Difference between revisions of "Bell tower"
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m (→Usage: Bell tone testing result (can only imp to 70, cannot test if it changes tones again at 90)) |
(→Usage) |
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(2 intermediate revisions by 2 users not shown) | |||
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* Plays a bell sound in local area on use. | * Plays a bell sound in local area on use. | ||
* The quality level of the bell tower affects the tone of the bell when rung. | * The quality level of the bell tower affects the tone of the bell when rung. | ||
− | ** <30 ql | + | ** <30 ql (lowest tone) |
** 30 - 49.99 ql | ** 30 - 49.99 ql | ||
** 50 - 69.99 ql | ** 50 - 69.99 ql | ||
** 70+ ql | ** 70+ ql | ||
+ | * The tones for the different quality levels correspond to B, E, F# and A | ||
== Notes == | == Notes == | ||
* The [[QL]] of the [[huge bell]] affects creation chance. | * The [[QL]] of the [[huge bell]] affects creation chance. | ||
− | * | + | * The bell tower will remain in inventory upon creation, however, once dropped or placed, it cannot be picked up and held in the inventory again. |
− | |||
* Loading requires a wagon. | * Loading requires a wagon. | ||
[[Category:Babel/B]] | [[Category:Babel/B]] |
Latest revision as of 21:36, 14 March 2020
Main / Skills / Carpentry / Bell tower
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Result |
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Skill and improvement |
Description
A bell cot with a huge bell hanging inside. It will make a powerful sound when rang.
Usage
- Right click > use will start swinging the bell on a 1 minute timer that can be stopped with
Esc.
- Plays a bell sound in local area on use.
- The quality level of the bell tower affects the tone of the bell when rung.
- <30 ql (lowest tone)
- 30 - 49.99 ql
- 50 - 69.99 ql
- 70+ ql
- The tones for the different quality levels correspond to B, E, F# and A