Difference between revisions of "Animal conditions"
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A list comprised of distinct conditions for many [[animal]]s or creatures that [[player]]s may encounter: | A list comprised of distinct conditions for many [[animal]]s or creatures that [[player]]s may encounter: | ||
− | *Alert - | + | *Alert - Larger aggro range, increased attack power |
− | *Angry - | + | *Angry - Faster attack speed, less stamina, focuses more, frenzies more |
− | *Champion - | + | *Champion - Size increased greatly, larger aggro range, faster attack speed, increased attack power, increased defence |
− | *Diseased - | + | *Diseased - Attack speed decreased, attack power decreased, stamina decreased |
− | *Fierce - | + | *Fierce - Increased attack speed, increased stamina, frenzies more |
− | *Greenish - | + | *Greenish - Size increased, attack speed increased, attack power increased |
− | *Hardened - | + | *Hardened - Size increased, increased stamina, increased defence |
− | *Lurking - | + | *Lurking - Size decreased, faster attack speed |
− | *Raging - | + | *Raging - Size slightly increased, larger aggro range, attack speed increased, frenzies more, focuses more |
− | *Scared - | + | *Scared - Size slightly increased, smaller aggro range, attack speed decreased, attack power decreased, stamina decreased |
− | *Slow - | + | *Slow - Size slightly increased, attack speed decreased, attack power decreased, stamina increased |
− | *Sly - | + | *Sly - Size slightly decreased, attack speed decreased, attack power increased, stamina decreased, movement speed decreased |
==Notes== | ==Notes== |
Revision as of 10:25, 8 February 2015
Main / Animals / Animal conditions
A list comprised of distinct conditions for many animals or creatures that players may encounter:
- Alert - Larger aggro range, increased attack power
- Angry - Faster attack speed, less stamina, focuses more, frenzies more
- Champion - Size increased greatly, larger aggro range, faster attack speed, increased attack power, increased defence
- Diseased - Attack speed decreased, attack power decreased, stamina decreased
- Fierce - Increased attack speed, increased stamina, frenzies more
- Greenish - Size increased, attack speed increased, attack power increased
- Hardened - Size increased, increased stamina, increased defence
- Lurking - Size decreased, faster attack speed
- Raging - Size slightly increased, larger aggro range, attack speed increased, frenzies more, focuses more
- Scared - Size slightly increased, smaller aggro range, attack speed decreased, attack power decreased, stamina decreased
- Slow - Size slightly increased, attack speed decreased, attack power decreased, stamina increased
- Sly - Size slightly decreased, attack speed decreased, attack power increased, stamina decreased, movement speed decreased
Notes
- Only animals that spawn from a lair or scenario (Spawn of Uttacha for example) can have one of these conditions. Animals that spawn on terrain such horses and cows cannot have a condition.
- Animals can be bred with a condition only from breeding a female animal with the desired condition. If the male animal also has the condition it may have a greater chance of being passed on to the offspring.