Difference between revisions of "Genesis"

From Wurmpedia
Jump to navigation Jump to search
m (Updated for new gods)
Line 6: Line 6:
 
|castingtime=9
 
|castingtime=9
 
|cooldowntime=30 minutes
 
|cooldowntime=30 minutes
|god=[[Fo]]
+
|god=[[Fo]], [[Nahjo]]
 
}}
 
}}
[[CDB|Main]] / [[Religion]] / [[:Category:Spells|Spells]] / [[:Category:Fo Spells|Fo spells]] / '''{{PAGENAME}}'''
+
[[CDB|Main]] / [[Religion]] / [[:Category:Spells|Spells]] / '''{{PAGENAME}}'''
  
 
==Description==
 
==Description==
 
'''Genesis''' can be cast on [[zombie]]s and has a chance of harming or killing them by removing the evil presence within the creature. It can also be cast on [[animal]]s to remove any bad traits they may have. It will remove 1 bad trait per cast and always the 1st one mentioned when examining the animal.
 
'''Genesis''' can be cast on [[zombie]]s and has a chance of harming or killing them by removing the evil presence within the creature. It can also be cast on [[animal]]s to remove any bad traits they may have. It will remove 1 bad trait per cast and always the 1st one mentioned when examining the animal.
  
==Method==
+
== Method ==
# [[Activate]] a [[statuette of Fo]]
+
# [[Activate]] your deity's [[statuette]]
# Right-click a zombie.
+
# Right-click a creature
# Select ''Spells'' > ''Genesis''
+
# Select ''Spells'' > ''{{PAGENAME}}''
  
 
[[Category:Spells]]
 
[[Category:Spells]]
[[Category:Fo Spells]]
+
[[Category:Fo spells]]
 
[[Category:Offensive spells]]
 
[[Category:Offensive spells]]
 +
[[Category:Nahjo spells]]
 
[[Category:Babel/G]]
 
[[Category:Babel/G]]

Revision as of 09:20, 20 September 2015

Genesis
Genesis
Stats

Faith: 70
Favor: 30
Difficulty: 40
Target: Creature
Casting time: 9 seconds
Cooldown time: 30 minutes

God

Only a Priest of Fo, Nahjo can cast this spell



Main / Religion / Spells / Genesis

Description

Genesis can be cast on zombies and has a chance of harming or killing them by removing the evil presence within the creature. It can also be cast on animals to remove any bad traits they may have. It will remove 1 bad trait per cast and always the 1st one mentioned when examining the animal.

Method

  1. Activate your deity's statuette
  2. Right-click a creature
  3. Select Spells > Genesis