Difference between revisions of "Player:Almostsolitude"

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{{HP-freedom}}  {{Player
 +
|name=AlmostSolitude
 +
|kingdom=Freedom
 +
|server=Pristine
 +
|settlement=The Wurm Academy
 +
}}
 +
== About ==
 +
{{event|inline|  Almostsolitude  }}  is one handsome, determined Wurmian! He always dresses very well;his current outfit is beautiful black drake hide. He is kind, helpful, generous and one of Goldfinch's best friends. He is a very strong fighter, has a good-natured, humorous outlook, and is one of the hardest-working people on Pristine! When he is not taking uniques for a run or working on his epic underground home,"Sol" enjoys aiding in community projects and generally keeping his alliance-mates company. He is collecting quite a zoo of champion beasts, including a lovable female troll. Can be most often be found mining, grinding in front of a hot forge or killing every wild thing that moves.
 +
[[File:Sol.png|200px|thumb|left|]] 
  
Almostsolitude is one handsome, determined Wurmian! He always dresses very well; his current outfit is beautiful black drake hide. He is kind, helpful,  generous and one of Goldfinch's best friends. He is a very strong fighter, has a good-natured, humorous outlook, and is one of the hardest-working people on Pristine!
 
He does not currently have a deed, but rather wanders the server aiding in projects, visiting and helping friends, and generally keeping his alliance-mates company. Can be most often be found mining, grinding in front of a hot forge or killing uniques.
 
  
(Only negative trait: he does NOT look good in gold)
 
  
https://imgur.com/a/2cC1n
+
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
== Traits Example 3 ==
 +
{| class="wikitable"
 +
! width="50" | Base Skill
 +
! width="50" | [[Epic]] Curve !! width="275" | Trait name !! width="520" | Effect
 +
|-
 +
!0
 +
!0
 +
|  <div style="background-color:#808080"> '''Horse's color is considered a trait.'''</div> || Does not count against the trait limit
 +
|-
 +
!20
 +
!10.56
 +
|  <div style="background-color:#0abf26"> '''It will fight fiercely.'''</div> || Higher fighting skill <sup>1</sup>
 +
|-
 +
!21
 +
!11.12
 +
| <div style="background-color:#0abf26"> '''It has fleeter movement than normal.'''</div> || Minor speed boost
 +
|-
 +
!22
 +
!11.68
 +
| <div style="background-color:#0abf26"> '''It is a tough bugger'''</div> || Withstands more damage
 +
|-
 +
!23
 +
!12.25
 +
| <div style="background-color:#0abf26"> '''It has a strong body'''</div> || Bonus to mounted weight limit
 +
|-
 +
!24
 +
!12.82
 +
| <div style="background-color:#0abf26"> '''It has lightning movement'''</div> || Major speed boost
 +
|-
 +
!25
 +
!13.40
 +
| <div style="background-color:#0abf26"> '''It can carry more than average'''</div> || Major bonus to mounted weight limit
 +
|-
 +
!26
 +
!13.98
 +
| <div style="background-color:#0abf26"> '''It has very strong leg muscles'''</div> || Minor speed boost, bonus to mounted weight limit
 +
|-
 +
!27
 +
!14.56
 +
| <div style="background-color:#0abf26"> '''It has keen senses'''</div> || Able to sense when on a water tile <sup>1</sup>
 +
|-
 +
!28
 +
!15.15
 +
| <div style="background-color:#bf260a">'''It has malformed hindlegs'''</div> || Minor speed penalty <sup>2</sup>
 +
|-
 +
!29
 +
!15.74
 +
| <div style="background-color:#bf260a">'''The legs are of different length'''</div> || Major speed penalty <sup>2</sup>
 +
|-
 +
!30
 +
!16.33
 +
| <div style="background-color:#bf260a">'''It seems overly aggressive'''</div> || Random chance to bite when emoted at <sup>2</sup>
 +
|-
 +
!31
 +
!16.93
 +
| <div style="background-color:#bf260a">'''It looks very unmotivated'''</div> || Major penalty to mounted weight limit <sup>2</sup>
 +
|-
 +
!32
 +
!17.54
 +
| <div style="background-color:#bf260a">'''It is unusually strong willed'''</div> || Will stop being led at random <sup>2</sup>
 +
|-
 +
!33
 +
!18.15
 +
| <div style="background-color:#bf260a">'''It has some illness'''</div> || Body strength will slowly reduce over time eventually making the animal unrideable <sup>2</sup> <sup>3</sup>
 +
|-
 +
!34
 +
!18.76
 +
| <div style="background-color:#bf260a">'''It looks constantly hungry'''</div> || Becomes hungry twice as fast as normal <sup>2</sup>
 +
|-
 +
!39
 +
!21.90
 +
| <div style="background-color:#bf260a">'''It looks feeble and unhealthy'''</div> || Prone to catching a disease <sup>2</sup>
 +
|-
 +
!40
 +
!22.54
 +
| <div style="background-color:#0abf26">'''It looks unusually strong and healthy'''</div> || Has a higher resistance to disease
 +
|-
 +
!41
 +
!23.19
 +
| <div style="background-color:#0abf26">'''It has a certain spark in its eyes'''</div> || Lives 50% longer than normal
 +
|-
 +
!43
 +
!24.50
 +
| <div style="background-color:#808080"> '''It has been corrupted.'''</div> || Grazes on [[mycelium]] instead of grass <sup>4</sup>
 +
|-
 +
!83
 +
!58.77
 +
| <div style="background-color:#808080"> '''Bred in captivity'''</div> || Informational, will not count toward the max number of traits
 +
|}
 +
 
 +
* <sup>1</sup> Traits are either unknown or unconfirmed.
 +
* <sup>2</sup> Traits may be removed by casting [[Genesis]].
 +
* <sup>3</sup> Genesis cast on animals with this trait will cause it to slowly regain strength up to its original level.
 +
* <sup>4</sup> [[Bless]]ing the animal with a [[Libila]] [[priest]] will create this trait, and blessing with a [[Vynora]], [[Fo]], or [[Magranon]] priest will remove it.
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
== Traits Example 4 ==
 +
{| class="wikitable"
 +
! width="50" | Base Skill
 +
! width="50" | Epic Curve !! width="275" | Trait name !! width="520" | Effect
 +
|-
 +
!0
 +
!0
 +
|  <div style="color:#808080"> '''Horse's color is considered a trait.'''</div> || Does not count against the trait limit
 +
|-
 +
!20
 +
!10.56
 +
|  <div style="color:#0abf26"> '''It will fight fiercely.'''</div> || Higher fighting skill <sup>1</sup>
 +
|-
 +
!21
 +
!11.12
 +
| <div style="color:#0abf26"> '''It has fleeter movement than normal.'''</div> || Minor speed boost
 +
|-
 +
!22
 +
!11.68
 +
| <div style="color:#0abf26"> '''It is a tough bugger'''</div> || Withstands more damage
 +
|-
 +
!23
 +
!12.25
 +
| <div style="color:#0abf26"> '''It has a strong body'''</div> || Bonus to mounted weight limit
 +
|-
 +
!24
 +
!12.82
 +
| <div style="color:#0abf26"> '''It has lightning movement'''</div> || Major speed boost
 +
|-
 +
!25
 +
!13.40
 +
| <div style="color:#0abf26"> '''It can carry more than average'''</div> || Major bonus to mounted weight limit
 +
|-
 +
!26
 +
!13.98
 +
| <div style="color:#0abf26"> '''It has very strong leg muscles'''</div> || Minor speed boost, bonus to mounted weight limit
 +
|-
 +
!27
 +
!14.56
 +
| <div style="color:#0abf26"> '''It has keen senses'''</div> || Able to sense when on a water tile <sup>1</sup>
 +
|-
 +
!28
 +
!15.15
 +
| <div style="color:#bf260a"> '''It has malformed hindlegs'''</div> || Minor speed penalty <sup>2</sup>
 +
|-
 +
!29
 +
!15.74
 +
| <div style="color:#bf260a"> '''The legs are of different length'''</div> || Major speed penalty <sup>2</sup>
 +
|-
 +
!30
 +
!16.33
 +
| <div style="color:#bf260a"> '''It seems overly aggressive'''</div> || Random chance to bite when emoted at <sup>2</sup>
 +
|-
 +
!31
 +
!16.93
 +
| <div style="color:#bf260a"> '''It looks very unmotivated'''</div> || Major penalty to mounted weight limit <sup>2</sup>
 +
|-
 +
!32
 +
!17.54
 +
| <div style="color:#bf260a"> '''It is unusually strong willed'''</div> || Will stop being led at random <sup>2</sup>
 +
|-
 +
!33
 +
!18.15
 +
| <div style="color:#bf260a"> '''It has some illness'''</div> || Body strength will slowly reduce over time eventually making the animal unrideable <sup>2</sup> <sup>3</sup>
 +
|-
 +
!34
 +
!18.76
 +
| <div style="color:#bf260a"> '''It looks constantly hungry'''</div> || Becomes hungry twice as fast as normal <sup>2</sup>
 +
|-
 +
!39
 +
!21.90
 +
| <div style="color:#bf260a"> '''It looks feeble and unhealthy'''</div> || Prone to catching a disease <sup>2</sup>
 +
|-
 +
!40
 +
!22.54
 +
| <div style="color:#0abf26"> '''It looks unusually strong and healthy'''</div> || Has a higher resistance to disease
 +
|-
 +
!41
 +
!23.19
 +
| <div style="color:#0abf26"> '''It has a certain spark in its eyes'''</div> || Lives 50% longer than normal
 +
|-
 +
!43
 +
!24.50
 +
| <div style="color:#808080"> '''It has been corrupted.'''</div> || Grazes on mycelium instead of grass <sup>4</sup>
 +
|-
 +
!83
 +
!58.77
 +
| <div style="color:#808080"> '''Bred in captivity'''</div> || Informational, will not count toward the max number of traits
 +
|}
 +
 
 +
* <sup>1</sup> Traits are either unknown or unconfirmed.
 +
* <sup>2</sup> Traits may be removed by casting Genesis.
 +
* <sup>3</sup> Genesis cast on animals with this trait will cause it to slowly regain strength up to its original level.
 +
* <sup>4</sup> Blessing the animal with a Libila priest will create this trait, and blessing with a Vynora, Fo, or Magranon priest will remove it.
 +
 
 +
== Traits Example 5 ==
 +
{|  class= "wikitable sortable"
 +
! width="50" | Base Skill
 +
! width="50" | Epic Curve !! width="275" | Trait name !! width="275" | Effect !! width="50" |Good/Bad
 +
|-
 +
!0
 +
!0
 +
|  Horse's color is considered a trait. || Does not count against the trait limit || [[File:neutralface.jpg|20px|center|]]
 +
|-
 +
!20
 +
!10.56
 +
| It will fight fiercely. || Higher fighting skill <sup>1</sup> || [[File:happy_face.png|20px|center|]]
 +
|-
 +
!21
 +
!11.12
 +
| It has fleeter movement than normal. || Minor speed boost || [[File:happy_face.png|20px|center|]]
 +
|-
 +
!22
 +
!11.68
 +
| It is a tough bugger || Withstands more damage  || [[File:happy_face.png|20px|center|]]
 +
|-
 +
!23
 +
!12.25
 +
| It has a strong body || Bonus to mounted weight limit  || [[File:happy_face.png|20px|center|]]
 +
|-
 +
!24
 +
!12.82
 +
| It has lightning movement || Major speed boost  || [[File:happy_face.png|20px|center|]]
 +
|-
 +
!25
 +
!13.40
 +
| It can carry more than average || Major bonus to mounted weight limit  || [[File:happy_face.png|20px|center|]]
 +
|-
 +
!26
 +
!13.98
 +
| It has very strong leg muscles || Minor speed boost, bonus to mounted weight limit  || [[File:happy_face.png|20px|center|]]
 +
|-
 +
!27
 +
!14.56
 +
| It has keen senses || Able to sense when on a water tile <sup>1</sup>  || [[File:happy_face.png|20px|center|]]
 +
|-
 +
!28
 +
!15.15
 +
| It has malformed hindlegs || Minor speed penalty <sup>2</sup>  || [[File:sadface.png|20px|center|]]
 +
|-
 +
!29
 +
!15.74
 +
| The legs are of different length || Major speed penalty <sup>2</sup>  || [[File:sadface.png|20px|center|]]
 +
|-
 +
!30
 +
!16.33
 +
| It seems overly aggressive || Random chance to bite when emoted at <sup>2</sup>  || [[File:sadface.png|20px|center|]]
 +
|-
 +
!31
 +
!16.93
 +
| It looks very unmotivated || Major penalty to mounted weight limit <sup>2</sup>  || [[File:sadface.png|20px|center|]]
 +
|-
 +
!32
 +
!17.54
 +
| It is unusually strong willed || Will stop being led at random <sup>2</sup>  || [[File:sadface.png|20px|center|]]
 +
|-
 +
!33
 +
!18.15
 +
| It has some illness || Body strength will slowly reduce over time eventually making the animal unrideable <sup>2</sup> <sup>3</sup>  || [[File:sadface.png|20px|center|]]
 +
|-
 +
!34
 +
!18.76
 +
| It looks constantly hungry || Becomes hungry twice as fast as normal <sup>2</sup>  || [[File:sadface.png|20px|center|]]
 +
|-
 +
!39
 +
!21.90
 +
| It looks feeble and unhealthy || Prone to catching a disease <sup>2</sup>  || [[File:sadface.png|20px|center|]]
 +
|-
 +
!40
 +
!22.54
 +
| It looks unusually strong and healthy || Has a higher resistance to disease  ||[[File:happy_face.png|20px|center|]]
 +
|-
 +
!41
 +
!23.19
 +
| It has a certain spark in its eyes || Lives 50% longer than normal  || [[File:happy_face.png|20px|center|]]
 +
|-
 +
!43
 +
!24.50
 +
| It has been corrupted. || Grazes on mycelium instead of grass <sup>4</sup>  || [[File:neutralface.jpg|20px|center|]]
 +
|-
 +
!83
 +
!58.77
 +
| Bred in captivity || Informational, will not count toward the max number of traits  || [[File:neutralface.jpg|20px|center|]]
 +
|}
 +
 
 +
* <sup>1</sup> Traits are either unknown or unconfirmed.
 +
* <sup>2</sup> Traits may be removed by casting Genesis.
 +
* <sup>3</sup> Genesis cast on animals with this trait will cause it to slowly regain strength up to its original level.
 +
* <sup>4</sup> Blessing the animal with a Libila priest will create this trait, and blessing with a Vynora, Fo, or Magranon priest will remove it.
 +
 
 +
== Animals Table ==
 +
 
 +
{| class= "wikitable sortable"
 +
! Animal Name !! data-sort-type=number |  Fight Skill !! Hostile !! Tamable  !! data-sort-type=number | Recommended Taming skill !! Groomable !! Can Swim !! Lead w/o Taming !! Dominated !! data-sort-type=number | Weight !! Spawn Tile !! Spawn Lair !! Breedable
 +
|-
 +
|| [[Anaconda]] || 50 || Yes || No || N/A || No || Yes || N/A || No || 50 || ? || ? || No
 +
|-
 +
|| [[Bison]] || 20 || No || Yes || 15 || Yes || No || Yes || No || 50 || Steppe tile || ? || Yes
 +
|-
 +
|| [[Black bear]] || 25 || Yes || Yes || 20 || No || No || No || No || 50 || ? || Bear cave || Yes
 +
|-
 +
|| [[Black wolf]] || 15 || Yes || Yes || 5 || No || No || No || No || 50 || ? || ? || Yes
 +
|-
 +
|| [[Blue whale]] || ?? || No || No || N/A || No || Yes || No || No || 50 || Deep Water || No Lair || No
 +
|-
 +
|| [[Brown bear]] || 25 || Yes || Yes || 15 || No || Yes || No || No || 50 || ? || Bear cave || Yes
 +
|-
 +
|| [[Bull]] || 5 || No || Yes || 5 || Yes || No || Yes || No || 50 || ? || ? || Yes
 +
|-
 +
|| [[Calf]] || 1 || No || Yes || 5 || Yes || No || Yes || No || 50 || ? || ? || No
 +
|-
 +
|| [[Cave bug]] ||  10 || Yes || Yes || 35 || No || No || No || No || 19.28 || Cave tiles || Cave bug mound || Yes
 +
|-
 +
|| [[Chicken]] || 1 || No || Yes || 1 || Yes || No || Yes || no || 0.36 || ? || ? || No
 +
|-
 +
|| [[Cow]] || 1 || No || Yes || 5 || Yes || No || Yes || No || 50 || ? || ? || Yes
 +
|-
 +
| [[Crab]] ||  ?? || Yes || Yes ||  ??? ||  No || Yes || No || ??? || 19.28 || ? || ? || No
 +
|-
 +
|| [[Crocodile]] || 40 || Yes || Yes || 45 || No || Yes || No || No || 50 || ? || ? || No
 +
|-
 +
|| [[Deer]] || 1 || No || Yes || 1 || No || Yes || No || No || 50 || Tree tile, Grass tile || No Lair || Yes
 +
|-
 +
|| [[Dog]] || 5 || No || Yes || 1 || Yes || Yes || No || No || 50 || ? || No Lair || Yes
 +
|-
 +
|| [[Dolphin]] ||  ?? || No || No || N/A || No || Yes || No ||  ??? || 50 || ? || ? || No
 +
|-
 +
|| [[Fog Spider]] || ?? || Yes || ?? || ?? || No || No || ?? || ?? || ?? || ? || ? || No
 +
|-
 +
|| [[Goblin]] || 15 || Yes || No || N/A || No || No || No || Yes || 50 || ? || Goblin hut || No
 +
|-
 +
| [[Hell horse]] || 10 || Mix || Yes || 70 || No || No || Yes || No || 50 || ? || ? || Yes
 +
|-
 +
|| [[Hell hound]] || 40 || Yes || Yes || 40+ || No || No || No || No || 50 || ? || ? || No
 +
|-
 +
|| [[Hell scorpious]] || 40 || Yes || No || N/A || No || No || No || Yes || 50 || ? || ? || No
 +
|-
 +
|| [[Hen]] || 1 || No || Yes || 1 || Yes || No || Yes || No || 0.36 || ? || ? || No
 +
|-
 +
|| [[Horse]] || 5 || No || Yes || 7 || Yes || Yes || Yes || No || 50 || Steppe tile, Grass tile || ? || Yes
 +
|-
 +
|| [[Huge spider]] || 25 || Yes || No || No || No || No || No || No || 50 || ? || ? || No
 +
|-
 +
|| [[Isopod]] || ? || Yes || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?
 +
|-
 +
|| [[Large rat]] || 1 || Yes || Yes || 1 || No || Yes || No || No || 7.14 || Rock tile || Trash heap || yes
 +
|-
 +
|| [[Lava fiend]] || 40 || Yes || No || N/A || No || No || No || Yes || 50 || Cave tile, Rock tile || ? || No
 +
|-
 +
|| [[Lava spider]] || 40 || Yes || No || N/A || No || No || No || No || 50 || ? || ? || No
 +
|-
 +
|| [[Mountain gorilla]] || 40 || Mix || No || N/A || No || No || No || No || 50 || ? || ? || No
 +
|-
 +
|| [[Mountain lion]] || 15 || Yes || Yes || 1 || No || No || No || No || 50 || ? || ? || Yes
 +
|-
 +
|| [[Octopus]] ||  ?? || No || No || N/A ||  ??? || Yes || No ||  ??? || 50 || ? || ? || No
 +
|-
 +
|| [[Pheasant]] || 1 || No || Yes || 1 || No || No || No || No || 15 || ? || ? || No
 +
|-
 +
|| [[Pig]] || 1 || No || Yes || 1 || Yes || No || Yes || No || 50 || ? || ? || Yes
 +
|-
 +
|| [[Rabid hyena]] || 40 || Mix || No || N/A || Yes || Yes ||  ??? || No || 50 || ? || ? || No
 +
|-
 +
|| [[Rooster]] || 1 || No || Yes || 1 || Yes || No || Yes || No || 0.36 || ? || ? || No
 +
|-
 +
|| [[Scorpion]] || 30 || Yes || No || N/A || No || No || No || Yes || 50 || Sand tile || ? || No
 +
|-
 +
|| [[Sea serpent]] || 60 || Yes || No || N/A || No || Yes || No || No || 50 || ? || ? || No
 +
|-
 +
|| [[Seal]] ||  ?? || Yes || Yes ||  ??? || No || Yes || No || No || ? || Rock tile  || ? || Yes
 +
|-
 +
|| [[Shark]] ||  ?? || Yes || No || N/A || No || Yes || No || No || 50 || ? || ? || No
 +
|-
 +
|| [[Sheep]] ||  ?? || No || Yes || 1 || Yes || No || Yes || No || ? || ? || ? || Yes
 +
|-
 +
|| [[Tortoise]] ||  65 || No || Yes || 25+|| No || Yes || No ||  ??? || ? || ? || ? || Yes
 +
|-
 +
|| [[Troll]] || 60 || Yes || No || N/A || No || No || No || Yes || 50 || ? || ? || Yes
 +
|-
 +
|| [[Unicorn]] || 25 || No || Yes || 35+ || No || No || No || No || 50 || Grass tile, Mycelium tile, Steppe tile || ? || Yes
 +
|-
 +
|| [[Weta]] || ? || No || Yes || ? || No || Yes || ? || No || ? || ? || ? || Yes
 +
|-
 +
|| [[Wild boar]] || 40 || Mix || No || N/A || No || No || No || No || 50 || ? || ? || No
 +
|-
 +
|| [[Wild cat]] || 1 || Yes || Yes || 1 || No || No || No || No || 7.14 || ? || Wild cat hideout || Yes
 +
|}
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
== Skill effect on characteristics ==
 +
 
 +
{| border=1 class="wikitable sortable"
 +
|-
 +
! Skill !! Body Strength !! Body Stamina !! Body Control !! Mind Logic !! Mind Speed !! Soul Strength !! Soul Depth
 +
|-
 +
|| [[Animal husbandry]] ||  ||  ||  ||  ||  ||  [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]]
 +
|-
 +
|| [[Archaeology]] ||  ||  || [[File:green-check.png|center|middle|20px]] ||  [[File:green-check.png|center|middle|20px]]  ||  ||  ||
 +
|-
 +
|| [[Archery]] || ||  || [[File:green-check.png|center|middle|20px]] ||  ||  ||  ||
 +
|-
 +
|| [[Axes]] || [[File:green-check.png|center|middle|20px]] ||  ||  ||  ||  ||  ||
 +
|-
 +
|| [[Taming|Animal Taming]] ||  ||  ||  ||  ||  || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]]
 +
|-
 +
|| [[Baking]] ||  ||  ||  || [[File:green-check.png|center|middle|20px]] ||  ||  || [[File:green-check.png|center|middle|20px]]
 +
|-
 +
|| [[Beverages]] ||  ||  ||  || [[File:green-check.png|center|middle|20px]] ||  ||  || [[File:green-check.png|center|middle|20px]]
 +
|-
 +
|| [[Botanizing]] ||  ||  ||  ||  ||  ||  || [[File:green-check.png|center|middle|20px]]
 +
|-
 +
|| [[Bowyery]] ||  ||  || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] ||  ||  ||
 +
|-
 +
|| [[Butchering]] || [[File:green-check.png|center|middle|20px]] ||  ||  ||[[File:green-check.png|center|middle|20px]]  ||  ||  || [[File:green-check.png|center|middle|20px]]
 +
|-
 +
|| [[Carpentry]] ||  ||  || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] ||  ||  ||
 +
|-
 +
|| [[Channeling ]] ||  ||  ||  ||  ||  || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]]
 +
|-
 +
|| [[Climbing]] || [[File:green-check.png|center|middle|20px]] ||  || [[File:green-check.png|center|middle|20px]] ||  ||  ||  ||
 +
|-
 +
|| [[Cloth Tailoring]] ||  ||  || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] ||  ||  ||
 +
|-
 +
|| [[Coal-making]] ||  || || || [[File:green-check.png|center|middle|20px]] || || [[File:green-check.png|center|middle|20px]] ||
 +
|-
 +
|| [[Cooking]] ||  ||  ||  || [[File:green-check.png|center|middle|20px]] ||  ||  || [[File:green-check.png|center|middle|20px]]
 +
|-
 +
|| [[Destroy pavement|Destroying pavement]] || [[File:green-check.png|center|middle|20px]] || || || || || ||
 +
|-
 +
|| [[Bash|Destroying]] walls || [[File:green-check.png|center|middle|20px]] || || || || || ||
 +
|-
 +
|| [[Digging]] || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] Freedom only||  || [[File:green-check.png|center|middle|20px]] ||  || [[File:green-check.png|center|middle|20px]] Epic Only ||
 +
|-
 +
|| [[Farming]] || [[File:green-check.png|center|middle|20px]] ||  ||  ||  [[File:green-check.png|center|middle|20px]]  ||  ||  || [[File:green-check.png|center|middle|20px]]
 +
|-
 +
|| [[Fighting]] ||  ||  ||[[File:green-check.png|center|middle|20px]]  || ||[[File:green-check.png|center|middle|20px]]  ||  ||
 +
|-
 +
|| [[Firemaking]] ||  ||  ||  || [[File:green-check.png|center|middle|20px]] ||  ||  ||
 +
|-
 +
|| [[First Aid]] ||  ||  ||  || [[File:green-check.png|center|middle|20px]] ||  ||  || [[File:green-check.png|center|middle|20px]]
 +
|-
 +
|| [[Fishing]] ||  ||  ||  ||  ||  ||  || [[File:green-check.png|center|middle|20px]]
 +
|-
 +
|| [[Fletching]] ||  ||  || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] ||  ||  ||
 +
|-
 +
|| [[Foraging]] ||  ||  ||  ||  ||  ||  || [[File:green-check.png|center|middle|20px]]
 +
|-
 +
|| [[Forestry]] ||  ||  ||  || [[File:green-check.png|center|middle|20px]] ||  ||  || [[File:green-check.png|center|middle|20px]]
 +
|-
 +
|| [[Gardening]] ||  ||  ||  ||  ||  ||  || [[File:green-check.png|center|middle|20px]]
 +
|-
 +
|| [[Knives]] ||  ||  || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] ||  ||  ||
 +
|-
 +
|| [[Leatherworking]] ||  ||  || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] ||  ||  ||
 +
|-
 +
|| [[Lockpicking]] ||  ||  || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] ||  || ||
 +
|-
 +
|| [[Masonry]] || [[File:green-check.png|center|middle|20px]] ||  ||  || [[File:green-check.png|center|middle|20px]] ||  ||  ||
 +
|-
 +
|| [[Mauls]] || [[File:green-check.png|center|middle|20px]] ||  ||  ||  ||  ||  ||
 +
|-
 +
|| [[Meditating]] ||  ||  ||  ||  ||  || || [[File:green-check.png|center|middle|20px]]
 +
|-
 +
|| [[Milking]] ||  ||  ||  ||  ||  || || [[File:green-check.png|center|middle|20px]]
 +
|-
 +
|| [[Milling]] ||  || [[File:green-check.png|center|middle|20px]] ||  ||  ||  ||  [[File:green-check.png|center|middle|20px]] ||
 +
|-
 +
|| [[Mining]] || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] Freedom only||  || [[File:green-check.png|center|middle|20px]] ||  || [[File:green-check.png|center|middle|20px]] ||
 +
|-
 +
|| [[Natural Substances]] ||  ||  ||  || [[File:green-check.png|center|middle|20px]] ||  ||  ||
 +
|-
 +
|| [[Papyrusmaking]] ||[[File:green-check.png|center|middle|20px]] ||  ||  ||  ||  ||  || [[File:green-check.png|center|middle|20px]]
 +
|-
 +
|| [[Paving]] || [[File:green-check.png|center|middle|20px]] ||  ||  ||  ||  || [[File:green-check.png|center|middle|20px]] ||
 +
|-
 +
|| [[Polearms]] || [[File:green-check.png|center|middle|20px]] ||  ||  ||  ||  ||  ||
 +
|-
 +
|| [[Pottery]] ||  ||  ||  || [[File:green-check.png|center|middle|20px]] ||  ||  || [[File:green-check.png|center|middle|20px]]
 +
|-
 +
|| [[Praying]] ||  ||  ||  ||  ||  || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]]
 +
|-
 +
|| [[Prospecting]] ||  ||  ||  ||  ||  ||  ||
 +
|-
 +
|| [[Repairing]] ||  ||  ||  || [[File:green-check.png|center|middle|20px]] ||  ||  ||
 +
|-
 +
|| [[Ropemaking]] ||  ||  ||  || [[File:green-check.png|center|middle|20px]] ||  ||  ||
 +
|-
 +
|| [[Shields]] ||  ||  || [[File:green-check.png|center|middle|20px]]  || || [[File:green-check.png|center|middle|20px]]  ||  ||
 +
|-
 +
|| [[Smithing]] || [[File:green-check.png|center|middle|20px]] ||  || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]]  ||  ||  ||
 +
|-
 +
|| [[Stone cutting]] || [[File:green-check.png|center|middle|20px]] ||  ||  || [[File:green-check.png|center|middle|20px]] ||  ||  ||
 +
|-
 +
|| [[Swords]] || ||  || [[File:green-check.png|center|middle|20px]] ||  ||  ||  ||
 +
|-
 +
|| [[Tailoring]] ||  ||  || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] ||  ||  ||
 +
|-
 +
|| [[Taunting]] ||  ||  || || || [[File:green-check.png|center|middle|20px]] || ||
 +
|-
 +
|| [[Thatching]] ||  ||  || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] ||  ||  ||
 +
|-
 +
|| [[Tracking]] ||  ||  ||  || [[File:green-check.png|center|middle|20px]] ||  ||  || [[File:green-check.png|center|middle|20px]]
 +
|-
 +
|| [[War machines]] ||  ||  ||  ||[[File:green-check.png|center|middle|20px]] ||  ||  ||
 +
|-
 +
|| [[Woodcutting]] || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] ||  ||  ||  ||  ||
 +
|-
 +
|}
 +
 
 +
 
 +
---------------
 +
== Sails ==
 +
Chance details
 +
 
 +
At 5 Cloth Tailoring with a 99ql Needle
 +
 
 +
    Triangular 0%
 +
    Small Square 6%
 +
    Square 0%
 +
 
 +
At 8 Cloth Tailoring with a 99ql Needle
 +
 
 +
    Triangular 6%
 +
    Small Square 9%
 +
    Square 0%
 +
 
 +
At 13 Cloth Tailoring with a 99ql Needle
 +
 
 +
    Triangular 13%
 +
    Small Square 19%
 +
    Square 6%
 +
 
 +
At 21.30 Cloth Tailoring with QL 38 Needle
 +
 
 +
    Triangular 13%
 +
    Small Square 18%
 +
    Square 6%
 +
 
 +
At 22.74 Cloth Tailoring with QL 70 Needle / QL 17 Needle
 +
 
 +
    Triangular 23% / 9%
 +
    Small Square 29% / 13%
 +
    Square 12% / 00%
 +
 
 +
At 40.03 Cloth Tailoring with QL 30.77 Needle / QL 1 Needle
 +
 
 +
    Triangular 28% / 10%
 +
    Small Square 35% / 15%
 +
    Square 15% / 00%
 +
 
 +
At 50.01 Cloth Tailoring with QL 80.17 Needle / QL 3,18 Needle
 +
 
 +
    Triangular 74% / 23%
 +
    Small Square 80% / 29%
 +
    Square 59% / 12%
 +
 
 +
At 90.07 Cloth Tailoring with QL 70.14 Needle / QL 3,55 Needle
 +
 
 +
    Triangular 91% / 62%
 +
    Small Square 94% / 70%
 +
    Square 83% / 46%

Latest revision as of 08:35, 25 February 2023

Helpful player

This is a helpful player on the Freedom server. While in-game try to message this person if you need help. The command for this is /tell Almostsolitude

 
Player
AlmostSolitude
Kingdom
Freedom
Server
Pristine
Settlement
The Wurm Academy


About

Almostsolitude is one handsome, determined Wurmian! He always dresses very well;his current outfit is beautiful black drake hide. He is kind, helpful, generous and one of Goldfinch's best friends. He is a very strong fighter, has a good-natured, humorous outlook, and is one of the hardest-working people on Pristine! When he is not taking uniques for a run or working on his epic underground home,"Sol" enjoys aiding in community projects and generally keeping his alliance-mates company. He is collecting quite a zoo of champion beasts, including a lovable female troll. Can be most often be found mining, grinding in front of a hot forge or killing every wild thing that moves.

Sol.png






Traits Example 3

Base Skill Epic Curve Trait name Effect
0 0
Horse's color is considered a trait.
Does not count against the trait limit
20 10.56
It will fight fiercely.
Higher fighting skill 1
21 11.12
It has fleeter movement than normal.
Minor speed boost
22 11.68
It is a tough bugger
Withstands more damage
23 12.25
It has a strong body
Bonus to mounted weight limit
24 12.82
It has lightning movement
Major speed boost
25 13.40
It can carry more than average
Major bonus to mounted weight limit
26 13.98
It has very strong leg muscles
Minor speed boost, bonus to mounted weight limit
27 14.56
It has keen senses
Able to sense when on a water tile 1
28 15.15
It has malformed hindlegs
Minor speed penalty 2
29 15.74
The legs are of different length
Major speed penalty 2
30 16.33
It seems overly aggressive
Random chance to bite when emoted at 2
31 16.93
It looks very unmotivated
Major penalty to mounted weight limit 2
32 17.54
It is unusually strong willed
Will stop being led at random 2
33 18.15
It has some illness
Body strength will slowly reduce over time eventually making the animal unrideable 2 3
34 18.76
It looks constantly hungry
Becomes hungry twice as fast as normal 2
39 21.90
It looks feeble and unhealthy
Prone to catching a disease 2
40 22.54
It looks unusually strong and healthy
Has a higher resistance to disease
41 23.19
It has a certain spark in its eyes
Lives 50% longer than normal
43 24.50
It has been corrupted.
Grazes on mycelium instead of grass 4
83 58.77
Bred in captivity
Informational, will not count toward the max number of traits
  • 1 Traits are either unknown or unconfirmed.
  • 2 Traits may be removed by casting Genesis.
  • 3 Genesis cast on animals with this trait will cause it to slowly regain strength up to its original level.
  • 4 Blessing the animal with a Libila priest will create this trait, and blessing with a Vynora, Fo, or Magranon priest will remove it.




Traits Example 4

Base Skill Epic Curve Trait name Effect
0 0
Horse's color is considered a trait.
Does not count against the trait limit
20 10.56
It will fight fiercely.
Higher fighting skill 1
21 11.12
It has fleeter movement than normal.
Minor speed boost
22 11.68
It is a tough bugger
Withstands more damage
23 12.25
It has a strong body
Bonus to mounted weight limit
24 12.82
It has lightning movement
Major speed boost
25 13.40
It can carry more than average
Major bonus to mounted weight limit
26 13.98
It has very strong leg muscles
Minor speed boost, bonus to mounted weight limit
27 14.56
It has keen senses
Able to sense when on a water tile 1
28 15.15
It has malformed hindlegs
Minor speed penalty 2
29 15.74
The legs are of different length
Major speed penalty 2
30 16.33
It seems overly aggressive
Random chance to bite when emoted at 2
31 16.93
It looks very unmotivated
Major penalty to mounted weight limit 2
32 17.54
It is unusually strong willed
Will stop being led at random 2
33 18.15
It has some illness
Body strength will slowly reduce over time eventually making the animal unrideable 2 3
34 18.76
It looks constantly hungry
Becomes hungry twice as fast as normal 2
39 21.90
It looks feeble and unhealthy
Prone to catching a disease 2
40 22.54
It looks unusually strong and healthy
Has a higher resistance to disease
41 23.19
It has a certain spark in its eyes
Lives 50% longer than normal
43 24.50
It has been corrupted.
Grazes on mycelium instead of grass 4
83 58.77
Bred in captivity
Informational, will not count toward the max number of traits
  • 1 Traits are either unknown or unconfirmed.
  • 2 Traits may be removed by casting Genesis.
  • 3 Genesis cast on animals with this trait will cause it to slowly regain strength up to its original level.
  • 4 Blessing the animal with a Libila priest will create this trait, and blessing with a Vynora, Fo, or Magranon priest will remove it.

Traits Example 5

Base Skill Epic Curve Trait name Effect Good/Bad
0 0 Horse's color is considered a trait. Does not count against the trait limit
Neutralface.jpg
20 10.56 It will fight fiercely. Higher fighting skill 1
Happy face.png
21 11.12 It has fleeter movement than normal. Minor speed boost
Happy face.png
22 11.68 It is a tough bugger Withstands more damage
Happy face.png
23 12.25 It has a strong body Bonus to mounted weight limit
Happy face.png
24 12.82 It has lightning movement Major speed boost
Happy face.png
25 13.40 It can carry more than average Major bonus to mounted weight limit
Happy face.png
26 13.98 It has very strong leg muscles Minor speed boost, bonus to mounted weight limit
Happy face.png
27 14.56 It has keen senses Able to sense when on a water tile 1
Happy face.png
28 15.15 It has malformed hindlegs Minor speed penalty 2
Sadface.png
29 15.74 The legs are of different length Major speed penalty 2
Sadface.png
30 16.33 It seems overly aggressive Random chance to bite when emoted at 2
Sadface.png
31 16.93 It looks very unmotivated Major penalty to mounted weight limit 2
Sadface.png
32 17.54 It is unusually strong willed Will stop being led at random 2
Sadface.png
33 18.15 It has some illness Body strength will slowly reduce over time eventually making the animal unrideable 2 3
Sadface.png
34 18.76 It looks constantly hungry Becomes hungry twice as fast as normal 2
Sadface.png
39 21.90 It looks feeble and unhealthy Prone to catching a disease 2
Sadface.png
40 22.54 It looks unusually strong and healthy Has a higher resistance to disease
Happy face.png
41 23.19 It has a certain spark in its eyes Lives 50% longer than normal
Happy face.png
43 24.50 It has been corrupted. Grazes on mycelium instead of grass 4
Neutralface.jpg
83 58.77 Bred in captivity Informational, will not count toward the max number of traits
Neutralface.jpg
  • 1 Traits are either unknown or unconfirmed.
  • 2 Traits may be removed by casting Genesis.
  • 3 Genesis cast on animals with this trait will cause it to slowly regain strength up to its original level.
  • 4 Blessing the animal with a Libila priest will create this trait, and blessing with a Vynora, Fo, or Magranon priest will remove it.

Animals Table

Animal Name Fight Skill Hostile Tamable Recommended Taming skill Groomable Can Swim Lead w/o Taming Dominated Weight Spawn Tile Spawn Lair Breedable
Anaconda 50 Yes No N/A No Yes N/A No 50 ? ? No
Bison 20 No Yes 15 Yes No Yes No 50 Steppe tile ? Yes
Black bear 25 Yes Yes 20 No No No No 50 ? Bear cave Yes
Black wolf 15 Yes Yes 5 No No No No 50 ? ? Yes
Blue whale ?? No No N/A No Yes No No 50 Deep Water No Lair No
Brown bear 25 Yes Yes 15 No Yes No No 50 ? Bear cave Yes
Bull 5 No Yes 5 Yes No Yes No 50 ? ? Yes
Calf 1 No Yes 5 Yes No Yes No 50 ? ? No
Cave bug 10 Yes Yes 35 No No No No 19.28 Cave tiles Cave bug mound Yes
Chicken 1 No Yes 1 Yes No Yes no 0.36 ? ? No
Cow 1 No Yes 5 Yes No Yes No 50 ? ? Yes
Crab ?? Yes Yes ??? No Yes No ??? 19.28 ? ? No
Crocodile 40 Yes Yes 45 No Yes No No 50 ? ? No
Deer 1 No Yes 1 No Yes No No 50 Tree tile, Grass tile No Lair Yes
Dog 5 No Yes 1 Yes Yes No No 50 ? No Lair Yes
Dolphin ?? No No N/A No Yes No ??? 50 ? ? No
Fog Spider ?? Yes ?? ?? No No ?? ?? ?? ? ? No
Goblin 15 Yes No N/A No No No Yes 50 ? Goblin hut No
Hell horse 10 Mix Yes 70 No No Yes No 50 ? ? Yes
Hell hound 40 Yes Yes 40+ No No No No 50 ? ? No
Hell scorpious 40 Yes No N/A No No No Yes 50 ? ? No
Hen 1 No Yes 1 Yes No Yes No 0.36 ? ? No
Horse 5 No Yes 7 Yes Yes Yes No 50 Steppe tile, Grass tile ? Yes
Huge spider 25 Yes No No No No No No 50 ? ? No
Isopod ? Yes ? ? ? ? ? ? ? ? ? ?
Large rat 1 Yes Yes 1 No Yes No No 7.14 Rock tile Trash heap yes
Lava fiend 40 Yes No N/A No No No Yes 50 Cave tile, Rock tile ? No
Lava spider 40 Yes No N/A No No No No 50 ? ? No
Mountain gorilla 40 Mix No N/A No No No No 50 ? ? No
Mountain lion 15 Yes Yes 1 No No No No 50 ? ? Yes
Octopus ?? No No N/A ??? Yes No ??? 50 ? ? No
Pheasant 1 No Yes 1 No No No No 15 ? ? No
Pig 1 No Yes 1 Yes No Yes No 50 ? ? Yes
Rabid hyena 40 Mix No N/A Yes Yes ??? No 50 ? ? No
Rooster 1 No Yes 1 Yes No Yes No 0.36 ? ? No
Scorpion 30 Yes No N/A No No No Yes 50 Sand tile ? No
Sea serpent 60 Yes No N/A No Yes No No 50 ? ? No
Seal ?? Yes Yes ??? No Yes No No ? Rock tile ? Yes
Shark ?? Yes No N/A No Yes No No 50 ? ? No
Sheep ?? No Yes 1 Yes No Yes No ? ? ? Yes
Tortoise 65 No Yes 25+ No Yes No ??? ? ? ? Yes
Troll 60 Yes No N/A No No No Yes 50 ? ? Yes
Unicorn 25 No Yes 35+ No No No No 50 Grass tile, Mycelium tile, Steppe tile ? Yes
Weta ? No Yes ? No Yes ? No ? ? ? Yes
Wild boar 40 Mix No N/A No No No No 50 ? ? No
Wild cat 1 Yes Yes 1 No No No No 7.14 ? Wild cat hideout Yes




Skill effect on characteristics

Skill Body Strength Body Stamina Body Control Mind Logic Mind Speed Soul Strength Soul Depth
Animal husbandry
Green-check.png
Green-check.png
Archaeology
Green-check.png
Green-check.png
Archery
Green-check.png
Axes
Green-check.png
Animal Taming
Green-check.png
Green-check.png
Baking
Green-check.png
Green-check.png
Beverages
Green-check.png
Green-check.png
Botanizing
Green-check.png
Bowyery
Green-check.png
Green-check.png
Butchering
Green-check.png
Green-check.png
Green-check.png
Carpentry
Green-check.png
Green-check.png
Channeling
Green-check.png
Green-check.png
Climbing
Green-check.png
Green-check.png
Cloth Tailoring
Green-check.png
Green-check.png
Coal-making
Green-check.png
Green-check.png
Cooking
Green-check.png
Green-check.png
Destroying pavement
Green-check.png
Destroying walls
Green-check.png
Digging
Green-check.png
Green-check.png
Freedom only
Green-check.png
Green-check.png
Epic Only
Farming
Green-check.png
Green-check.png
Green-check.png
Fighting
Green-check.png
Green-check.png
Firemaking
Green-check.png
First Aid
Green-check.png
Green-check.png
Fishing
Green-check.png
Fletching
Green-check.png
Green-check.png
Foraging
Green-check.png
Forestry
Green-check.png
Green-check.png
Gardening
Green-check.png
Knives
Green-check.png
Green-check.png
Leatherworking
Green-check.png
Green-check.png
Lockpicking
Green-check.png
Green-check.png
Masonry
Green-check.png
Green-check.png
Mauls
Green-check.png
Meditating
Green-check.png
Milking
Green-check.png
Milling
Green-check.png
Green-check.png
Mining
Green-check.png
Green-check.png
Freedom only
Green-check.png
Green-check.png
Natural Substances
Green-check.png
Papyrusmaking
Green-check.png
Green-check.png
Paving
Green-check.png
Green-check.png
Polearms
Green-check.png
Pottery
Green-check.png
Green-check.png
Praying
Green-check.png
Green-check.png
Prospecting
Repairing
Green-check.png
Ropemaking
Green-check.png
Shields
Green-check.png
Green-check.png
Smithing
Green-check.png
Green-check.png
Green-check.png
Stone cutting
Green-check.png
Green-check.png
Swords
Green-check.png
Tailoring
Green-check.png
Green-check.png
Taunting
Green-check.png
Thatching
Green-check.png
Green-check.png
Tracking
Green-check.png
Green-check.png
War machines
Green-check.png
Woodcutting
Green-check.png
Green-check.png



Sails

Chance details

At 5 Cloth Tailoring with a 99ql Needle

   Triangular 0%
   Small Square 6%
   Square 0%

At 8 Cloth Tailoring with a 99ql Needle

   Triangular 6%
   Small Square 9%
   Square 0%

At 13 Cloth Tailoring with a 99ql Needle

   Triangular 13%
   Small Square 19%
   Square 6%

At 21.30 Cloth Tailoring with QL 38 Needle

   Triangular 13%
   Small Square 18%
   Square 6%

At 22.74 Cloth Tailoring with QL 70 Needle / QL 17 Needle

   Triangular 23% / 9%
   Small Square 29% / 13%
   Square 12% / 00%

At 40.03 Cloth Tailoring with QL 30.77 Needle / QL 1 Needle

   Triangular 28% / 10%
   Small Square 35% / 15%
   Square 15% / 00%

At 50.01 Cloth Tailoring with QL 80.17 Needle / QL 3,18 Needle

   Triangular 74% / 23%
   Small Square 80% / 29%
   Square 59% / 12%

At 90.07 Cloth Tailoring with QL 70.14 Needle / QL 3,55 Needle

   Triangular 91% / 62%
   Small Square 94% / 70%
   Square 83% / 46%