Difference between revisions of "Template:Metal weapon properties"

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m (electrum)
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Include <code><nowiki>{{Metal weapon properties}}</nowiki></code> on an article to use the table below.
 
Include <code><nowiki>{{Metal weapon properties}}</nowiki></code> on an article to use the table below.
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'''NOTE''' - Please do not edit this template without speaking with Seedlings first.
 
[[Category:Template]]</noinclude>
 
[[Category:Template]]</noinclude>
 
{|class="wikitable sortable" style="text-align:center;"
 
{|class="wikitable sortable" style="text-align:center;"
!Material
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!Material !!Attack Speed !!Damage Dealt !!Armour Damage !!Parry Rate !!Extra Wound !!Extra Wound Type
!Attack Speed
 
!Damage Dealt
 
!Armour Damage
 
!Parry Rate
 
!Extra Wound
 
!Extra Wound Type
 
 
|-
 
|-
 
|Adamantine|| ||10.00% || || || ||
 
|Adamantine|| ||10.00% || || || ||
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|Copper|| ||-35.00%|| || ||30.00%||Poison
 
|Copper|| ||-35.00%|| || ||30.00%||Poison
 
|-
 
|-
|Electrum|| -2.50% || 5% (Hunter Mobs) || || || ||
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|Electrum|| -2.50% || 5% ([[Hunter mob|Hunter]] creatures) || || || ||
 
|-
 
|-
 
|Glimmersteel||10.00%|| || || || ||  
 
|Glimmersteel||10.00%|| || || || ||  
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|-
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|Empyrean||  || 7.5% ([[Hunter mob|Hunter]] creatures) ||  || 5.00%  || ||
 
|-
 
|-
 
|Gold||-5.00%||-2.50%||5.00%|| || ||  
 
|Gold||-5.00%||-2.50%||5.00%|| || ||  
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|Lead|| ||-50.00%|| || ||75.00%||Poison
 
|Lead|| ||-50.00%|| || ||75.00%||Poison
 
|-
 
|-
|Silver|| ||10.00% (Hunter Mobs)|| || -2.50%|| ||  
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|Seryll|| 5.00% || 5.00% || || || ||
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|-
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|Silver|| ||10.00% ([[Hunter mob|Hunter]] creatures)|| || -2.50%|| ||  
 
|-
 
|-
 
|Steel|| || ||2.50%|| || ||  
 
|Steel|| || ||2.50%|| || ||  

Latest revision as of 02:38, 12 March 2023

This table can be included in Metal weapon pages. These properties apply to metal types of weapons only!

Include {{Metal weapon properties}} on an article to use the table below.

NOTE - Please do not edit this template without speaking with Seedlings first.

Material Attack Speed Damage Dealt Armour Damage Parry Rate Extra Wound Extra Wound Type
Adamantine 10.00%
Brass -1.00% 5.00%
Bronze -1.50% 7.50%
Copper -35.00% 30.00% Poison
Electrum -2.50% 5% (Hunter creatures)
Glimmersteel 10.00%
Empyrean 7.5% (Hunter creatures) 5.00%
Gold -5.00% -2.50% 5.00%
Iron
Lead -50.00% 75.00% Poison
Seryll 5.00% 5.00%
Silver 10.00% (Hunter creatures) -2.50%
Steel 2.50%
Tin 4.00% -7.50% -5.00%
Zinc 5.00% -10.00%