* Dragon scale and hide loot amounts were increased on non-pvp servers.
* There is now a pool for distributing dragon scale and hide pieces reserved for the more enabled characters with higher fight skill or characteristics and priests. Other players will still receive from the smaller pool and * all players will receive blood as usual.
* Unique meat is now protected from butchering.
* Uniques should now bash mine doors more properly (was a bug).
* A bug with Mine Door permissions remaining after destruction was fixed.
== [http://forum.wurmonline.com/index.php?/topic/129702-ai-fix/ 150831] AI fix ==
* Fix for some creatures not moving in to attack properly
* Fixed an issue where some merchant contracts could not be moved between servers