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All [[item]]s in the game are linked to the [[player]] who last dropped it on the ground, or into a [[container]]. For items that can not be picked up, it is the player who finished creating it. This is called [[item ownership]]. It does however not mean, that you don't have to take care of it, so that it is not taken or stolen by another player.
'''Read more''': [http://forum.wurmonline.com/index.php?/topic/101332-good-to-know/ A5 - Securing your items] | [http://forum.wurmonline.com/index.php?/topic/123123-wurm-rules/ Wurm Online game rules]
== Proximity ownership ==
Items within 3 [[tile]]s of you that belong to you, can not be picked up by another player on the [[Freedom Isles]] PvE servers, and are protected as long as you stay within that proximity, and do not log out of the game. You will have to secure your items otherwise.
== Friends list ==
Players on your [[friends|friends list]] can pick up items that belong to you, and they can take and [[loot]] your [[corpse]] when you [[death|die]]. Friends can also control, embark, access the inventory, and manage the settings of vehicles you own, if the vehicle permissions permit friends to do so.
Keep this in mind when sending or accepting friend requests.
== Planting ==
Some items like [[lamp]]s, [[bulk storage bin]]s, and [[sign]]s can be [[Planting|planted]]. Once planted, they can only be picked up by the player who planted them. Items that are planted will reflect this in an event message when [[examine]]d with {{event|inline|The <item> is firmly secured to the ground.}}.
== Houses ==
House ownership and permissions are managed through the [[writ of ownership]], that is automatically created when you finalize a [[wall plan]] when [[Build house|building a house]]. A house that has no missing [[wall]]s protects items theft on the [[Freedom Isles]], even with unlocked [[door]]s. On [[Chaos]] and the [[Epic]] cluster PvP servers, you will need to [[steal]] items or destroy a wall. You can not use the [[stealing]] skill or destroy house walls on the Freedom Isles servers.
Players on your friends list can be added as guest on the writ of ownership, which gives them permission to pass locked doors and pick up or otherwise manipulate items like [[load cargo|loading cargo]] or pushing, pulling, and turning.
== Vehicles ==
[[Cart]]s and [[boat]]s are initially owned by the player who finishes creating it. You can '''right-click''' a vehicle and select '''Manage Vehicle''' to manage the vehicle permissions and transfer [[item ownership]]. For vehicle permissions to be in effect, you need to attach [[lock]]s to your vehicles.
== Animals ==
Some animals like [[horse]]s can be marked with a [[branding iron]], it will however not stop players from [[attack]]ing or [[leading]] it away if it is not on a [[settlement]], or if a settlement [[settlement#Permissions & Settings|allows such actions]]. Although they can have the '''Manage Vehicle''' option, those permissions are not being applied.
== Settlements ==
Items on a [[settlement]] are protected to the extend that the [[settlement#Permissions & Settings|role management]], friends list, and guests on [[writ of ownership|writs of ownership]] allow. The settlement itself is owned by the [[settlement#mayor|mayor]] in either a [[settlement#voting|dictatorship or democracy]].
== Land ==
You can own land if you found a [[settlement]] using a [[deed stake]]. You have no ownership rights over land outside of your settlements, though many players follow community etiquettes. A good start to solve disputes and conflicts is opening a courteous dialogue.
[[Category:Babel/I]]