce fruit. | * Trees infected by [[mycelium]] do not produce fruit. | ||
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* Order in tree height (at very old stage) is as follows: Cedar, Pine, Maple, Chestnut, Oak, Linden, Birch, Fir, Walnut, Willow, Olive, Apple, Cherry, Lemon | * Order in tree height (at very old stage) is as follows: Cedar, Pine, Maple, Chestnut, Oak, Linden, Birch, Fir, Walnut, Willow, Olive, Apple, Cherry, Lemon | ||
Revision as of 11:24, 7 December 2014
Contents
Description
There are tiles in Wurm where a tree or bush grows. Trees can be cut down and chopped up by activating and using a hatchet. This uses the woodcutting skill. You can also use a myriad of other tools for cutting a tree down, but this will be far less effective. The amount of wood produced depends on the age of the tree and the type of tree. See woodcutting for more information on cutting down trees.
Trees can be categorised in 3 types: lumber trees, fruit trees, and bushes. Fruit trees will produce extremely little wood when cut down, and bushes produce no wood, but these two types can be harvested while they are in their harvest season.
Propagation
Sprouts can be picked from a tree by using a sickle on it when the tree is in a sprouting stage. This uses the forestry skill. Taking a sprout will retreat a tree back one stage.
Planting a new tree uses a sprout and gardening skill. A sprout can be planted on the center of a tile or at a random location on the tile. Sprout quality does not determine tree quality.
Trees self-plant their own sprouts when they advance beyond a sprouting stage. The tile in which they spread too is random and must support tree growth.
Trees and bushes age through the 15 stages: young, young, young, mature, mature, mature, mature-sprouting, old, old-sprouting, old, old-sprouting, very old, very old-sprouting, overaged, shriveled.
Trees generally take several real weeks to grow to "old", "very old" or "overaged", which are the prime types for cutting. Oak is known to take several months to reach old age.
Tending
Pruning with a sickle can be done to very old-sprouting and overaged trees. This reverts the tree's age to very old.
Grass under a tree can be cut like a Grass tile and trimmed like Lawn. Trimmed grass will stay trimmed on deed. Off deed and in perimeter trimmed grass will revert to wild grass quickly. Tree tiles with trimmed grass do not spread grass to adjacent dirt tiles.
Tree Types
Lumber Trees
Lumber trees give large amounts of wood when chopped at an old age. Most types of wood also have special properties.
- Birch - Less wood is needed to reach the maximum burn-time of a fire.
- Cedar - Items made out of cedar decay slower. Arrows made out of cedar are easier to improve. Cedar charcoal piles will burn longer but produce less charcoal.
- Maple - Maple trees is a lumber tree that can be harvested for maple sap with a bucket (while it's in season). Arrows made out of maple take less damage.
- Oak - Rare tree. Oak tools take less damage when used. An oak will kill other trees within 2 tiles. Oak charcoal piles will burn longer and produce more charcoal
- Pine - Pinewood has no special properties, but pines are abundant and grow fast.
- Willow - Rare tree. Willow wood is good for bows and fishing rods. A willow will kill other trees within 2 tiles.
Added in v1.1. Sprouts can be found while foraging.
- Linden
- Chestnut
- Walnut - Charcoal piles made from walnut will give a 10% bonus on the quality of the items it produces
- Fir
Fruit Trees
Fruit trees have fruits which can be harvested during harvest season, but they give very little wood. They are also notorious for spreading incredibly fast and removing potential growth locations for other trees with more utility.
Bushes
Bushes don't give any wood at all when chopped down. Like fruit trees, they can also be harvested.
- Camellia - camellia
- Grape - grapes
- Lavender - lavender
- Oleander - oleander
- Rose - rose petals
- Thorn - not harvestable, dangerous
Tree/Bush Ages
- Young
- Not harvestable
- Lumber Trees yield one 1.60, 3.20 or 4.80 kg log; Fruit trees and very young lumber trees yield a wood scrap
- Mature
- Harvestable
- Lumber trees yield one 11.20 kg log; Fruit trees yield one 2.00 kg or 2.40 kg log
- Will produce sprouts
- Old
- Harvestable
- Lumber Trees yield a fallen tree, weights: 106,67kg, 120kg (with sprout), 133.33kg or 146.67kg (with sprout); Fruit trees yield one 3.20 kg, 3.60 kg (with a sprout) or 4.00 kg log
- Will produce sprouts
- Very Old
- Harvestable
- Lumber Trees yield a fallen tree with a weight of 160.00 kg if they do not have a sprout, 173,33 kg if they do; Fruit trees yield one 4.80 kg or 5.20 kg (with a sprout) log
- Can be pruned back to the beginning stages of very old when they are close to growing to the next level of overaged
- Will produce sprouts
- Overaged
- Not harvestable
- Lumber Trees yield a fallen tree with a weight of 186.67 kg; Fruit trees yield one 5.60 kg log
- Can be pruned back to the beginning stages of very old (so that they can be harvested if in season)
- Shriveled (Old and Shriveled on Examine)
- Not harvestable
- Lumber Trees yield one 4.80 kg log; Fruit trees yield a woodscrap
- Will replant itself after it dies.
Notes
- Trees infected by mycelium do not produce fruit.
- Order in tree height (at very old stage) is as follows: Cedar, Pine, Maple, Chestnut, Oak, Linden, Birch, Fir, Walnut, Willow, Olive, Apple, Cherry, Lemon