Difference between revisions of "Explorer tent"
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You cannot: | You cannot: | ||
− | * place them on deeds or deed perimeters | + | * place them on deeds or deed perimeters. |
* [[dye]] tents. | * [[dye]] tents. | ||
* load onto vehicles using the [[load cargo|load]] ability. | * load onto vehicles using the [[load cargo|load]] ability. |
Revision as of 19:57, 21 August 2016
Main / Skills / Carpentry / Fine carpentry / Explorer tent
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Description
A more robust version of the standard tent but without the item protection restrictions. The name of the owner, XXX, has been etched on a pole.
Usage
An explorer tent can be used used by players as a spawn point, as temporary storage, and as a hitching post for one animal. To place the tent, right click it in your inventory and select drop. You will need at least 2 x 2 area that is free of items for placement.
You can:
- lockpick and pick up other players' tents on PVP servers.
- pick up other players' tent on PvE servers when they are unlocked.
- Come pre-locked upon completion, however, it can be locked with a small or large padlock.
- hold 100 items.
- place them in mines.
- bash tents of other players if they are on your friends list or live on the same deed.
You cannot:
- place them on deeds or deed perimeters.
- dye tents.
- load onto vehicles using the load ability.
- repair or mend tents.
Notes
- To use as a respawn point on PvP servers, it must be placed in your kingdom's area of influence.
- When being created the tent will weight more than the completed tent. Upon completion the weight of the tent will return to 3.50KG
- When finishing building it, the tent will drop on ground, even on deed or deed perimeter, but once picked up, cannot be placed on a deed/perimeter again.