Difference between revisions of "Secure storage"

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[[Main Page]] :: [[Useful links for beginners]] :: '''{{PAGENAME}}'''
 
[[Main Page]] :: [[Useful links for beginners]] :: '''{{PAGENAME}}'''
  
There are only two places to safely store items: a [[settlement token]] [[bank]], and a [[bag of keeping]] or a [[master bag of keeping]].  
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Anything dropped on the ground outside of a settlement or placed in an insecure container may be picked up by any other player. To avoid this, the following secure storage options are available:
  
* A settlement token bank account stores 5 items and any amount of coins. If item is a container, like a backpack, it has to be empty to be placed in a bank.
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==Bank==
* You can also store some small items in a bag of keeping. You will keep these items when you die. However, bags of keeping are hard to get hold of.
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You can access your [[bank]] at a [[settlement token]]. If you have never accessed your bank on that server, or if the old [[settlement]] disbanded, you will be prompted to open an account. Your bank allows you to store [[currency]] and up to 5 items carried in your inventory. You may withdraw currency at any settlement token, but you must return to the settlement at which you opened your account in order to deposit currency or access your stored items. You may move your bank account to another settlement, but there is a 24 real-world hour wait until the account is moved.
  
New players may wish to store items inside a house at first. You can lock the house using a [[door lock]], which is created by using an iron lump on a small anvil. Activate the door lock, right-click on the door and select Lock. However, houses can be broken into (on the Wild server).
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==Tents==
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[[Tents]] may be used to store items after being dropped on the ground. Tents on all [[PvE|Freedom Isles]] servers except [[PVP#Chaos|Chaos]] may not be looted by other players and are a safe place to store items temporarily. Tents take decay damage when placed on the ground, so it is not recommended to use them for storage for long periods of time.
  
It is advised to store items inside a [[chest]] in your house when you have more valuable items and more experience. You can store items inside locked [[large chest]]s for some security. Large chests can be [[lockpick]]ed, however (on the Wild server). [[Small chest]]s provide little security as they can be burned inside a fire.
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==Houses==
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Items may be stored securely inside a house. To accomplish this, you will need to [[build house|build a house]] and then secure it with a [[door lock]]. '''Activate''' the door lock, '''right-click''' on the door and select '''lock'''. Houses cannot be broken into on Freedom Isles, with the exception of Chaos. Houses that are not on a settlement will take damage over time and must be repaired to retain the protection they offer. When an outer wall reaches 100 damage, the structure loses its protection and any player may enter and remove items legally.
  
You can lock a large chest using a [[large padlock]], which is created by using an iron lump on a small anvil. Upon creation you will receive a large padlock and a key - make sure you do not lose the key! Activate the lock, right-click the chest and select Lock. To open the chest, activate the key and select Open.
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Anything dropped inside a house cannot be picked up by other players on Freedom Isles, nor can they be picked up by players in the same kingdom on Chaos or the [[Epic Cluster]]. You may grant access to pick up items by adding players to your [[friend]]s list and then '''right-clicking''' on your house [[writ]] and clicking '''manage'''. Check the box next to the friend's name in the ''Add Guest'' section and click '''send''' to save the changes. Repeat these steps to remove a friend, but check the box next to their name in the ''Remove Guest'' section instead.
  
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'''Note:''' A guest on a writ may remove any item from that structure. It is important to keep your writs up to date to prevent theft.
  
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==Settlements==
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A [[settlement]] provides protection so long as its roles are properly managed by the mayor. Permissions that may lead to unintentional situations and item theft are:
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;Manage Roles : Allows anyone with this permission to manage the roles directly.
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;Pickup : Allows a person to pick up items that are not in a structure.
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;Destroy buildings: Allows a person to bash walls of structures, removing their protection and allowing access to items within.
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;Load: Allows a person to load items into vehicles.
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;Pass gates: May allow unintended access to restricted areas of a settlement.
  
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'''Note:''' It is strongly recommended to review the roles and permissions of a settlement regularly to prevent theft.
  
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==Chests==
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You may choose to store valuables inside [[chests]]. A [[small chest]] may be locked with a [[small padlock]] and a [[large chest]] may be locked with a [[large padlock]]. Once secured with a lock, only the person with the [[key]] may open the chest on Freedom Isles, while on Chaos and the [[Epic Cluster]] a player may use a [[lockpick]] to break into the chest. Both types of chest can be destroyed, and a small chest may be picked up while a large chest can only be loaded into a [[large cart]], [[wagon]], or [[boat]]. Chests that are locked cannot be loaded. Chests are also subject to decaying and must be repaired regularly or they will crumble away when their damage reaches 100. Locked chests may not be accessed by guests on a writ unless they have access to the key that matches the lock on the chest.
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==Storage Bins==
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[[Bulk storage bin]]s and [[food storage bin]]s may be locked with a large padlock. Similarly to large chests, the key is required for others to access the bin after it is locked. It is also recommended to '''right-click''' and '''plant''' a bin to prevent it from being picked up when emptied. Bins are subject to decay and must be repaired regularly. A bin that reaches 100 damage will crumble away. Like chests, an enemy player on Chaos or Epic may pick the lock on a bin.
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==Vehicles==
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[[Ships]] may be locked with a [[boat lock]] and [[large cart]]s and [[wagon]]s may be locked with a large padlock. A vehicle without a lock can be used, opened, and looted by anyone on any server. On Chaos and the Epic Cluster, the locks may be picked and the vehicles may be claimed by an enemy. You can '''right-click''' on a vehicle and select '''Manage Vehicle''' to change access rights. This allows you to let villagers, friends, or anyone access your vehicle's hold, command the vehicle, modify vehicle permissions, or ride as a passenger. To change the lock, you must have the key activated. '''Right-click''' the vehicle and select '''unlock'''. You do not need the key to use the vehicle on a regular basis. Ships that are moored and carts that are locked may not be dragged by other players, however they are subject to decay and must be repaired. If the damage reaches 100, the vehicle will crumble away.
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'''Note:''' It is recommended to check and update your vehicle's permissions and friends list regularly to avoid potential theft. There is no writ for vehicles, so you must be at the vehicle in order to manage permissions.
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==Other Options==
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* [[bag of keeping]]
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* [[master bag of keeping]]
  
 
[[Category:Babel/S]]
 
[[Category:Babel/S]]
 
[[Category:Misc]]
 
[[Category:Misc]]

Revision as of 06:32, 11 June 2015

Main Page :: Useful links for beginners :: Secure storage

Anything dropped on the ground outside of a settlement or placed in an insecure container may be picked up by any other player. To avoid this, the following secure storage options are available:

Bank

You can access your bank at a settlement token. If you have never accessed your bank on that server, or if the old settlement disbanded, you will be prompted to open an account. Your bank allows you to store currency and up to 5 items carried in your inventory. You may withdraw currency at any settlement token, but you must return to the settlement at which you opened your account in order to deposit currency or access your stored items. You may move your bank account to another settlement, but there is a 24 real-world hour wait until the account is moved.

Tents

Tents may be used to store items after being dropped on the ground. Tents on all Freedom Isles servers except Chaos may not be looted by other players and are a safe place to store items temporarily. Tents take decay damage when placed on the ground, so it is not recommended to use them for storage for long periods of time.

Houses

Items may be stored securely inside a house. To accomplish this, you will need to build a house and then secure it with a door lock. Activate the door lock, right-click on the door and select lock. Houses cannot be broken into on Freedom Isles, with the exception of Chaos. Houses that are not on a settlement will take damage over time and must be repaired to retain the protection they offer. When an outer wall reaches 100 damage, the structure loses its protection and any player may enter and remove items legally.

Anything dropped inside a house cannot be picked up by other players on Freedom Isles, nor can they be picked up by players in the same kingdom on Chaos or the Epic Cluster. You may grant access to pick up items by adding players to your friends list and then right-clicking on your house writ and clicking manage. Check the box next to the friend's name in the Add Guest section and click send to save the changes. Repeat these steps to remove a friend, but check the box next to their name in the Remove Guest section instead.

Note: A guest on a writ may remove any item from that structure. It is important to keep your writs up to date to prevent theft.

Settlements

A settlement provides protection so long as its roles are properly managed by the mayor. Permissions that may lead to unintentional situations and item theft are:

Manage Roles 
Allows anyone with this permission to manage the roles directly.
Pickup 
Allows a person to pick up items that are not in a structure.
Destroy buildings
Allows a person to bash walls of structures, removing their protection and allowing access to items within.
Load
Allows a person to load items into vehicles.
Pass gates
May allow unintended access to restricted areas of a settlement.

Note: It is strongly recommended to review the roles and permissions of a settlement regularly to prevent theft.

Chests

You may choose to store valuables inside chests. A small chest may be locked with a small padlock and a large chest may be locked with a large padlock. Once secured with a lock, only the person with the key may open the chest on Freedom Isles, while on Chaos and the Epic Cluster a player may use a lockpick to break into the chest. Both types of chest can be destroyed, and a small chest may be picked up while a large chest can only be loaded into a large cart, wagon, or boat. Chests that are locked cannot be loaded. Chests are also subject to decaying and must be repaired regularly or they will crumble away when their damage reaches 100. Locked chests may not be accessed by guests on a writ unless they have access to the key that matches the lock on the chest.

Storage Bins

Bulk storage bins and food storage bins may be locked with a large padlock. Similarly to large chests, the key is required for others to access the bin after it is locked. It is also recommended to right-click and plant a bin to prevent it from being picked up when emptied. Bins are subject to decay and must be repaired regularly. A bin that reaches 100 damage will crumble away. Like chests, an enemy player on Chaos or Epic may pick the lock on a bin.

Vehicles

Ships may be locked with a boat lock and large carts and wagons may be locked with a large padlock. A vehicle without a lock can be used, opened, and looted by anyone on any server. On Chaos and the Epic Cluster, the locks may be picked and the vehicles may be claimed by an enemy. You can right-click on a vehicle and select Manage Vehicle to change access rights. This allows you to let villagers, friends, or anyone access your vehicle's hold, command the vehicle, modify vehicle permissions, or ride as a passenger. To change the lock, you must have the key activated. Right-click the vehicle and select unlock. You do not need the key to use the vehicle on a regular basis. Ships that are moored and carts that are locked may not be dragged by other players, however they are subject to decay and must be repaired. If the damage reaches 100, the vehicle will crumble away.

Note: It is recommended to check and update your vehicle's permissions and friends list regularly to avoid potential theft. There is no writ for vehicles, so you must be at the vehicle in order to manage permissions.

Other Options