Difference between revisions of "Life transfer"
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|target=Item | |target=Item | ||
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− | |god=[[Fo]], [[Nahjo]] | + | |god=[[Fo]], [[Nahjo]], [[Paaweelr]] |
}} | }} | ||
[[CDB|Main]] / [[Religion]] / [[:Category:Spells|Spells]] / '''{{PAGENAME}}''' | [[CDB|Main]] / [[Religion]] / [[:Category:Spells|Spells]] / '''{{PAGENAME}}''' |
Revision as of 18:11, 26 September 2016
Stats |
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Faith: 61 |
God |
Main / Religion / Spells / Life transfer
Description
Life transfer is a spell given to priests of Fo and Nahjo at 61 faith. It is a weapon enchantment that gives the wielder a chance to gain a small amount of health every time they land a hit on an opponent. It requires 120 favor to cast, and therefore requires linking of multiple priests or possessing a special kingdom title on Chaos or Epic. The titles of Royal Priest (JK) , Religious Advisor (MR), and Seer (HOTS) allow for half-favor casting.
This spell will not stack with: Rotting Touch, Venom, Frostbrand, Flaming aura or Bloodthirst