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Basic Knowledge

337 bytes added, 12:17, 10 June 2015
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→‎Item creation: Updated to hold key information and more links for users to 'read more' about topics, rather than trying to cram into one page.
==Item creation==
'''Where do I get a pelt?'Craft and use thousands of unique items.''
A The [[pelt]] is a product from [[large ratitem]]s, found in Wurm are all [[wild catcrafting|player created]]s, with the exception of [[mountain lion:Category:Gifts|gifts]]s, and [[dognodrop|non-drop]]s. In order to get one, first try asking if someone in the area already has one, as they can be very common (and usually items bought from [[decay]] if stored and not in the [[playertrader]]'s inventory). You may be lucky enough to find one for sale at a [[trader]] or [[merchant]]. Alternatively, find and kill one of these animals and use a [[butchering knifemission]] to butcher the corpse. If you are successful, you may get a pelt, [[meat]], and other animal partsspecific objects.
'''How do I use To get crafting your very own items you will need to get your hands on some basic or [[crude]] items, [[raw materials]] and quite often a large anvil?'''[[fire|heat source]]. Many of these items may be created or extracted with your [[Beginners_Tools|starting items]] or [[trade|bought]] from other players or [[merchant]]s.
Creating an item nearly always starts with [[activate|activating]] one item and '''right-clicking''' another. The intuitive [[large anvilcrafting window]] can only be used when dropped on take away much of the context menu requirements, and also provides a recipe list for all player-craftable items. Each player made tool has a skill, or crafting category, such as [[Tile|groundblacksmithing]] and making an or [[iron lumpcarpentry]] active.
'''What * [[Pelt]]s are percentages a bi-product, or [[butchering items]] from creatures such as [[large rat]]s and [[wild cat]]s.* [[Large anvil]]s can be crafted once you create a [[small anvil]], and may be used when dropped on creating items?'''the [[Tile|ground]]. To add to the crafting window, use the right-click context menu.* [[Mallet]]s and [[hammer]]s are great tools to begin making when you first arrive in Wurm. They are cross functional to an extent, but at some point having both is required.
The percentage percentages listed on the create menu menus is the chance that you will succeed, all modifiers taken taking into accounttool and material quality, and your skill. However, unlucky streaks can and will happen. Failing ten times in a row with 95% success rate is very bad luck, not a bug. Any items in red cannot be crafted with your current skill level.
The 10 [[Quality level|quality]] [[short sword]] you get at the beginning is barely good enough for killing [[Large rat|rat]]s, so you may want to review creating yourself a new weapon that may be [[improve]]d, or even go for a new [[shield]]. Bows allow you to deal ranged damage without receiving any yourself, [[long bow]]s have such a range that most creatures are unable to see '''What weapon should I create first?or'''attack you.
The 10 [[Quality level|quality]] [[short sword]] you get at the beginning is barely good enough for killing [[Large rat|rat]]s and such, most experienced players will advice you to use a [[long sword]], or other large one handed weapon, together with a ([[large wooden shield|large shield]]) for added protection. Bows are popular as well, because they allow you to deal damage without receiving any yourself. Especially ([[long bow]])s, have such a range that most creatures are unable to see and attack you. '''Read more''': [[FightingCrafting]] | [[Axes]] | [[MaulsStarting with Nothing]] | [[PolearmsSkills]] | [[SwordsImprove]] | [[ArcheryMining]] | [[ShieldsWeapons]] | [[Armour]] '''My wrist hurts, can I bind actions to a key?''' Yes you can and it is recommended to do so as it will make playing Wurm Online so much more enjoyable. Learn which actions you can bind to your keyboard keys in [[Key bindings]] and [[Quickswitch hotkeys]].
==Money==
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