Difference between revisions of "Settlement:Bay of Swedes"

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{| class="infobox" border="1" cellpadding="2" cellspacing="3" style="width: 25em; text-align: left; font-size: 95%; border: 2px solid #aaa" align="right"
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{{s-home-jk}}
|-
 
! colspan="2" style="background: green; text-align: center;" | {{PAGENAME}}
 
|-
 
| colspan="2" |
 
{| class="infobox" width="100%" style="margin: 0; cellpadding: 0; padding: 0;"
 
|-
 
! style="text-align: left;" | Think big or your not a BoS member...
 
|}
 
|-
 
| width="60%" style="background: green;" valign="top" | '''Founded:''' 
 
| width="40%" valign="top" | Dec 2007 
 
|-
 
| width="60%" style="background: green;" valign="top" | '''Current players:''' 
 
| width="40%" valign="top" | 8 
 
|-
 
| width="60%" style="background: green;" valign="top" | '''Current Homesteads and villages:''' 
 
| width="40%" valign="top" | 7 
 
|-
 
| width="60%" style="background: green;" valign="top" | '''Kingdom:''' 
 
| width="40%" valign="top" | JK Home 
 
|}
 
  
==Description==
+
==History of BoS==
  
BoS short for Bay of Swedes are a community started by a group of swedish people that thought the area looked like a good place to grow on. Too this date we have expanded from a single safehouse into several homesteads and villages. We have a good communication with our closest allies Mesa Verde and Tenakill. We are NOT a dictatorship under one village/mayor, instead we prefer individuality and only work together at bigger projects.
+
As remembered by the inhabitants.  
  
=====Features=====
+
The story of BoS actually starts without any of its current members, with a fellow by the name Amader. He, in turn, attracted Solver to the game and Einnel, Daash, Theacke, Madboy, Rmt and Tottman were soon to follow. The site where we all settled down was dubbed Wolf Hill (first incarnation), due to the frequency of said lupine at the site, even though it was too close to Serenity Port for an actual deed to be planted without permission. We asked for that from the Serenity Port mayor, but were rudely denied and so eventually we packed up and left for other lands.  
* Our own Collossus looking down on the bay.
 
* Highway from our places to NT. This is considered public but can be remade/improved at any time by us. It's current look are 2-tile cobblestone and gravel on the side. ['''Some parts are still left to be done with gravel''']
 
* A nice looking harbour with docks for large and small ships/boats. This is meant to be used by BoS member only. If you wan't to park a boat there ASK first.
 
* All roads in BoS are 2 or 3-tile wide, but they are '''NOT public roads'''. The roads are being transformed constantely in look and placements.
 
* Almost all settlements are close to water and we take up the complete coastline in our small bay.
 
* Resources we have that can be accessed by all are clay, tar and peat.  
 
  
=====Creators of BoS=====
+
Amader, together with his RL friend Madonna, went separate ways from the rest of us and settled in the far north while the rest of us finally found ourselves at a tranquil bay in the south, approximately SSW of Mesa Verde, where we settled down and founded the Bay of Swedes in December 2007.  
*[[Player:Daash|Daash]], [[Player:Einnel|Einnel]], [[Player:Gustavl|Gustavl]], [[Player:Lillmad|Lillmad]], [[Player:Madboy|Madboy]], [[Player:Rmt|Rmt]], [[Player:Solver|Solver]], [[Player:Theacke|Theacke]] and [[Player:Tottman|Tottman]].
 
  
=====Language Rules=====
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Bay of Swedes (second incarnation) was the name of our community, as most of us wanted their own homestead deed and founded them separately. With time, our reputation on the Home server grew and our gathering became widely known. During this time some of our members stopped playing, but most remained. Several ambitious projects were attempted, and some even completed ;), and by the end of its time the bay had been transformed into a lush park of walkways, flower fields and oak tree groves. Supplies of Champ enchanted tools and iron lumps in QL70-95 were never a problem with the close connections we had with others (for example Udgaard).  
Since we have people with very different ages from kids to grownups we apply the same rules that exists in kingdom Chat. We would appreciate players visiting our bay to abaid by them. The languages we speak are either Swedish or English.
 
  
=====Settling down in BoS=====
 
  
If you wish to live in BoS or nearby we would like for you to accept a couple of rules we use in BoS.
+
It was not ruled by a single individual, such as a mayor, but instead held together by a sense of friendship and camaraderie. The founders where [[Player:Daash|Daash]], [[Player:Einnel|Einnel]], Gustavl, [[Player:Lillmad|Lillmad]], [[Player:Madboy|Madboy]], [[Player:Rmt|Rmt]], [[Player:Solver|Solver]], Theacke and [[Player:Tottman|Tottman]]. They regularly came together to work on larger projects.
  
*Before building, ask your neighbours so you don't spoil existing projects. For example:
 
**Chopping down areas where we have planted specific tree kinds
 
**Building your house on a future roadexpansion/houseplacement
 
**Open up mines that crosses already existing ones. NO dropshafts are wanted in our mines.
 
*Remember that all players in BoS need to be independent when living here. Therefore...
 
**Don't start demanding and always ask for things. This will NOT make you accepted by us.
 
**If we have time thou we are not strangers to giving a hand.
 
  
==Villages/Homesteads/Undeeded==
+
The members started out with the thought of independent places in the bay. Before the KvK raid where implemented most members of BoS had some kind of deed. Villages size 5([[Kendra]]:[[Player:Solver|Solver]] and Oppboga:[[Player:Madboy|Madboy]]). Homestead size 5(Arboga:[[Player:Tottman|Tottman]], Fellingsbro:Minimad, [[Guldsmedshyttan]]:[[Player:Rmt|Rmt]], Magrathea:[[Player:Daash|Daash]] and Nora:Aske).  One decided to stay undeeded(Einnels mansion:[[Player:Einnel|Einnel]]).
  
'''[Village, Size 5]'''
 
*[[Homestead:Kendra|Kendra]] (Owner: [[Player:Solver|Solver]])
 
  
'''[Homestead, Size 5]'''
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When Rolf implemented KvK raids, we realized that none of the deeds were suited for defense since they were built to have easy access and look good. Instead of demolishing and rebuilding all the deeds we joined forces in founding a new size 10 village and naming it Fort BoS. From an Island of 5x6 tiles it was enlarged into a 19x19 tiles flat area. We then built a tower in the middle and Ql80 walls around the edge. With no land bridge, boats became our transportation between main land and the island.
*[[Homestead:Arboga|Arboga]](Owner: [[Player:Tottman|Tottman]])
 
*[[Homestead:Fellingsbro|Fellingsbro]] (Owner: [[Player:Minimad|Minimad]])
 
*[[Homestead:Guldsmedshyttan|Guldsmedshyttan]] (Owner: [[Player:Rmt|Rmt]])
 
*[[Homestead:Magrathea|Magrathea]] (Owner: [[Player:Daash|Daash]])
 
*[[Homestead:Nora|Nora]] (Owner: [[Player:Aske|Aske]])
 
*[[Homestead:Oppboga|Oppboga]] (Owner: [[Player:Madboy|Madboy]])
 
  
'''[Undeeded]'''
 
*[Einnels mansion] (Player: [[Player:Einnel|Einnel]])
 
  
 +
One week before the freedom server opened, the remaining members each packed a boat and traveled south. We made camp on an island on the outskirts of the map waiting for the border to open. On opening day we all set sail looking for a new place to plant the BoS concept. We found an island suitable for our needs, and named it [[BoS Island]]
  
==Players==
+
===BoS Featured===
 +
* A [[Colossus]] looking down on the bay.
 +
* Highway leading directly to NT. It was considered a public 2-tile cobblestone road with gravel on the sides, completely free from towers.
 +
* A nice looking port with docks for both large and small ships/boats.
 +
* All roads in BoS were 2 or 3-tile wide, but these, unlike the NT road, were '''NOT public roads'''.
 +
* Most of the settlements were close to water and encompassed the complete coastline of the bay.
 +
* It had all the regular convenient resources available, such as clay, peat and ores.
  
=====Active Members=====
+
===BoS Allies===
 
+
*Mesa Verde - Lilbear
*[[Player:Aske|Aske]]
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*[[Aegis]] - [[Player:Riverboy|Riverboy]]
 
+
*[[Tenakill]] - [[Player:Asidecay|Asidecay]] and [[Player:Becket|Becket]]
*[[Player:Daash|Daash]] - '''[Master blacksmith]''', '''[Smith]'''
+
*Udgaard - [[User:Mith|Mith]], Anthon (main supplier of iron and rock shards)
 
 
*[[Player:Einnel|Einnel]]
 
 
 
*[[Player:Madboy|Madboy]] (Priest of Vynora) - '''[Soldier]'''
 
**Alt: [[Player:Lillmad|Lillmad]] - '''[Weaponsmith]'''
 
 
 
*[[Player:Minimad|Minimad]] - '''[Digger]'''
 
 
 
*[[Player:Rmt|Rmt]] - '''[High mason]''', '''[Sculptor]''', '''[Renowned blacksmith]''', '''[Renowned chainsmith]''', '''[Smith]'''
 
 
 
*[[Player:Solver|Solver]]
 
 
 
*[[Player:Tottman|Tottman]] - '''[Renowned carpenter]''', '''[Fine carpenter]'''
 
 
 
=====Non active Members=====
 
*[[Player:Gustavl|Gustavl]],  
 
*[[Player:Theacke|Theacke]]
 
 
 
=====Citizens=====
 
*[[Player:Tarobfd|Tarobfd]] - Citizen in [[Village:Kendra|Kendra]]
 
*[[Player:Tashadowman|Tashadowman]] - Citizen in [[Village:Kendra|Kendra]]
 
 
 
 
 
==Allies==
 
to be added
 
 
 
==Village Merchants==
 
We have a couple of merchants around JK Home. Mostly in NT at merchant row and at Udgaards place in NT close to the North landbridge. We also have a good business with Udgaard since we all buy our High QL iron lumps from them. They have also placed a merchant nearby to Magrathea if you are in the vacinity of BoS.
 
 
 
We have two main places where we advertise our merchants and what we sell...
 
*Post on the forum at ... [http://wurmonline.com/forum/index.php?topic=8562.0 http://wurmonline.com/forum/index.php?topic=8562.0]
 
*External website at... [http://www.wurmonline.se/ Wurmonline.se]
 
 
 
[[Category:Babel/A]]
 

Latest revision as of 09:24, 21 August 2015

Jenn-Kellon home settlement

This was a Jenn-Kellon (white light) settlement on the now deleted home server.


History of BoS

As remembered by the inhabitants.

The story of BoS actually starts without any of its current members, with a fellow by the name Amader. He, in turn, attracted Solver to the game and Einnel, Daash, Theacke, Madboy, Rmt and Tottman were soon to follow. The site where we all settled down was dubbed Wolf Hill (first incarnation), due to the frequency of said lupine at the site, even though it was too close to Serenity Port for an actual deed to be planted without permission. We asked for that from the Serenity Port mayor, but were rudely denied and so eventually we packed up and left for other lands.

Amader, together with his RL friend Madonna, went separate ways from the rest of us and settled in the far north while the rest of us finally found ourselves at a tranquil bay in the south, approximately SSW of Mesa Verde, where we settled down and founded the Bay of Swedes in December 2007.

Bay of Swedes (second incarnation) was the name of our community, as most of us wanted their own homestead deed and founded them separately. With time, our reputation on the Home server grew and our gathering became widely known. During this time some of our members stopped playing, but most remained. Several ambitious projects were attempted, and some even completed ;), and by the end of its time the bay had been transformed into a lush park of walkways, flower fields and oak tree groves. Supplies of Champ enchanted tools and iron lumps in QL70-95 were never a problem with the close connections we had with others (for example Udgaard).


It was not ruled by a single individual, such as a mayor, but instead held together by a sense of friendship and camaraderie. The founders where Daash, Einnel, Gustavl, Lillmad, Madboy, Rmt, Solver, Theacke and Tottman. They regularly came together to work on larger projects.


The members started out with the thought of independent places in the bay. Before the KvK raid where implemented most members of BoS had some kind of deed. Villages size 5(Kendra:Solver and Oppboga:Madboy). Homestead size 5(Arboga:Tottman, Fellingsbro:Minimad, Guldsmedshyttan:Rmt, Magrathea:Daash and Nora:Aske). One decided to stay undeeded(Einnels mansion:Einnel).


When Rolf implemented KvK raids, we realized that none of the deeds were suited for defense since they were built to have easy access and look good. Instead of demolishing and rebuilding all the deeds we joined forces in founding a new size 10 village and naming it Fort BoS. From an Island of 5x6 tiles it was enlarged into a 19x19 tiles flat area. We then built a tower in the middle and Ql80 walls around the edge. With no land bridge, boats became our transportation between main land and the island.


One week before the freedom server opened, the remaining members each packed a boat and traveled south. We made camp on an island on the outskirts of the map waiting for the border to open. On opening day we all set sail looking for a new place to plant the BoS concept. We found an island suitable for our needs, and named it BoS Island

BoS Featured

  • A Colossus looking down on the bay.
  • Highway leading directly to NT. It was considered a public 2-tile cobblestone road with gravel on the sides, completely free from towers.
  • A nice looking port with docks for both large and small ships/boats.
  • All roads in BoS were 2 or 3-tile wide, but these, unlike the NT road, were NOT public roads.
  • Most of the settlements were close to water and encompassed the complete coastline of the bay.
  • It had all the regular convenient resources available, such as clay, peat and ores.

BoS Allies