Difference between revisions of "NPC"

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== NPC ==
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[[CDB|Main]] / [[:Category:Game mechanics|Game mechanics]] / '''{{PAGENAME}}'''
NPC stands for '''N'''on '''P'''laying '''C'''haracter, refer to the [[:Wikipedia:Non-player character|WikiPedia Article on NPCs]]<br>
 
These are so called "bots", (see [[:Wikipedia:Computer game bot|WikiPedia Article on Bots]]) which are implented in the game to do certain functions. For example to trade, guard, protect etc.
 
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== Some NPC's ==
 
*[[Trader Jake]] - Location: [[Newtown]] - Well, He's a [[trader]]. He exchanges goods.<br/>
 
*The [[Creature:Bartender|Bartender]] - Location: [[Newtown]]. He feeds and refreshes players who have played for less than 24 hours.
 
*[[Personal Merchant]] - owned by a player with a [[Personal Merchant Contract]].<br/>
 
*All the [[:Category:Beastiary|animals and creatures]] of the world.<br/>
 
*[[Trader|Personal Trader]] - owned by either a player with a [[Personal Trader Contract]], or a town with a deed size 10 or greater.<br>
 
*[[Tower Guard]]s - Guard the Kingdom Towers; see [[Creature:Spirit guard|Spirit guard]], [[Structure:guard tower|guard tower]].
 
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== Description ==
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An '''NPC''' is a '''N'''on-'''P'''laying (or '''P'''layer) '''C'''haracter. These so-called "bots" are implemented in [[Basic Knowledge|Wurm]] to do certain functions such as trade, guard, protect, etc.
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== Examples ==
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* All the [[:Category:Bestiary|animals and creatures]] of the world
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* [[Bartender]], providing free food and water to any players with under 24 hours of play time.
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* [[Personal Merchant]], owned by a player with a [[Personal Merchant Contract]]
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* [[Trader]], owned by a player
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* [[Spirit templar]], guarding the [[deed|villages]]
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* [[Tower guard]]s, guarding the kingdom [[guard tower]]s
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* [[Wagoner]], owned by a player with a [[Wagoner contract]] and providing bulk goods delivery services
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* Religious advisor at starter towns which can [[convert]] you to a religion
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* Quest givers at the [[Guidance]] server
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[[Category:Game mechanics]]
 
[[Category:Babel/N]]
 
[[Category:Babel/N]]

Latest revision as of 17:49, 24 June 2024

Main / Game mechanics / NPC

Description

An NPC is a Non-Playing (or Player) Character. These so-called "bots" are implemented in Wurm to do certain functions such as trade, guard, protect, etc.

Examples