Difference between revisions of "Skull shoulder pad"
Jump to navigation
Jump to search
m (Babel, link, header) |
m (Add notes template) |
||
(7 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
+ | [[Complete DB|Main]] / [[:Category:Items|Items]] / [[Shoulders]] / '''{{PAGENAME}}''' | ||
+ | |||
{{ItemBox | {{ItemBox | ||
|name={{PAGENAME}} | |name={{PAGENAME}} | ||
Line 5: | Line 7: | ||
|materials=Cotton | |materials=Cotton | ||
|result=* '''{{PAGENAME}}''' (0.40 kg) | |result=* '''{{PAGENAME}}''' (0.40 kg) | ||
− | |improve= | + | |improve=YES - NEED UPDATE |
+ | |dyeamount=10 | ||
}} | }} | ||
− | __NOTOC__ | + | __NOTOC__ |
− | == Description == | + | |
− | ''A | + | ==Description== |
+ | ''A shoulder pad of this design gives a chance to swing your off hand weapon multiple times in a combat round.'' | ||
− | + | ==Effects== | |
+ | The skull shoulder pad gives a chance to swing your off hand weapon multiple times in a combat round. | ||
+ | {{Shoulder_pad_notes}} | ||
[[Category:Items]] | [[Category:Items]] | ||
+ | [[Category:Shoulders]] | ||
[[Category:Babel/S]] | [[Category:Babel/S]] | ||
− |
Latest revision as of 02:00, 16 September 2023
Main / Items / Shoulders / Skull shoulder pad
Creation |
---|
This item cannot be crafted. |
Result |
|
Skill and improvement |
|
Properties |
|
Description
A shoulder pad of this design gives a chance to swing your off hand weapon multiple times in a combat round.
Effects
The skull shoulder pad gives a chance to swing your off hand weapon multiple times in a combat round.
Notes
- Shoulder pads can be purchased with points awarded by participating in an active rift.
- Shoulder pads take damage when not in the player's inventory, on a merchant, in the mail, or in a magic chest.
- If dyed, shoulder pads must be removed and re-equipped to show color.
- One shoulder pad is sufficient to gain an effect if the shoulder pad grants one.
- The effect of one shoulder pad is one half that of a set of two.
- Different shoulder pads can be worn to gain multiple effects, one from each.