Difference between revisions of "Template:Fence"

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|material=stone brick
 
|material=stone brick
 
|examine=Description
 
|examine=Description
|type=(iron, high iron, portcullis, chain, stone, low stone, tall stone, stone parapet)
+
|type=(iron, high iron, portcullis, chain, stone, low stone, tall stone, stone parapet)}}
}}
 
  
 
OPTIONAL
 
OPTIONAL
 
|gate=yes
 
|gate=yes
 
|rendered=yes
 
|rendered=yes
 +
|inside=no
 
|optionaltext=(any notes you wish to add)
 
|optionaltext=(any notes you wish to add)
  
Line 33: Line 33:
 
|name='''{{PAGENAME}}'''
 
|name='''{{PAGENAME}}'''
 
|active={{#if:{{{rendered|}}}|[[Clay]]|[[Mallet]], [[Hammer]] or [[Trowel]]}}
 
|active={{#if:{{{rendered|}}}|[[Clay]]|[[Mallet]], [[Hammer]] or [[Trowel]]}}
|passive={{#if:{{{rendered|}}}|{{#if:{{{gate|}}}|{{#if:{{{type|iron}}}[[Iron fence gate]]|[[High iron fence gate]]}}|
+
|passive={{#if:{{{rendered|}}}
{{#switch:{{{type}}}
+
|{{#if:{{{gate|}}}|{{#ifeq:{{{type}}}|iron|[[Iron fence gate]]|{{#ifeq:{{{type}}}|high iron|[[High iron fence gate]]|[[Portcullis]]}} }}
 +
|{{#switch: {{{type}}}
 
|iron = [[Iron fence]]
 
|iron = [[Iron fence]]
 
|high iron = [[High iron fence]]
 
|high iron = [[High iron fence]]
Line 43: Line 44:
 
|tall stone = [[Tall stone wall]]
 
|tall stone = [[Tall stone wall]]
 
|stone parapet = [[Stone parapet]]
 
|stone parapet = [[Stone parapet]]
}}|[[Tile Border]]}}}}
+
}} }} | [[Tile Border]]}}
 
+
|groupM={{#if:{{{rendered|}}}|Render fence|Fence >
|groupM={{#if:{{{rendered|}}}|Render fence|Fence > {{#if:{{{type|iron}}}{{{type|high iron}}}{{{type|chain}}}|Stone|Iron}} > Build {{PAGENAME}}}}
+
{{#switch: {{{type}}}
 +
|iron = Iron
 +
|high iron = Iron
 +
|portcullis = Stone
 +
|chain = Iron
 +
|low stone = Stone
 +
|tall stone = Stone
 +
|stone parapet = Stone
 +
}}
 +
> Build {{PAGENAME}}}}
 
|materials={{#if:{{{rendered|}}}|* [[{{{material|Clay}}}]] (5.00 kg)|
 
|materials={{#if:{{{rendered|}}}|* [[{{{material|Clay}}}]] (5.00 kg)|
 
<!-- Materials -->
 
<!-- Materials -->
 
{{#switch: {{{type}}}
 
{{#switch: {{{type}}}
 
|iron = * 10x [[{{{material|Stone brick}}}]]
 
|iron = * 10x [[{{{material|Stone brick}}}]]
* 1x [[Iron fence bars]]
+
* 1x [[Iron fence bar]]
 
|portcullis = *15x [[{{{material|Stone brick}}}]]
 
|portcullis = *15x [[{{{material|Stone brick}}}]]
 
* 2x [[Iron fence bars]]
 
* 2x [[Iron fence bars]]
 
* 2x [[Small wheel]]
 
* 2x [[Small wheel]]
 
* 1x [[Cordage rope]]
 
* 1x [[Cordage rope]]
|stone  = * 10x [[{{{material|Stone brick}}}]]{{#if:{{{type|low stone}}}|| (200.00 kg)}}
+
|stone  = * 10x [[{{{material|Stone brick}}}]]
|low stone  = * 10x [[{{{material|Rock shard}}}]]{{#if:{{{type|low stone}}}|| (200.00 kg)}}
+
|low stone  = * 10x [[{{{material|Rock shard}}}]] (200.00 kg)
 
|chain  = * 10x [[{{{material|Stone brick}}}]]
 
|chain  = * 10x [[{{{material|Stone brick}}}]]
 
* 6x [[Large chain link]]
 
* 6x [[Large chain link]]
Line 63: Line 73:
 
|tall stone = * 20x [[{{{material|Stone brick}}}]]
 
|tall stone = * 20x [[{{{material|Stone brick}}}]]
 
|stone parapet = * 15x [[{{{material|Stone brick}}}]]
 
|stone parapet = * 15x [[{{{material|Stone brick}}}]]
}}
+
}}}}
 
 
}}
 
 
|result=*'''{{PAGENAME}}'''
 
|result=*'''{{PAGENAME}}'''
 
|skill=Masonry
 
|skill=Masonry
|improveItem={{#if:{{{rendered|}}}|Stone brick|{{{material}}}}}
+
|improveItem={{{material|bricks}}}
|note={{#if:{{{rendered|}}}|*You may use a [[crowbar]] to return a {{PAGENAME}} back to its original unrendered state.|*You must have at least one [[{{{material}}}]] in your [[inventory]] to start building it.}}
+
|note={{#if:{{{rendered|}}}|*You may use a [[crowbar]] to return a {{PAGENAME}} back to its original unrendered state.|*You must have at least one [[{{{material|stone brick}}}]] in your [[inventory]] to start building it.}}
{{#if:{{{type|stone parapet}}}||*Can only be built on building tile borders.}}
+
{{#ifeq:{{{type}}}|stone parapet|*Can only be built on building tile borders.}}
 
}}
 
}}
 
== Description ==
 
== Description ==
''{{{examine|Description}}}''
+
''{{{examine|Description}}} ''
  
{{#if:{{{gate|}}}| Gates can be locked with a [[gate lock]], then controlled by deed [[permissions]] if applicable, as well as the [[key]].}}
 
{{#if:{{{type|stone parapet}}}||A stone parapet which alternates between the height of a [[small barrel]] and a [[large barrel]].  Can easily be seen over by an avatar.  Can only be built on building borders.
 
 
It is not possible to shoot arrows over either a stone parapet or a [[wooden parapet]] while target shooting. However, it works just fine when aiming at a living target.}}
 
 
{{#if:{{{type|stone parapet}}}|
 
 
== Skill required ==
 
== Skill required ==
 
{{Template:Fence skill table}}
 
{{Template:Fence skill table}}
  
<!-- The above info should not show on parapets, so the brackets below close an if statement for that -->
+
 
|}}
 
 
== Notes ==
 
== Notes ==
* Repair {{PAGENAME}} with {{#if:{{{rendered|}}}|[[stone brick]]|{{{material}}}}}. Each {{#if:{{{rendered|}}}|[[stone brick]]|{{{material}}}}} will repair up to 10 damage depending on quality and repairing skill.
+
* Repair {{PAGENAME}} with {{{material}}}. Each {{{material}}} will repair up to 10 damage depending on quality and repairing skill.
* At 60 damage, {{#if:{{{type|iron}}}{{{type|high iron}}}{{{type|chain}}}|cracks will form on the wall|the iron fence bars will turn rusty in color.}}
+
* At 60 damage, {{#switch: {{{type}}}
 +
|iron = the iron fence bars will turn rusty in color.
 +
|high iron = the iron fence bars will turn rusty in color.
 +
|portcullis = cracks will form on the wall.
 +
|chain = the iron chains will turn rusty in color.
 +
|low stone = cracks will form on the wall.
 +
|stone = cracks will form on the wall.
 +
|tall stone = cracks will form on the wall.
 +
|stone parapet = cracks will form on the wall.
 +
}}
 +
{{#ifeq:{{{inside}}}|no|* Can not be build inside buildings.}}
 
{{#if:{{{gate|}}}|* Intelligent monsters such as [[troll|trolls]] are able to open unlocked gates.}}
 
{{#if:{{{gate|}}}|* Intelligent monsters such as [[troll|trolls]] are able to open unlocked gates.}}
 +
{{#ifeq:{{{type}}}|high iron|* High iron fence gates cannot be built in arched walls, [[iron fence gate]]s can.|}}
 +
{{#if:{{{gate|}}}|* Gates can be locked with a [[gate lock]], then controlled by deed [[permissions]] if applicable, as well as the [[key]].}}
 +
{{#ifeq:{{{type}}}|stone parapet|* A stone parapet which alternates between the height of a [[small barrel]] and a [[large barrel]].  Can easily be seen over by an avatar.  Can only be built on building borders. It is not possible to shoot arrows over either a stone parapet or a [[wooden parapet]] while target shooting. However, it works just fine when aiming at a living target.|}}
 
{{#if:{{{optionaltext|}}}|* {{{optionaltext}}}}}
 
{{#if:{{{optionaltext|}}}|* {{{optionaltext}}}}}
 +
 
== See also ==
 
== See also ==
 
* [[:Category:Fences|Fences]]
 
* [[:Category:Fences|Fences]]
 
* [[:Category:Gates|Fence gates]]
 
* [[:Category:Gates|Fence gates]]
 +
 +
* [[Empirical Evaluation of Fences]]
 +
 +
  
 
{{#if:{{{gate|}}}|[[Category:Gates]]|[[Category:Fences]]}}
 
{{#if:{{{gate|}}}|[[Category:Gates]]|[[Category:Fences]]}}
{{#if:{{{type|stone parapet}}}||[[Category:Walls]]}}
+
{{#ifeq:{{{type}}}|stone parapet|[[Category:Walls]]}}
 
{{#if:{{{examine|}}}||[[Category:Missing description]]}}
 
{{#if:{{{examine|}}}||[[Category:Missing description]]}}
 
[[Category:Masonry items]]
 
[[Category:Masonry items]]

Latest revision as of 13:24, 31 July 2023

Creating a fence page has never been easier! Just copy and paste and fill in the stuff below for all stone or iron fences or gates!

Note: Still a WIP, some elements may not show up properly yet. Also, only works for stone/iron, not wood/rope

{{Template:Fence
|babel=I
|image=Iron fence.jpg
|material=stone brick
|examine=Description
|type=(iron, high iron, portcullis, chain, stone, low stone, tall stone, stone parapet)}}

OPTIONAL
|gate=yes
|rendered=yes
|inside=no
|optionaltext=(any notes you wish to add)

  • Image = image file for page
  • Material = what type of brick is used (singular)
  • Examine = right-click description
  • Gate = include if the page is a gate
  • Rendered = include if the fence is "rendered"